Mesh parameterization / UV unwrapping library
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Updated
Jun 16, 2024 - C++
Mesh parameterization / UV unwrapping library
In-browser lightmap/AO baker for react-three-fiber and ThreeJS
Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.
📄 Triangle packer for light map
Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)
An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.
A Blender addon supporting asset creation for Halo Reach, Halo 4, and Halo 2 Anniversary Multiplayer
This is a 3d engine written from scratch in my last semester on the university (Spring 2009)
blender easy light map addon
Example Terraria Light Engine in Python and pseudo code to implement in any engine.
id Software's Quake3 .MAP format compiler with BSP tree generation, polygon generation/optimization and bumpmapped lightmapping
LIGHTmap renderER
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