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Anastasia Laczko edited this page Apr 22, 2021
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Welcome to the game-engine wiki!
- Audio: Playing audio.
- Concurrency & Threading: General-purpose multi-threading through the Job System.
- Debug Terminal: In-game terminal for debugging.
- Entity Config Files: Loading entity properties from config files.
- Input Handling: Handling user input through the Input Service.
- Loading Resources: Batch loading game resources through the Resource Service.
- UI: Rendering UI elements on the game screen.
Map
City
Buildings
Unit Selections
Game User Testing: Theme of Unit Selection & Spell System
Health Bars
In Game menu
- Feature
- User Testing:In Game Menu
Landscape Tile Design Feedback