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Issues list

Exodus's depth charge's anti-sub targeting is not shown in UI area: ui Anything to do with the User Interface of the Game
#6531 opened Nov 12, 2024 by lL1l1
[Feature]: Add blueprint fields to adjust shield assistance costs area: sim Area that is affected by the Simulation of the Game area: unit-blueprint related to issues in unit blueprints (*_unit.bp) type: enhancement
#6519 opened Nov 7, 2024 by lL1l1
Remove Duplicate Lines in UEF ACU Upgrades good first issue issue that is relative easy to pick up
#6501 opened Oct 31, 2024 by MrRowey
Evaluate the "sim-pause" feature introduced to prevent replays from desyncing area: sim Area that is affected by the Simulation of the Game
#6497 opened Oct 29, 2024 by Basilisk3
Development Patchnotes area: documentation related to documentation to preserve knowledge and practices
#6484 opened Oct 19, 2024 by MrRowey
Lacking feature parity for new patchnotes website
#6483 opened Oct 19, 2024 by lL1l1
4 tasks
Generate a 'changelog overview' Lua file area: changelog management related to (automated) management of changelogs
#6472 opened Oct 8, 2024 by Garanas
Add more automation workflows area: tooling good first issue issue that is relative easy to pick up
#6461 opened Sep 24, 2024 by BlackYps
[Balance Idea]: Make Aeon TMD shoot flare based on target altitude area: balance idea related to suggestions for unit balance area: sim Area that is affected by the Simulation of the Game feature: anti projectile weaponry related to torpedo and tactical defense weapons
#6459 opened Sep 23, 2024 by lL1l1
[Bug]: Moving the attack order while the Tempest charges its cannon cancels the shot but activates its reload time area: engine related to engine bugs/limitations area: sim Area that is affected by the Simulation of the Game feature: weapon firing cycle related to the weapon firing cycle type: bug
#6443 opened Sep 11, 2024 by Basilisk3
Split up the workflow action for better maintainability area: changelog management related to (automated) management of changelogs
#6397 opened Aug 7, 2024 by Garanas
Autobalance lobby button should balance based on displayed rating area: lobby related to lobby: options, chat, etc
#6384 opened Aug 1, 2024 by BlackYps
Use VetMassKillCredit over VetExperience in the UI when a unit reached maximum veterancy area: ui Anything to do with the User Interface of the Game good first issue issue that is relative easy to pick up
#6325 opened Jul 7, 2024 by Garanas Development iteration III of 2024
[Bug]: TML aiming at higher elevations can fly over TMD area: sim Area that is affected by the Simulation of the Game feature: tactical missiles related to the behavior of tactical missiles type: bug
#6314 opened Jul 1, 2024 by clyfordv
ProTip! Exclude everything labeled bug with -label:bug.