wip #1549
Test Results (Linux, MultiThreaded) ❌
❌ TestResults-Linux-MultiThreaded.trx
4939 tests were completed in 1172s with 4921 passed, 3 failed and 15 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Rulesets.Osu.Tests.TestSceneObjectOrderedHitPolicy | 9✔️ | 1❌ | 7s | |
osu.Game.Rulesets.Osu.Tests.TestSceneStartTimeOrderedHitPolicy | 8✔️ | 1❌ | 6s | |
osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation | 33✔️ | 1❌ | 45s |
❌ osu.Game.Rulesets.Osu.Tests.TestSceneObjectOrderedHitPolicy
✔️ TestClickSecondCircleAfterFirstCircleTime
✔️ TestClickSecondCircleAfterFirstCircleTimeWithFirstCircleJudged
✔️ TestClickSecondCircleAtFirstCircleTime
✔️ TestClickSecondCircleBeforeFirstCircleTime
✔️ TestClickSecondCircleBeforeFirstCircleTimeWithFirstCircleJudged
✔️ TestConstructor
❌ TestHitCircleBeforeSpinner
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : (TestSceneObjectOrderedHitPolicy+TestSpinner @ 1500) judgement is Great: Expected: Great
But was: Ok
✔️ TestHitSliderHeadBeforeHitCircle
✔️ TestHitSliderTicksBeforeCircle
✔️ TestMissSliderHeadAndHitAllSliderTicks
❌ osu.Game.Rulesets.Osu.Tests.TestSceneStartTimeOrderedHitPolicy
✔️ TestClickSecondCircleAfterFirstCircleTime
✔️ TestClickSecondCircleAtFirstCircleTime
✔️ TestClickSecondCircleBeforeFirstCircleTime
✔️ TestClickSecondCircleBeforeFirstCircleTimeWithFirstCircleJudged
✔️ TestConstructor
❌ TestHitCircleBeforeSpinner
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : (TestSceneStartTimeOrderedHitPolicy+TestSpinner @ 1500) judgement is Great
✔️ TestHitSliderHeadBeforeHitCircle
✔️ TestHitSliderTicksBeforeCircle
✔️ TestMissSliderHeadAndHitAllSliderTicks
❌ osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation
✔️ TestBeatmapListingLinkSearchOnInitialOpen
✔️ TestBeatmapOptionsInput
✔️ TestConfirmationRequiredToDiscardPlaylist(False)
✔️ TestConfirmationRequiredToDiscardPlaylist(True)
✔️ TestConstructor
❌ TestDeleteAllScoresAfterPlaying
TearDown : System.TimeoutException : "ensure score is pending deletion" timed out
✔️ TestDeleteScoreAfterPlaying
✔️ TestExitGameFromSongSelect
✔️ TestExitMultiWithBackButton
✔️ TestExitMultiWithEscape
✔️ TestExitSongSelectWithClick
✔️ TestExitSongSelectWithEscape
✔️ TestExitWithHoldDisabled
✔️ TestExitWithOperationInProgress
✔️ TestFeaturedArtistDisclaimerDialog
✔️ TestForceExitWithOperationInProgress
✔️ TestMainOverlaysClosesNotificationOverlay
✔️ TestMainOverlaysClosesSettingsOverlay
✔️ TestMenuMakesMusic
✔️ TestModSelectInput
✔️ TestModsResetOnEnteringMultiplayer
✔️ TestOpenModSelectOverlayUsingAction
✔️ TestOpenOptionsAndExitWithEscape
✔️ TestOverlayClosing
✔️ TestPushMatchSubScreenAndPressBackButtonImmediately
✔️ TestPushSongSelectAndPressBackButtonImmediately
✔️ TestRetryCountIncrements
✔️ TestRetryFromResults
✔️ TestSettingsViaHotkeyFromMainMenu
✔️ TestSongContinuesAfterExitPlayer(False)
✔️ TestSongContinuesAfterExitPlayer(True)
✔️ TestSongSelectBackActionHandling
✔️ TestToolbarHiddenByUser
✔️ TestWaitForNextTrackInMenu
Annotations
Check failure on line 0 in TestResults-Linux-MultiThreaded.trx
github-actions / Test Results (Linux, MultiThreaded)
osu.Game.Rulesets.Osu.Tests.TestSceneObjectOrderedHitPolicy ► TestHitCircleBeforeSpinner
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : (TestSceneObjectOrderedHitPolicy+TestSpinner @ 1500) judgement is Great: Expected: Great
But was: Ok
Raw output
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : (TestSceneObjectOrderedHitPolicy+TestSpinner @ 1500) judgement is Great: Expected: Great
But was: Ok
--TearDown
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|66_0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
Check failure on line 0 in TestResults-Linux-MultiThreaded.trx
github-actions / Test Results (Linux, MultiThreaded)
osu.Game.Rulesets.Osu.Tests.TestSceneStartTimeOrderedHitPolicy ► TestHitCircleBeforeSpinner
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : (TestSceneStartTimeOrderedHitPolicy+TestSpinner @ 1500) judgement is Great
Raw output
TearDown : osu.Framework.Testing.Drawables.Steps.AssertButton+TracedException : (TestSceneStartTimeOrderedHitPolicy+TestSpinner @ 1500) judgement is Great
--TearDown
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Threading.GameThread.RunSingleFrame()
at osu.Framework.Threading.GameThread.<createThread>g__runWork|66_0()
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
Check failure on line 522 in osu.Game/Tests/Visual/OsuTestScene.cs
github-actions / Test Results (Linux, MultiThreaded)
osu.Game.Tests.Visual.Navigation.TestSceneScreenNavigation ► TestDeleteAllScoresAfterPlaying
Failed test found in:
TestResults-Linux-MultiThreaded.trx
Error:
TearDown : System.TimeoutException : "ensure score is pending deletion" timed out
Raw output
TearDown : System.TimeoutException : "ensure score is pending deletion" timed out
--TearDown
at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /home/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 522
at osu.Framework.Testing.TestScene.RunTestsFromNUnit()