Releases: overextended/ox_inventory
Releases · overextended/ox_inventory
v2.35.0
Features
- web: custom tooltip component #1504 (Luke)
- web: wip custom context menu component #1504 (Luke)
- web: custom dialog component #1504 (Luke)
- web: fully functional custom context menu component #1504 (Luke)
- web: infinite scroll #1504 (Luke)
Bug Fixes
- web: close tooltip on inventory close #1504 (Luke)
- web: close tooltip when fast moving items (Luke)
- web/App: block dragstart event (Linden)
Code Refactoring
- web/slot: easier to read drop function #1504 (Luke)
- web/tooltip: close tooltip on drop #1504 (Luke)
- web/tooltip: open debounce delay #1504 (Luke)
- web/tooltip: improve debounce responsiveness #1504 (Luke)
- web: close context menu when closing inventory #1504 (Luke)
- web: remove contextMenu from inventory slice state #1504 (Luke)
- web: replace mui components #1504 (Luke)
- web: remove MUI slide component #1504 (Luke)
- web: remove font awesome dependency #1504 (Luke)
- web: don't clone elements for fade transitions #1504 (Luke)
- web/InventoryControl: floor input value and set minimum (Linden)
Performance Improvements
Chores
v2.34.4
Bug Fixes
- server/inventory: remove pointless check for existing inventory (Linden)
- server/mysql: don't prepare stash saving query (Linden)
- server/mysql: revert countRows change (Linden)
- client/shops: custom shop icons (#1484) #1484 (Trivial)
- client: giveItemToTarget count type check (#1491) #1491 (Mathu-lmn)
- server/inventory: don't wipe entity inventories overtime (Linden)
Code Refactoring
v2.34.3
v2.34.2
v2.34.1
v2.34.0
Features
- bridge/qb: listen for 'inv_busy' state (#1468) #1468 (Roberts Bauers)
Bug Fixes
- server/shops: support ox zone coords (Linden)
- web: don't stack repeated displayMetadata keys (Luke)
- client/inventory: check if boneIndex table is defined (#1476) #1476 (Ethan)
- client: disarm weapon on inventory wipe (Linden)
Code Refactoring
- server/ox: tweak vehicle dbid logic (Linden)
- client/inventory: ignore door validation for bone overrides (Linden)
Chores
v2.33.2
Bug Fixes
- server/inventory: set default items for CustomDrop (Linden)
- server/inventory: disable db.loadStash for datastores (Linden)
- client: wait for anim after equipping weapon (Linden)
- client: disable shooting while using item (Linden)
- server: properly close drops and containers (Linden)
Code Refactoring
v2.33.1
v2.33.0
Features
- client/utils: Utils.CreateBoxZone (Linden)
- client/inventory: add ox_target option to access trunk (Linden)
Bug Fixes
- client: ignore openInventory with the client's serverId (Linden)
- server: prevent opening an inventory as primary and secondary (Linden)
- client: removed explicit ox_target checks (Linden)
- client: ox_target corrections (Linden)
Code Refactoring
- client: remove support for qtarget (Linden)
- client: tweak trunk access (Linden)
- client/inventory: improve doors-check when accessing trunk (Linden)
- server/inventory: save inventory before calling remove (Linden)
- client/weapon: set ammo after disabling autoswap (Linden)
- client/inventory: improve vehicle trunk checks (Linden)