Graphics programmer focusing on high-performance real-time rendering and ray
tracing.
- United Kingdom
- https://diharaw.github.io/
- @diharaw94
Pinned Loading
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hybrid-rendering
hybrid-rendering PublicA Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
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rasterator
rasterator PublicReal-time software rasterizer written in C++ with windowing and model loading support.
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gpu-particle-system
gpu-particle-system PublicAn OpenGL GPU accelerated particle system using Compute shaders and Indirect rendering.
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fft-ocean-waves
fft-ocean-waves PublicAn OpenGL demo implementing the FFT ocean wave simulation from Jerry Tessendorf's famous paper.
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dw-sample-framework
dw-sample-framework PublicA simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.
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