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Sprint 3 Game logo (Team 8)
ivantsang9723 edited this page Oct 4, 2022
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The game name we have chosen for this game is "Atlantis: Reborn Evil Shadow". The main reason to choose this name is to make connection with the storyline and has hidden some interesting Easter egg inside the name. The traitor is hiding inside the name
The name and the logo is inspired by the survey created for the contributors, which is to collect preference style of design ideas.
- This survey has listed some questions about the opinion towards the art style idea of game logo and idea on the name of the game.
- This survey is used to receive opinion from developers about the art style we should choose for the logo of the Atlantis game.
- To choose the name of the game/ to get new idea of creative names.
- In this survey, we tried to create a Google Form and distribute to the developers to received responses of them.
- This survey is created for the contributors in this game.
- All participants were volunteered to participate in this test.
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10 responses has been received from the participants.
- In Question 1, we are asking for the art style preference for the game logo to start on our design. There are five options: four provided with concept images and one "others". There is 60% of dark mystery style, 20% of brighter style, and 10% of colorful and dark horror style respectively. Therefore, the theme has been confirmed as dark mystery style.
- In Question 2, we are receiving opinion about the name of the game designed by us. There is also four options thought by our team and one "others" for them to fill in. We have received 80% of participants choosing "Atlantis: Reborn Evil Shadow" and 20% of people choosing "Nereus: Lost Scale". Therefore, the name finalised was "Atlantis: Reborn Evil Shadow".
- Uniform Pixel Grid Resolution
- Storyline
- Instruction
- NPC info
- NPC Communication Script
- Inventory-System-and-Consumables
- Storyline User Test
- Traitor Clues
- Game Characters
- Player Profile User Test
- Player Eviction Menu Sprint1: User survey (Team 7)
- Player Eviction Menu Sprint2: User survey (Team 7)
- Sprint3 - Win/lose Condition: User survey (Team 7)
- Sprint4 - Polishing-tasks: User survey (Team 7)
- Transition Animation/Special Effects/Sound Effects: Feature Overviews
- Transition Animation and Effects: Design Process & Guideline
- Sprint 4 User Testing
- Transition Animation & Effect: Code Guideline-Sprint4
- Sound effect when players complete npc tasks and hover over npc cards
- Fixing the clue bug
- Music Test
- Player Eviction Menu: Design Process & Guideline
- Player Eviction Menu (Feature Overviews)
- Player Eviction Menu: Code Guideline - Sprint1
- Sprint 1 User Testing
- Detailed Eviction Card: Design Process & Guideline
- Detailed Eviction Card: Feature Overviews
- Sprint 2 User Testing
- Player Eviction Menu: Code Guideline - Sprint2
- Sprint 2 Inventory System and Consumables Items User Testing
- Sprint 2 Inventory System and Consumables Items Functionality
- NPC interaction testing plan sprint3
- NPC interaction testing results sprint3
- NPC Dialogue Scripts
- Code Guideline
- Win/lose Condition: Design Process & Guideline
- Win/lose Condition: Feature Overviews
- Sprint 3 User Testing
- Win/lose condition: Code Guideline - Sprint3
- Enemy List
- User Testing 1: Enemy Image Filter
- User Testing 2: Enemy Animation and AI
- User Testing 3: Basic Attack