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Buff Catalogue

default-jamc edited this page Oct 19, 2021 · 13 revisions

Introduction

Buffs throughout the game provide the player with interesting enhancements to assist them with completing the level. Buffs can be timed (effects are maintained on the player for a set period), or instant (effects are applied once immediately). Below is a catalogue of the currently-available buffs.

Instant Buffs

Full-Health Regen

Effect: the player's health is set to the maximum

Design

(This was not designed by Team 3, but rather is a default image in the engine. This will be updated in a later sprint)

Health Increase (20)

Effect: the player's health is increased by 20

Design:

increase blood

Timed Buffs

Invincibility

Effect: the player does not take damage for a period of time

Design:

画板 9 副本

Infinite Stamina

Effect: the player's stamina does not deplete when the player sprints

Design:

sprint

Table of Contents

Home

Introduction

Main Menu

Main Game Screen

Gameplay

Player Movement

Character Animations

Enemy Monster Design and Animations

Game basic functionalities

User Testing

GitHub Wiki Tutorial

Game Engine

Getting Started

Documentation

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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