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Pull requests: tgstation/TerraGov-Marine-Corps
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Buffs primo maturation
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#17010
opened Jan 28, 2025 by
TiviPlus
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Guts bad parts of wraith
Removal
Feature removal due to maintainibility or design direction.
#17009
opened Jan 28, 2025 by
TiviPlus
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Baneling can now interact with xeno structures while running
#17007
opened Jan 28, 2025 by
jonash07
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Puts the KLTD smart goggles back in the smartgunner equipment rack
#17006
opened Jan 28, 2025 by
jonash07
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Adds death on crit trait (supersoldiers stim and robot fix)
Code Improvement
Changes for adhering to code standards and codebase maintainability.
Feature
New interesting mechanics with new interesting bugs
Fix
Fixes an issue with the game.
#16984
opened Jan 24, 2025 by
TiviPlus
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Tank driver periscope fix
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Fix
Fixes an issue with the game.
In Game Exploit
Player accessible in game exploits.
#16983
opened Jan 24, 2025 by
TiviPlus
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fix jaw stat tracking
Fix
Fixes an issue with the game.
#16982
opened Jan 24, 2025 by
Mantlecrawler
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Jumping mobs now make any mobs buckled to them jump
Feature
New interesting mechanics with new interesting bugs
Requires Testing
PRs stable enough for testing, expecting minor changes.
Test Merge Candidate
This PR has been reviewed and is ready for testing, unless something changes.
#16970
opened Jan 22, 2025 by
Sun-Soaked
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Some LOOC/Mentor-related tweaks
Administration
Alters the administrative tools used in-game.
Fix
Fixes an issue with the game.
Quality of Life
Minor changes that make the game nicer to play
Sound
Sound change.
Test Merge Candidate
This PR has been reviewed and is ready for testing, unless something changes.
#16969
opened Jan 22, 2025 by
Neocloudy
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Warlock no longer immobilized during Psyblast
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#16966
opened Jan 21, 2025 by
Runian
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Reduce engi vendor and req costs for genghis charges
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
#16963
opened Jan 21, 2025 by
Dikozda
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Adds Globadier, a new spitter strain
Feature
New interesting mechanics with new interesting bugs
Sprites
Changes to .dmi file.
Test Merge Candidate
This PR has been reviewed and is ready for testing, unless something changes.
#16953
opened Jan 20, 2025 by
Mantlecrawler
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Hivemind Gets Ability to Use Acid Jaws/Maws
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Feature
New interesting mechanics with new interesting bugs
#16951
opened Jan 20, 2025 by
Runian
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Restricts vali healing from firing guns
Balance
Changes to functionality that modifies how effective certain methods are at powergaming.
Stale
Pull request is awaiting delayed author response and may be closed.
#16946
opened Jan 19, 2025 by
Looking4bros
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Oppressor: A Strain for Praetorian
Feature
New interesting mechanics with new interesting bugs
Sprites
Changes to .dmi file.
#16912
opened Jan 15, 2025 by
Runian
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Revamp/maintenance pass on of mostly non-tgui UI
Code Improvement
Changes for adhering to code standards and codebase maintainability.
Feature
New interesting mechanics with new interesting bugs
Fix
Fixes an issue with the game.
Quality of Life
Minor changes that make the game nicer to play
Requires Testing
PRs stable enough for testing, expecting minor changes.
UI
We make things worse, but rounder
#16902
opened Jan 13, 2025 by
TiviPlus
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