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Sound user testing
Su LAN edited this page Oct 4, 2021
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7 revisions
A game's music is very important and can affect the mood of the player at any time, In order to get the perfect music for the player's mind, I created five different pieces of music for the testers to listen to and then write down their most intuitive feelings and tell me how they rated the five pieces of music
- 5 different background music
- Invite 4 students to listen and record their feedback
Student one:
- music one:
Student two:
- music one:
Student three:
- music one:
Student four:
- music one:
- Player UI
- Popup Menus
- Obstacles
- Boss Enemies
- Progress Tracker
- Checkpoint Design and Functionality
- Score System
- Lives System
- Game Background
- Multiple game-level
- Visual Improvements
- Tutorial Level
- Character Design and Animations
- Character Damage Animations
- Player Animation Functionalities
- Player and Serpent Portal Transition
- Pop-up Menus
- Obstacles
- Lives & Score User Testing
- Buffs & Debuffs
- Buffs & Debuffs redesign
- Obstacle Animation
- Background Design
- Level 2 Background Appearance
- Enemy Monster User Testing
- Level 1 Floor Terrain Testing
- Introduction Screens User Testing
- Character Movement Interviews & User Testing
- Sound user testing
- Level 2 Obstacles and enemy
- Story, Loading, Level 4 and Win Condition Sound Design User Testing
- Giant Bug and Purple Squid animation user testing
- General Gameplay and Tutorial Level User Testing
- Level 4 Terrain User Testing
- Game Outro User Testing