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(Jip) Willem Wijnia edited this page May 12, 2024 · 3 revisions

"Ithalua": Tech 2 Cruiser

Ithalua
Tech 2 Cruiser
Source: Forged Alliance
Forever
Unit ID: xss0202
Faction: Seraphim
Tech level: 2
Health: 2700
Armour: Normal
Energy cost: 18000
Mass cost: 2000
Build time: 8000 (Details)
Vision radius: 64 (1.28 km)
Water vision radius: 60 (1.2 km)
Radar radius: 148 (2.96 km)
Sonar radius: 120 (2.4 km)
Motion type: RULEUMT_Water
Movement speed: 4.5 (90 m/s)
Weapons: 4 (Details)

"Ithalua" is a Seraphim naval unit included in Forged Alliance Forever. It is classified as a tech 2 cruiser unit. The build description for this unit is:

Anti-Aircraft naval vessel. Armed with an anti-air flak-system, an anti-air Gatling gun and a tactical missile launcher. Equipped with a tactical missile defense system and a full sensor suite.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Anti-Air
  • Radar
  • Sonar
  • Tactical Missile Defense

Construction

Build times from the development branch of the game:

Order capabilities

The following orders can be issued to the unit:

Weapons

Laanse Tactical Missile Launcher

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: SIFLaanseTacticalMissile02
DPS estimate: 250 (?)
Damage: 500 (?)
Damage radius: 3 (60 m)
Damage type: Normal
Max range: 150 (3 km)
Min range: 18 (360 m)
Firing cycle: Once every 2.0s (?)
Flags: Damage friendly
Olaris AA Artillery Cannon

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: SAAOlarisAAArtillery04
DPS estimate: 480 (?)
Damage: 120 (?)
Damage radius: 4 (80 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 60 (1.2 km)
Firing cycle: Once every 0.5s (?)
Cleo AA Gatling Gun

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: SAAShleoAAGatlingGun01
DPS estimate: 333 (?)
Damage: 50 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 70 (1.4 km)
Firing cycle: Once every 0.3s (?)
Ele-athrun Tactical Missile Defense

Target type: RULEWTT_Projectile
(Anti-tactical)
Projectile: SIMAntiMissile02
Damage: 1 (?)
Damage type: Normal
Max range: 60 (1.2 km)
Min range: 2 (40 m)
Firing cycle: Once every 1.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 16 kills gives: +270
  2. 32 kills gives: +540
  3. 48 kills gives: +810
  4. 64 kills gives: +1080
  5. 80 kills gives: +1350
Categories : SERAPHIM · TECH2 · MOBILE · ANTIAIR · NAVAL · SILO
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