Releases: overextended/ox_inventory
Releases Β· overextended/ox_inventory
v2.5.1
v2.5.0
Features
Bug Fixes
- server/inventory: incorrect id sent to Inventory.Remove #582 (Linden)
- server/inventory: incorrect id referenced during prepareSave #582 (Linden)
Code Refactoring
- update ox_lib syntax for v2.0.0 #582 (Linden)
- server: change identifiers for owned stashes #582 (Linden)
- server/inventory: store dbId #582 (Linden)
- init: check for lib #582 (Linden)
- client: use ox_lib's cache #582 (Linden)
- client: change PlayerData.ped to cache.ped #582 (Linden)
- remove limit system #582 (Linden)
Commits
v2.4.5
v2.4.4
v2.4.3
Features
- config: Add datadog hostname to convar (#555) #555 (N-fire)
- client: support esx inventory add and remove events (Linden)
Bug Fixes
- client/bridge: set invBusy when handcuff state changes (Linden)
- server: Ensure weapon holster if weapon moves (Luke)
- Correct find pattern for ammo (#565) #565 (ANTOND)
- server/inventory: correct stack count when giving items (Linden)
Code Refactoring
- replace string:find with string:sub (Linden)
v2.4.2
v2.4.1
Features
Bug Fixes
- server/inventory: SetDurability sync to client and ESX (Linden)
Code Refactoring
- remove shared.error (Linden)
- server/bridge: default groups to empty table when people don't bother setting their config due to posessing the IQ of a dead slug (Linden)
- server/bridge: show a warning during setPlayerData when no groups are defined (Linden)
Chores
v2.4.0
Features
- locales: Serbian locale (#537) #537 (Nemanja)
- client: add weapon wheel support (Linden)
- client: enable native weapons in weaponised vehicles (Linden)
- version: compare version to latest release (Linden)
- server/inventory: GetSlot and SetDurability exports (Linden)
- server/inventory: GetCurrentWeapon export (Linden)
Bug Fixes
- server/items: don't assign serials to non-firearms (Linden)
- weapon weight calculations (Linden)
- client: item consumption (Linden)
- server/inventory: remove component item (Linden)
- client/bridge: incorrect local scope (Linden)
- undefined values (Linden)
- race condition when creating new drops (Linden)
Code Refactoring
- client: move logout logic to bridge (Linden)
- items: adjust items loading and use shared.items (Linden)
- server: track used item slot (Linden)
- server/inventory: allow CreateDrop to return without callback (Linden)
Performance Improvements
- client: remove table.wipe each frame (Linden)
Chores
- Update manifest version (Luke)
- update annotations (Linden)
- resource dependencies and version (Linden)