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Debuff Catalogue
WendyW16 edited this page Sep 13, 2021
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Debuffs throughout the game provide the player with interesting ailments which increase the difficulty of completing the level. Debuffs can be timed (effects are maintained on the player for a set period) or instant (effects are applied once immediately). Below is a catalogue of the currently-available debuffs.
Effect: the players health is decreased by 20
Design:
Effect: the player takes double damage when hit for a period of time
Design:
Effect: the player is unable to jump for a period of time
Design:
- Player UI
- Popup Menus
- Obstacles
- Boss Enemies
- Progress Tracker
- Checkpoint Design and Functionality
- Score System
- Lives System
- Game Background
- Multiple game-level
- Visual Improvements
- Tutorial Level
- Character Design and Animations
- Character Damage Animations
- Player Animation Functionalities
- Player and Serpent Portal Transition
- Pop-up Menus
- Obstacles
- Lives & Score User Testing
- Buffs & Debuffs
- Buffs & Debuffs redesign
- Obstacle Animation
- Background Design
- Level 2 Background Appearance
- Enemy Monster User Testing
- Level 1 Floor Terrain Testing
- Introduction Screens User Testing
- Character Movement Interviews & User Testing
- Sound user testing
- Level 2 Obstacles and enemy
- Story, Loading, Level 4 and Win Condition Sound Design User Testing
- Giant Bug and Purple Squid animation user testing
- General Gameplay and Tutorial Level User Testing
- Level 4 Terrain User Testing
- Game Outro User Testing