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(Jip) Willem Wijnia edited this page May 12, 2024 · 3 revisions

"Salem Class": Tech 2 Destroyer

Salem Class
Tech 2 Destroyer
Source: Forged Alliance
Forever
Unit ID: urs0201
Faction: Cybran
Tech level: 2
Health: 6500
Armour: Normal
Energy cost: 15000
Mass cost: 2250
Build time: 10000 (Details)
Vision radius: 32 (0.64 km)
Water vision radius: 44 (0.88 km)
Radar radius: 36 (0.72 km)
Sonar radius: 32 (0.64 km)
Motion type: RULEUMT_AmphibiousFloating
Movement speed: 5 (100 m/s)
Weapons: 4 (Details)
Wreckage: 5850
1822.5

"Salem Class" is a Cybran floating amphibious unit included in Forged Alliance Forever. It is classified as a tech 2 destroyer unit. The build description for this unit is:

Amphibious primary surface combatant, armed with powerful direct fire cannons and torpedoes. Equipped with basic anti-air weapons and an effective torpedo defense. Can sprout legs and walk on land.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Amphibious
  • Anti-Air
  • Radar
  • Sonar
  • Torpedoes
  • Torpedo Defense

Construction

Build times from the development branch of the game:

Order capabilities

The following orders can be issued to the unit:

Weapons

Proton Cannon

Target type: RULEWTT_Unit
(Anti-Surface)
Projectile: CDFProtonCannon01
DPS estimate: 230 (?)
Damage: 115 (?)
Damage radius: 1 (20 m)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 85 (1.7 km)
Firing arc: 290°
Firing cycle: Once every 1.0s (?)
Electron Autocannon

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: CAAAutocannon02
DPS estimate: 29 (?)
Damage: 5 (?)
Damage instances: 4 projectiles
Damage type: Normal
Max range: 60 (1.2 km)
Firing cycle: Once every 0.7s (?)
Nanite Torpedo

Target type: RULEWTT_Unit
(Anti-Naval)
Projectile: CANTorpedoNanite02
DPS estimate: 100 (?)
Damage: 40 (?)
Damage instances: 2 projectiles
5 DoT pulses
Damage type: Normal
Max range: 45 (0.9 km)
Firing cycle: Once every 4.0s (?)
Anti Torpedo Solution

Target type: RULEWTT_Projectile
(Anti-torpedo)
Projectile: CIMAntiTorpedo01
Damage: 2 (?)
Damage instances: 2 projectiles
Damage type: Normal
Max range: 30 (0.6 km)
Min range: 5 (100 m)
Firing cycle: Once every 3.8s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 16 kills gives: +650
  2. 32 kills gives: +1300
  3. 48 kills gives: +1950
  4. 64 kills gives: +2600
  5. 80 kills gives: +3250
Categories : CYBRAN · TECH2 · MOBILE · ANTINAVY · DIRECTFIRE · NAVAL
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