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Pull requests: RodZill4/material-maker

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Pull requests list

Add a variadic color picker node
#721 opened Nov 8, 2024 by myaaaaaaaaa Loading…
Adjust height of preview cylinder
#719 opened Nov 7, 2024 by myaaaaaaaaa Loading…
Implement a basic glTF exporter for materials
#718 opened Nov 6, 2024 by myaaaaaaaaa Loading…
Fix dialogs for saving/loading export targets
#717 opened Nov 6, 2024 by myaaaaaaaaa Loading…
Add Node Popup Improvements
#714 opened Oct 24, 2024 by Jowan-Spooner Loading…
New theme icons
#712 opened Oct 23, 2024 by Jowan-Spooner Loading…
Enhanced Preview2D Panel UI/UX
#707 opened Sep 4, 2024 by Jowan-Spooner Loading…
Fix node label alignment
#705 opened Aug 25, 2024 by Jowan-Spooner Loading…
Add Unity URP Lit export target
#704 opened Aug 23, 2024 by williamchange Loading…
Change the default texture sampling to repeat
#701 opened Aug 14, 2024 by BlueCube3310 Loading…
Unify Tab Style + Update Undock Icon
#699 opened Jul 17, 2024 by Takanu Loading…
Fix generalized kuwahara node
#696 opened Jun 5, 2024 by williamchange Loading…
Variadic RGBA transform nodes
#686 opened May 12, 2024 by williamchange Loading…
Nearest neighbor filtering and QoL keys
#636 opened Oct 22, 2023 by nothke Loading…
fix minor typo in material export documentation
#612 opened May 13, 2023 by williamchange Loading…
fixed dynamic materials export for Godot4
#609 opened May 9, 2023 by poiati Loading…
Sets default uv size for cylinder to 3 on x axis
#571 opened Dec 8, 2022 by Disar Loading…
Add "Log Scale" parameter to Scale node
#567 opened Dec 1, 2022 by myaaaaaaaaa Loading…
Add Depth output to Normal Map node
#544 opened Oct 26, 2022 by myaaaaaaaaa Loading…
Theme Upgrade (WIP)
#542 opened Oct 21, 2022 by Arnklit Loading…
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