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Pull requests: rh-hideout/pokeemerald-expansion
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Fixes dynamicMoveType global not being reset during AI calcs
bugfix
Bugfixes
#5628
opened Oct 31, 2024 by
AlexOn1ine
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Add merged placeholder text for trainer name with class
#5622
opened Oct 30, 2024 by
kittenchilly
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Split "Do nothing" move effects
type: cleanup
#5613
opened Oct 29, 2024 by
AsparagusEduardo
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Deoxys Sprite/Animation Fixes
bugfix
Bugfixes
category: pokemon
Pertains to Pokémon data and functionality
category: sprite-issue
Issues with a Pokémon's sprite/palette
#5603
opened Oct 27, 2024 by
SarnPoke
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Moved mon pic tables to gSpeciesInfo + macro cleanup
category: pokemon
Pertains to Pokémon data and functionality
type: cleanup
Add B_FLAG_SLEEP_CLAUSE
category: battle-mechanic
Pertains to battle mechanics
new-feature
Adds a feature
#5566
opened Oct 22, 2024 by
Pawkkie
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Add CRY_AFTER_TITLE so Rayquaza's voice plays when the player gets past the title screen
#5541
opened Oct 19, 2024 by
AreaZR
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Battle Test Runner Failsafes/Improvements
category: battle-tests
Related to the automated test environment
#5525
opened Oct 15, 2024 by
ghoulslash
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Adds B_VAR_DIFFICULTY and related functions READ DESC
category: battle-mechanic
Pertains to battle mechanics
new-feature
Adds a feature
#5337
opened Sep 7, 2024 by
pkmnsnfrn
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Metatile migration READ DESC BEFORE MERGING
category: overworld
Pertains to out-of-battle mechanics
type: refactor
#5305
opened Sep 1, 2024 by
pkmnsnfrn
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Prevents double targeting on player mon if both ai mons see kill
category: battle-ai
Pertains to Battle Engine Upgrade's AI
#5297
opened Aug 31, 2024 by
AlexOn1ine
•
Draft
[Community PR] Integrate merrp's lighting branch
category: overworld
Pertains to out-of-battle mechanics
new-feature
Adds a feature
Triple layer metatiles
category: overworld
Pertains to out-of-battle mechanics
new-feature
Adds a feature
type: refactor
#5282
opened Aug 29, 2024 by
pkmnsnfrn
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