Releases: overextended/ox_inventory
v2.1.5
Bug Fixes
- modules: datafile error messages (Linden)
- client: properly reset invBusy (Linden)
- client: remove invBusy toggling during open (Linden)
- web: set imageSize when dragging item (Linden)
Code Refactoring
- server/inventory: RegisterStash supports coords (Linden)
Commits
- 316b9cd: Update README.md (Linden)
v2.1.4
v2.1.3
Bug Fixes
- server: check for a valid weapon before using ammo (Linden)
- server/inventory: ensure durability is a whole number (Linden)
- weapon ammo update triggering twice (Linden)
Code Refactoring
- client: useSlot checks for item, then data (Linden)
- remove components from holstered weapons (Linden)
Chores
- update fxmanifest (Linden)
v2.1.2
v2.1.1
v2.1.0
Features
- Reusable references for animations and props #425 (Vicken52)
- Build item use functions based off notification #424 (Vicken52)
- client: generic Notify call for items (Linden)
Bug Fixes
- server: Use "evidence" as name for evidence #421 (ANTOND)
- Store random numbers are more dynamic #423 (Vicken52)
- client: incorrect itemUse callback behaviour (Linden)
Code Refactoring
- client: improve useItem function (Linden)
Chores
- update ServerCallbacks for pe-lualib 1.3.0 (Linden)
Commits
- 7a9a944: Merge branch 'feat-items' into main (Linden)
v2.0.0
Ox Inventory
It's been a long time since I've created an actual version tag, and a hell of a lot has changed since the previous bugged out release that made me give up on a lot of the old code. If you haven't been following the project - this is a complete rewrite with many breaking changes; I still need to get documentation in place for a few features or improve existing pages. Guides will be a priority for a while, providing in-depth details on specific implementations and setting up ox_inventory to function nicely with all your resources.
I don't expect there to be no bugs, but the past week has been filled with testing, fixing, and refactoring code.. and there's still a lot to do going forwards (as always). I'm not likely to add any new features for a while, though depending on feedback it's not impossible that some features will get some minor tweaks. For the most part I'll be focused on bug fixes - make sure you're posting as much information as you can using issues rather than filling up the Discord with unhelpful messages.
This release marks ox_inventory as production-ready and I'll begin incrementing the versioning rather than sitting on 2.0.0 for another 5 months. As always, make sure you're using the latest available dependencies to ensure there's no unexpected errors:
- https://github.com/overextended/oxmysql/
- https://github.com/overextended/es_extended/
- https://github.com/project-error/pe-lualib
- (optional) https://github.com/overextended/qtarget