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Release #5 #4466
Release #5 #4466
Commits on Sep 8, 2024
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[DOCS] adding JSDocs to
arena.ts
(#3590)* adding some docs * Update src/field/pokemon.ts Co-authored-by: NightKev <[email protected]> * seems like battleStats changed to statStages * Apply suggestions from code review editing doc text Co-authored-by: flx-sta <[email protected]> * Update tsdocs, convert comment to tsdoc in `pokemon.ts` --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: flx-sta <[email protected]>
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[Bug] Fix scrappy (+ some immunity move and ability) in inverse battle (
#4067) * fix scrappy + etc. update inverse battle test code * update test code following request from swain
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fix and optimize imports (#4061)
- remove any `.js` extension imports - remove unncessary dynamic imports of `modifier.ts` file. The file was being imported statically & dynamically. Made it pure static - increase vite chunk-size warning limit Co-authored-by: Mumble <[email protected]>
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[Localization] New translations batch locales (Move-disabling effects…
…, abilities triggers, error messages and some misc ajustements) (#4068) * Update battle.json * Update battler-tags.json * Update battle.json * Update battle.json * Update battler-tags.json * Update battle.json * Update battler-tags.json * Update battler-tags.json * Update battle.json * Update battle.json * Update battler-tags.json * Update battler-tags.json * Update battle.json * Update battle.json * Update battler-tags.json * Update battler-tags.json * Update battle.json * Update battle.json * Update battler-tags.json * Update battle.json * Update battle.json * Update battle.json * Update battler-tags.json * Update battle.json * Update battle.json * Update src/locales/de/battle.json Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/de/battler-tags.json Co-authored-by: Jannik Tappert <[email protected]> * Update battler-tags.json * Update src/locales/ko/battle.json Co-authored-by: sodam <[email protected]> * Update src/locales/ko/battler-tags.json Co-authored-by: sodam <[email protected]> * Update src/locales/it/battle.json Co-authored-by: Niccolò <[email protected]> * Update src/locales/it/battler-tags.json Co-authored-by: Niccolò <[email protected]> * Update menu.json * Update ability-trigger.json * Update ability-trigger.json * Update ability-trigger.json * Update ability-trigger.json * Update ability-trigger.json * Update ability-trigger.json * Update ability-trigger.json * Update ability-trigger.json * Update menu.json * Update menu.json * Update menu.json * Update menu.json * Update menu.json * Update menu.json * Update menu.json * Update menu.json * Update src/locales/de/ability-trigger.json Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/de/ability-trigger.json Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/de/menu.json Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/ko/ability-trigger.json Co-authored-by: Leo Kim <[email protected]> * Update src/locales/ko/menu.json Co-authored-by: Leo Kim <[email protected]> * Update src/locales/ko/ability-trigger.json Co-authored-by: Leo Kim <[email protected]> * Update src/locales/ko/menu.json Co-authored-by: Leo Kim <[email protected]> * Update menu.json * Update ability-trigger.json * Update ability-trigger.json * Update ability-trigger.json * Update ability-trigger.json * Update ability-trigger.json * Update ability-trigger.json * Update menu.json * Update ability-trigger.json * Update battle.json * Update battler-tags.json * Update src/locales/zh_CN/battle.json Co-authored-by: Yonmaru40 <[email protected]> * Update src/locales/zh_TW/battle.json Co-authored-by: Yonmaru40 <[email protected]> * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update menu.json * Update battler-tags.json * Update battle.json * Update ability-trigger.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update modifier-type.json * Update menu.json * Update battle.json * Update tutorial.json * Update tutorial.json * Update egg.json * Update battle.json * Update battle.json * Update tutorial.json * Update egg.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update challenges.json * Update src/locales/ko/modifier-type.json Co-authored-by: Enoch <[email protected]> * Update src/locales/ko/modifier-type.json Co-authored-by: Enoch <[email protected]> * Update src/locales/ja/battle.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/ja/menu.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/ja/modifier-type.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/ja/modifier-type.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/ja/modifier-type.json Co-authored-by: Chapybara-jp <[email protected]> * Update dialogue.json * Update dialogue-misc.json * Update dialogue-final-boss.json * Update dialogue-double-battle.json * Update ability-trigger.json * Update achv.json * Update arena-tag.json * Update battle.json * Update battler-tags.json * Update command-ui-handler.json * Update menu.json * Update modifier-type.json * Update modifier.json * Update move-trigger.json * Update pokemon-info-container.json * Update pokemon-info.json * Update splash-messages.json * Update status-effect.json * Update tutorial.json * Update voucher.json * Update weather.json * Update ability-trigger.json * Update src/locales/de/modifier-type.json Co-authored-by: Jannik Tappert <[email protected]> * Update src/locales/de/modifier-type.json Co-authored-by: Jannik Tappert <[email protected]> * Update modifier-type.json * Update bgm-name.json * Update bgm-name.json * Update src/locales/it/menu.json Co-authored-by: Niccolò <[email protected]> * types_ja.png update * Apply suggestions from code review Co-authored-by: Yonmaru40 <[email protected]> --------- Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: sodam <[email protected]> Co-authored-by: Niccolò <[email protected]> Co-authored-by: Leo Kim <[email protected]> Co-authored-by: Yonmaru40 <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: Chapybara-jp <[email protected]>
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Commits on Sep 9, 2024
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[Bug] Fix incorrect defensive properties on Terastallized Pokemon (#4070
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[Bug] Fix #762: All Pokemon become invisible when capturing then swit…
…ching with your only pokemon that was not fainted (#4025) * fix #762 by using slotIndex to add to party for now the new pokemon was ALWAYS just pushed to the party array. Now it's put into the slot that was also previously selected as the mon to release * add docs for `Pokemon.addToParty()` * add simple tests for addToParty * update `isBetween` docs. Remove `.js` imports
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[Refactor] Cleaning up Learn move phase (#3672)
* Learn Move Phase rewrite * Typedocs * messages with confirm do not need an extra button press no more * Added Documentation * This does not work * so sad * Some updates * Eslint issues + clean up * Additions to handle learning during evolution + test fixes * some more checks * Update src/overrides.ts Co-authored-by: NightKev <[email protected]> * Update src/test/phases/learn-move-phase.test.ts Co-authored-by: NightKev <[email protected]> * Added new function and updated tests * Fixed bracketing and added parameter types * Added Sketch to the conditional * Added some fixes. Weird stuff going on. * Whoops * async implementation done * Update src/phases/learn-move-phase.ts Co-authored-by: NightKev <[email protected]> * Apply suggestions from code review Co-authored-by: NightKev <[email protected]> * Made showText=> summary a promise * adapt learn-move-phase to `async-await` * await add --------- Co-authored-by: frutescens <info@laptop> Co-authored-by: NightKev <[email protected]> Co-authored-by: flx-sta <[email protected]>
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[Localisation] [JA] Translated/updated spacing in several files, fixe…
…d Ice Face bug (#4129) * Update ability-trigger.json * Update ability.json * Update arena-flyout.json * Update arena-tag.json * Update battle.json * Update fight-ui-handler.json * Update berry.json * Update menu.json * Update party-ui-handler.json * Update starter-select-ui-handler.json * Update tutorial.json * Update move.json * Update battle.json * Update arena-flyout.json * Update arena-flyout.json * Update arena-tag.json * Update party-ui-handler.json * Update settings.json
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[Move] Fully implement Throat Chop (#4115)
* fully implement throat chop * add linkcode in docs * address comments * update test
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[Localization][UI/UX] Clean up of unused localized images (#4110)
* Delete public/images/ui/legacy/summary_moves_effect_de.png * Delete public/images/ui/legacy/summary_moves_effect_es.png * Delete public/images/ui/legacy/summary_moves_effect_fr.png * Delete public/images/ui/legacy/summary_moves_effect_it.png * Delete public/images/ui/legacy/summary_moves_effect_pt-BR.png * Delete public/images/ui/legacy/summary_moves_effect_zh-CN.png
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[Move] Implement Power Shift (#4083)
* fully implement power shift * cleanup
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[Dev] Make
OPP_MOVESET_OVERRIDE
fully override the enemy's moveset (#……4062) * Make `OPP_MOVESET_OVERRIDE` fully override the enemy's moveset * Update tests with new override behavior * Fix tests * Fix another test * Move overrides no longer required to be arrays * Remove `SPLASH_ONLY` test utility variable * Update moveset override helper functions * Missed some tests
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[Bug] Primal weather no longer persists if last mon dies to indirect …
…damage (#3492) * Fixed Delta Stream remaining active when last mon dies to indirect damage * Rebasing changes * Linting fix * Combined if statements * Changed params to optional * Added unit test * Apply suggestions from code review * Fix test and remove `.js` from import --------- Co-authored-by: NightKev <[email protected]>
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[Dev] Add imports, Handle kebab-case fileName argument in test boiler…
…plate script (#4072) * add imports, handle kebab-case fileName argument * fix spacing
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[Enhancement] [UI/UX] Add ability and passive tooltips to starter sel…
…ect screen (#4023) * Add ability and passive tooltips to starter select screen * Remove explicit casts to BattleScene * Increase tooltip size, reverse y when necessary, and always show passive tooltip * Add ability name to tooltip title and persist tooltips between Pokemon * Use vi function mocks
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[Ability] Implement Gorilla Tactics (#4051)
* fully implement gorilla tactics * fix atk increase * update oversight * add showAbility param * fix postmerge * fix postmerge * update tests
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[Move] Implement After You (#1789)
* Complete after you implementation (no localization) * reset override changes * Remove hardcoded English text, add tests * Fix test * Make sure phases occur in the correct order * fix after-you issues - fix i18n interpolation ot state "target name" and not "pokemon name" as the target takes the offer, not the user - fix some tsdocs - add override to apply - update scene.findPhase to be able to use generic types. Add tsdocs * add move-trigger.afterYou for DE * fix after_you.test.ts --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: flx-sta <[email protected]>
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Commits on Sep 10, 2024
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[UI/UX] Make "CH-CHING!" sound when unlocking passive (#4151)
* Make "CH-CHING!" sound when unlocking passive * Remove unused parameters in line above sound
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[Misc] eslint rule to prevent
.js
imports (#4160)* add `eslint-plugin-import-x` module * add import eslint rules * remove .js extensions * rename account.spec to account.test * move fontFace.setup into `setupFiles` instead of importing it in `vitest.setup.ts`
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[Bug] Use silent mode during tests (unless debugging!) + test workflo…
…w optimization (#4154) * add :silent to all tests but disable it if the runner is in debug mode! * fix: use `--silent` instead of `:silent` Cause the previous was npm scrpt specific (whops) * remove env and replace with logic in each call * reduce redundancy by checking out once * move pre-test into `needs` after `checkout` * use cache approach in pre-test * add node.js install step to `setup` job * WIP: setup -> pre-test -> all other tests with using cache * use matrix approach for tests * fix matrix approach for tests * fix wrong use of env var in `run-test-template.yml` * test: out-comment `run-tests` to see whats wrong * test: see if this works * let's try using matrix again... * make `node-version` input a string * remove `node-version` input for now * test: without a matrix fornow * change usage of reuseable workflow call * fix call of matrix.project * try using working-dir * try setup for pre-tests * remove `runs-on` from run-tests * fix some identations for run-tests * add pre-test as requirement for running tests * use `1` instead of `'1'` to check `runner.debug` * add `options` input. Possible fix for debug = not silent * try again... * not as an ENV but inside * move 2nd ${{ !runner.debug && '--silent' }} check into test-template * fix printing `false` instead of empty-string on runner-debug check * try a yml array approach * test running with file include path * make `project` always `main` for now * remove all extra vitest workspaces * adopt `shards` workflow in vitest * fix workflow reference in tests.yml * add missing `$` in test-shard-template.yml` * chore: fix vitest.config.ts after merge man.. cant trust these machines * make `project` a variable. try to use inputs on job names * adjust `test-shard-template` job name
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Commits on Sep 11, 2024
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[Enhancement] Update instruction for gamepad in run history UI (#4053)
* update instruction for pad in run history UI * move getGamepadType function to ui.ts * Update src/ui/ui.ts Co-authored-by: Adrian T. <[email protected]> --------- Co-authored-by: Adrian T. <[email protected]>
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Merge pull request #4167 from DayKev/beta
Synchronize beta with main
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[Localization] Localization batch - [Not meant to be merged until las…
…t minute] (#4127) Co-authored-by: sodam <[email protected]> Co-authored-by: José Ricardo <[email protected]> Co-authored-by: Chapybara-jp <[email protected]> Co-authored-by: Asdar <[email protected]> Co-authored-by: Niccolò <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: DanStevensonx <[email protected]> Co-authored-by: Yonmaru40 <[email protected]> Co-authored-by: SangaraSorama <[email protected]>
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[Sprite] Fix animated Cursola (#4186)
* [Sprite] Index Cursola exp * [Sprite] Index shiny Cursola exp * [Sprite] Update exp Cursola variant palette
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Commits on Sep 12, 2024
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[Balance] Disable Eviolite for G-Max Pokémon (#4184)
* [Balance] Disable Eviolite for G-Max Pokémon * Add Documentation
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[P2 Bug] Baddy Bad shouldn't activate Reflect if the target uses Prot…
…ect, make gravity and water/mud sport ignore protect(#4180)
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[Bug] Run History displays Pokemon that have their natures changed du…
…ring the run (#4149) * Nature mints... spaghetti... * Update src/ui/run-info-ui-handler.ts Co-authored-by: MokaStitcher <[email protected]> * No effect when no items --------- Co-authored-by: frutescens <info@laptop> Co-authored-by: MokaStitcher <[email protected]>
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[Misc] Update issue/feature template (#4148)
* simplify bug-report form. Add `Triage` label to bug & feature form * Add repro textfield to bug form * Fix typo --------- Co-authored-by: NightKev <[email protected]>
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[Documentation] Add some tsdocs to
move.ts
, mark rollout and icebal……l (P) (#4099) * Add some tsdocs to `move.ts`, some misc cleanup * Mark Rollout and Ice Ball as partial
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[Bug] Burning Bulwark, King's Shield, Obstruct and Silk Trap no longe…
…r protect against status moves. (#4106) * Obstruct et al no longer protect against status moves * Remove `.js` from import Co-authored-by: ImperialSympathizer <[email protected]> * Add tsdocs for new/modified classes * List relevant moves in tsdocs --------- Co-authored-by: ImperialSympathizer <[email protected]>
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[Move] Add Retaliate double damage condition (#1831)
* Add retaliate double damage condition * undo override changes * add death history and bug fix where retaliate didn't work after 10 turns * delete the unnecassary log * optimization * made some corrections * add retaliate test as draft * add retaliate test * Update src/test/moves/retaliate.test.ts (delete log) Co-authored-by: NightKev <[email protected]> * remove submodule * Update src/test/moves/retaliate.test.ts Co-authored-by: schmidtc1 <[email protected]> * update retaliate test * Update src/test/moves/retaliate.test.ts Co-authored-by: schmidtc1 <[email protected]> * update unit test * remove wide lens for retaliate test * Update src/test/moves/retaliate.test.ts Co-authored-by: NightKev <[email protected]> * Update src/battle.ts Co-authored-by: NightKev <[email protected]> * Update src/test/moves/retaliate.test.ts Co-authored-by: NightKev <[email protected]> * Update src/test/moves/retaliate.test.ts Co-authored-by: NightKev <[email protected]> * optimization * Fix indentation * Use default values * Add parentheses for clarity * Update src/battle.ts Co-authored-by: schmidtc1 <[email protected]> * Update src/battle.ts Co-authored-by: schmidtc1 <[email protected]> * Update src/data/move.ts Co-authored-by: schmidtc1 <[email protected]> * Update src/phases/faint-phase.ts Co-authored-by: schmidtc1 <[email protected]> * Update src/phases/faint-phase.ts Co-authored-by: schmidtc1 <[email protected]> * bug on import --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: schmidtc1 <[email protected]> Co-authored-by: flx-sta <[email protected]>
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[Enhancement] Implement Tera-based form changes (Ogerpon and Terapago…
…s) (#4147) * Add Tera-based form changes * Make teraType property private
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[Bug] Fixes Freezy Frost visual bug when attacking ally, and Freezy F…
…rost not applying effects when fainting a target (#3753) * Resolves bugs with freezy frost vs ally, and freezy frost fainting opp * Adjusts unit tests, adds one more for doubles * Refactor apply function to follow the async/await pattern * Eslint fix attempt * Update freezy_frost.test.ts Remove js file extension
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[BUG][UI/UX] Correction of errors when
Save & Quit
and ``` Log…… out``` (#3105) * Fixes confirmation issues in SAVE_AND_QUIT and LOG_OUT * Added LOADING mode to prevent spamming from SAVE_AND_QUIT and LOG_OUT buttons, and added option to set black background for LOADING mode * Fixed conditional statement to ensure robustness in live environments to avoid potential issues in production * Good overlay position
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[Sprite] Added default head spots to spinda (#4188)
Spritesheets front & front shiny
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[Localisation] [JA] Translated modifier-type.json.json (#4195)
* Update ability-trigger.json * Update ability.json * Update arena-flyout.json * Update arena-tag.json * Update battle.json * Update fight-ui-handler.json * Update berry.json * Update menu.json * Update party-ui-handler.json * Update starter-select-ui-handler.json * Update tutorial.json * Update move.json * Update battle.json * Update arena-flyout.json * Update arena-flyout.json * Update arena-tag.json * Update party-ui-handler.json * Update settings.json * Update move-trigger.json * Translate modifier-type.json * Update modifier-type.json * Translated modifier-type.json * Update move-trigger.json * Update move-trigger.json * Update move-trigger.json * Update modifier-type.json
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[Localization] Catalan translation batch (#4194)
* Update arena-flyout.json * Update biome.json * Update common.json * Update menu.json * Update nature.json * Update pokemon-info.json * Update pokemon-info.json
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[Enhancement] Add option for egg skip to settings (#4193)
* add option for egg skip * change eggSkip variable name more descriptive to eggSkipPreference * update requested changes from opaquer and tinylad and walker * update requested change from tinylad * update comment
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[Balance] Tweak trainer evolution delay so trainers are more likely t…
…o use evolved Pokemon in later waves (#4190) * Tweak trainer evolution delay * Document getStrengthLevelDiff
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[Balance] More Evil Team Adjustments (#4056)
* Update trainer-config.ts * Update trainer-config.ts * Devolve 98% of the list * Update trainer-config.ts * Update trainer-config.ts * Update Pools / Minor Giovanni Changes * Update trainer-config.ts * Make Ghetsis2 Basculegion/Jellicent male --------- Co-authored-by: Tempoanon <[email protected]>
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[Bug] Fix for Roost Grounds the User Rather than Removing Flying Typi…
…ng#3984 (#4164) * double checking tests on a new made branch for bug 3984 * roost test update * added roost test file * Roost test update * removed random stackdump * cleaned up message for roost * fixed test file for linter * cleaning up code and fixing some desync test issues * Cleaned up more code and added case for double shock * fixing some messages and putting burn up and double shock in same class --------- Co-authored-by: NightKev <[email protected]>
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Commits on Sep 13, 2024
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[Sprite] Remove repeated animation frames (#4205)
* [Sprite] Remove fronts repeated frame data * [Sprite] Remove shiny fronts repeated frame data * [Sprite] Remove shiny fem fronts repeated frame data * [Sprite] Remove fem fronts repeated frame data * [Sprite] Remove backs repeated frame data * [Sprite] Remove more backs repeated frame data * [Sprite] Remove fem backs repeated frame data * [Sprite] Remove shiny backs repeated frame data * [Sprite] Remove more shiny backs repeated frame data * [Sprite] Remove shiny fem backs repeated frame data * [Sprite] Remove exp backs repeated frame data * [Sprite] Remove shiny exp backs repeated frame data * [Sprite] Remove exp fronts repeated frame data * [Sprite] Remove shiny exp fronts repeated frame data * [Sprite] Togedemaru exp shiny typo * [Sprite] Togedemaru exp typo
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[Test] Speed up tests and make enemy item override remove existing it…
…ems (#4203) * Make enemy held items override remove randomly generated items Remove cries from tests * Override callback delays to 1ms
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[Misc] Allow Meloetta's starting form to be selected (#4192)
* Allow Meloetta's starting form to be selected * Meloetta won't change forms during a monotype challenge Also removes reversion to Aria form when arena resets
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[Localization] Tiny FR adjustments (#4212)
* Update tutorial.json * Update challenges.json
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[Bug] Fix Guard Swap and Power Swap swapping all stats (#4213)
* [Bug] Fix `SwapStatStagesAttr` Oversight * Remove SPLASH_ONLY Leftover
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[Balance] Tweak evil boss teams, fix aesthetic details (#4214)
* oops * Swap phero and nihi, fix typo * Actually make the change
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[Move] Implement Substitute (#2559)
* Implement Substitute Squashed commit from working branch * Fix integration test imports * Use Override Helper utils + Fix Baton Pass test * Update src/test/moves/substitute.test.ts Co-authored-by: Adrian T. <[email protected]> * Fix test imports + nits * Document RemoveAllSubstitutesAttr * Fix some strict-null issues * more strict-null fixes * Fix baton pass test * Reorganized Substitute translation keys * Added checks for substitute in contact logic * Clean up Unseen Fist contact logic * Remove misleading comment in Download attr * RIP phases.ts * Fix imports post-phase migration * Rewrite `move.canIgnoreSubstitute` to `move.hitsSubstitute` * Also fixed interactions with Shell Trap and Beak Blast * Removed some leftover `canIgnoreSubstitute`s * fix issues after beta merge * Status move effectiveness now accounts for substitute * More edge case tests (Counter test failing) * Fix Counter + Trap edge cases + add Fail messagesd * Fix leftover nit * Resolve leftover test issues * Fix Sub offset carrying over to Trainer fights * Hide substitute sprite during catch attempts * Make substitutes baton-passable again * Remove placeholder locale keys and SPLASH_ONLY * Fix imports and other nits Co-authored-by: NightKev <[email protected]> * ESLint * Fix imports * Fix incorrect `resetSprite` timing * Fix substitute disappearing on hit (maybe?) * More animation fixes (mostly for Roar) --------- Co-authored-by: Adrian T. <[email protected]> Co-authored-by: flx-sta <[email protected]> Co-authored-by: NightKev <[email protected]>
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ci: Bump actions version (#2341)
* ci: Bump actions version * Update .github/workflows/eslint.yml Co-authored-by: NightKev <[email protected]> * Update .github/workflows/eslint.yml Co-authored-by: NightKev <[email protected]> --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: Frederico Santos <[email protected]> Co-authored-by: flx-sta <[email protected]>
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[Bug] Fix for unpausing evolutions for secondary Pokémon in a fusion (#…
…4007) * [Bug] Cannot unpause evolutions for secondary Pokémon in fusion * [Bug] Fusion Pokémon now inherit "Pause Evolutions" from both Pokémon --------- Co-authored-by: flx-sta <[email protected]>
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Commits on Sep 14, 2024
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[Feature] Add Mystery Encounters to the game (#3938)
* add .github/workflows/mystery-event.yml * update mystery-event.yml * mystery encounters: resolve review comments: Lost at Sea: -fix typo in handlePokemonGuidingYouPhase function Mysterious Chest: - remove obsolete commented code mystery-encounter.ts - remove unused `onDone` field from MysteryEncounterBuilder * fix typo in CanLearnMoveRequirementOptions * remove redundance from Pokemon.isAllowedInBattle() * chore: jsdoc formatting * fix lost-at-sea tests * add fallback for biomeMysteryEncounters if empty * lost-at-sea-encounter: fix and extend tests * move "battle:fainted" into `koPlayerPokemon` * add retries to quick-draw tests * fix lost-at-sea-encounter tests * clean up battle animation logic * Update and rename mystery-event.yml to mystery-events.yml * Update mystery-events.yml * Fix typo * Update mystery-events.yml Fix debug runs * clean up unit tests and utils * attach github issues to all encounter jsdocs * start dialogue refactor * update sleeping snorlax encounter * migrate encounters dialogue to new format * cleanup and add jsdocs * finish fiery fallout encounter * fix unit test breaks * add skeleton tests to fiery fallout * commit latest test changes * finish unit tests for fiery fallout * bug fix for empty modifier shop * stash working changes * stash changes * Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts Co-authored-by: flx-sta <[email protected]> * Update src/test/utils/overridesHelper.ts Co-authored-by: flx-sta <[email protected]> * Update src/test/utils/overridesHelper.ts Co-authored-by: flx-sta <[email protected]> * Update src/test/utils/overridesHelper.ts Co-authored-by: flx-sta <[email protected]> * Update src/test/utils/overridesHelper.ts Co-authored-by: flx-sta <[email protected]> * Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts Co-authored-by: flx-sta <[email protected]> * Update src/data/battle-anims.ts Co-authored-by: flx-sta <[email protected]> * nit updates and cleanup * Update src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts Co-authored-by: flx-sta <[email protected]> * Apply suggestions from code review Co-authored-by: flx-sta <[email protected]> * add jsdocs and more cleanup * add more jsdoc * add the strong stuff encounter * add the strong stuff encounter and more unit tests * cleanup container length checks in ME ui * add retries to tests * add retries to tests * fix trainer wave disable override * add shuckle juice modifier * add dialogue bug fixes * add dialogue bug fixes * add pokemon salesman encounter and affects pokedex UI display * add unit tests for pokemon salesman * temp stash * add offer you can't refuse * add unit tests for offer you can't refuse encounter * remove unnecessary prompt handlers * add tests for disabled encounter options * add delibird-y encounter * add delibird-y encounter * add absolute avarice encounter * finish absolute avarice encounter * add unit tests and enhancements for item overrides in tests * fix unit test * cleanup absolute avarice PR * small bug fixes with latest sync from main * update visuals loading for safari and stat trainer visuals * update visuals loading for safari and stat trainer visuals * update a trainer's test encounter and add unit tests * add Trash to Treasure encounter * clean up trash to treasure encounter * clean up trash to treasure encounter * add berries abound encounter * start clowning around encounter * first implementation pass at clowning around * add unit tests for clowning around * add unit tests for clowning around * clean up ME unit tests * clean up unit tests * update unit tests * add part timer and dancing lessons encounters * add unit tests for Dancing Lessons and Part-Timer * reordered biome list and adjusted redirection for project and labels * Add Weird Dream encounter and slight reworks to Berries Abound/Fight or Flight * adjusting yml to match new labels * fix yml whoopsie * Expanded 'Weird Dream' banlist and fixed a bug with the BST bump range * adds Winstrate Challenge mystery encounter * small cleanup for winstrates * add unit tests for Winstrate Challenge * fix pokemon not returning after winstrate battle * commit latest beta merge updates * fix ME null checks and unit tests with beta update * fix ME null checks and unit tests with beta update * MEs to pokerogue beta branch * test dialogue changes * test patch fix * test patch fix * test patch fix * adds teleporting hijinks encounter * add unit tests for Teleporting Hijinks * small change to teleporting hijinks dialogue * migrate ME translations to json * add retries to berries-abound.Option1: should reward the player with X berries based on wave * add missing ME dialogue back in * revert template changes * add ME unique trainer dialogue to both dialogue jsons * fix hanging comma in json * fix broken imports * resolve lint issues * fix flaky test * balance tweaks to a few MEs, updates to bug superfan * add unit tests for Bug-Type Superfan and clean up dialogue * Adds Fun and Games mystery encounter * add unit tests for Fun and Games encounter * update jsdoc * small ME balance changes * small ME balance changes * Adds Uncommon Breed ME and misc. ME bug fixes * Update getFinalSessionData() to collect Mystery Encounter data * adds GTS encounter * various ME bug fixes and balance changes * latest ME bug fixes * clean up GTS Encounter and add unit tests * small cleanup to MEs branch * add BGM music names for ME music * bug fixes and balance changes for MEs * ME data schema updates * balance changes and bug fixes to MEs * balance changes and bug fixes to MEs * update tests for MEs * add jsdoc to party exp function * dialogue updates and test fixes for MEs * dialogue updates and test fixes for MEs * PR suggestions and fixees * stash PR feedback and bugfixes * fix all tests for MEs and cleanup * PR feedback * update flaky ME test * update tests, bug fix MEs, and sprite assets * remove unintentional console log * re-enable stubbed function for Phaser text styling * handle undefined introVisuals properly * PR feedback from NightKev * disable Uncommon Breed tests * locales updates and bug fixes for safari zone * more PR feedback and update field trip with Rarer Candy * fix unit test * Change how reroll button gets disabled in Modifier Shop Phase * update continue button text logic * Update src/ui/modifier-select-ui-handler.ts Co-authored-by: flx-sta <[email protected]> * fix money formatting and some nits * more nits * more nits * update ME tsdocs with links * update ME tsdocs with links --------- Co-authored-by: Felix Staud <[email protected]> Co-authored-by: flx-sta <[email protected]> Co-authored-by: ImperialSympathizer <[email protected]> Co-authored-by: InnocentGameDev <[email protected]> Co-authored-by: Mumble <[email protected]>
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[P3 Bug] Run Result 'Victory!' Text not displaying correctly in Legac…
…y UI Mode (#4223) * idk what happened to legacy-summary:x * Let's change it up. --------- Co-authored-by: frutescens <info@laptop>
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[Test] Update roost tests, related to #4164 (#4230)
* updating roost tests to be more consistent * updating roost tests to be more consistent * updating roost tests to be more consistent
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[Bug][Beta] Fix bugs from Substitute implementation (#4226)
* Fix animation issues with Substitute * Fix Spirit Shackle, etc. incorrectly being removed by Substitute * Fix sub tag unit tests
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[Balance] Remove
isMax
conditions from move and ability effects (#4200) Co-authored-by: NightKev <[email protected]> Co-authored-by: Amani H. <[email protected]>
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[Balance] Gigantamax Form Adjustments (Charizard, Eevee, Duraludon) a…
…nd 999.9 Weight for all, + undo Voucher Event on beta (#4241) * Undo egg skip event * Readded vouchers to original weights * Gmax Adjustments - Charizard Berserk, Stats for Eevee and Duraludon * Set weight of 999.9kg for all Gigantamax forms --------- Co-authored-by: Frederico Santos <[email protected]>
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[Enhancement][EnemyAI] Add support for simulated damage calculations …
…and "Search for KO" move filtering (#3975) * Create getAttackDamage function * Add ignoreAbility params to getBattleStat * Rewrite Pokemon.apply * renamed damage variables * Add `ignoreSourceAbility` arg to `getAttackDamage` * Enemy AI now searches for KO moves * Add probabilistic test for KO search * Add tests to `damage_calculation` * "killMoves" --> "koMoves" * Clean up `randomMultiplier` * Clean up damage calculation test Co-authored-by: NightKev <[email protected]> * Fix stabMultiplier using base type for Tera bonus * Restore simulation capabilities for Unaware * move sourceTeraType closer to where it's used * Add base damage test * Exclude counter moves from KO search --------- Co-authored-by: NightKev <[email protected]>
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[Bug] Golden punch bug fix (#4246)
* Fixes damage within pokemon.ts for golden punch, since it has changed from a IntegerHolder (main) to a number (beta). This updates it to pass through the damage as an integer holder instead of a number * Updated integer holder to number holder as per PR comment
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[Localization] French Translations tiny settings batch (#4250)
* Update settings.json * Update move.json
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[Misc][AI] Fix KO filter not accounting for move conditions (#4245)
* Only filter KO moves that won't fail * Add Last Resort enemy command test
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[Bug] Fix exp gains speed not applying properly (#4243)
* update battle-info.ts * add: ExpGainsSpeed enum * address PR comments * add test coverage (exp gains speed) --------- Co-authored-by: Mr.WaterT <[email protected]> Co-authored-by: NightKev <[email protected]>
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Added a line-break to the server connection error in Spanish
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[BUG] Fix a couple of bugs regarding MEs and their localization (#4261)
* Fixed SURF and FLY not beeing localized in "lost at sea" Fixed Mysterious Challenger Title not beeing correct Fixed Winstrate Names not beeing localized * Revert the winstrate fix. It breaks other trainer battles for some reason... * A new way of giving the winstrates localized names (and for the future all named trainers that dont use a "initFor" method) * Updated test (with ok from ImperialSympathizer) * Made the expected value simpler * FLY and SURF can be localized much simpler
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Commits on Sep 15, 2024
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[Bug] Fix for "Moves Can Miss Against Protect, Baneful Bunker, King's…
… Shield" (#4262) * added various tests for protect based moves, reset protect test file bc no easy way to test specifically with protect, and changes in move-effect to fix the issue * adding another non contact move test for baneful bunker * Update src/test/moves/obstruct.test.ts Co-authored-by: innerthunder <[email protected]> * Update src/test/moves/baneful_bunker.test.ts Co-authored-by: innerthunder <[email protected]> * Update src/test/moves/baneful_bunker.test.ts Co-authored-by: innerthunder <[email protected]> * Update src/test/moves/baneful_bunker.test.ts Co-authored-by: innerthunder <[email protected]> * better descriptions for baneful bunker test --------- Co-authored-by: innerthunder <[email protected]>
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[Balance] Rework some evolutions (#2732)
* Changes some evolutions * more work * Give Onix Iron Defense at 30 * Sirfetch'd and Gholdengo, pause any evolutions * Fix pause evolution text * adjust wild evolution delay * Add localization keys, clean up evo pausing * Clean up evo delays * Adjust friendship evos, Leader's Crest sprite by chaosgrimmon * Fix Nugget crash * Fixed Gimmighoul fr * Move Charcadet armors to common * Locale migration, Lilligant shiny stone * Cleanup * Fix language migration error * Change Cosmog line evo method * Undo Ursaluna being night only * Evo items roll during evo pause on Eevee * Make all time based evos use dusk and dawn times * Fix paused and unpaused evolution texts being reversed * Fixed evolution delays * Moved up Mimic in Mime Jr's moveset * Remove Cosmoem time conditions, add Gimmighoul tracker * Remove tracker after Gimmighoul evo * Change Scyther Steel Wing back to 30, mark custom
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Resize Sun & Moon Flute item sprites
They will no longer appear weirdly offset on the reward selection screen.
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[Balance] Pokerus Starter Count 3 -> 5, made pokerus count a constant…
… as to only require one line change (#4268) * Update pokemon-species.ts Pokerus starters 3 -> 5 * Update starter-select-ui-handler.ts * Updated pokemon-species.ts, changes from frutescens to make Pokerus # a constant that imports into starter select ui * Update starter-select-ui-handler.ts to continue the other changes * Update src/data/pokemon-species.ts --------- Co-authored-by: NightKev <[email protected]>
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[Refactor] Refactor code for Grassy Terrain halving the power of Eart…
…hquake, Magnitude, and Bulldoze (#4263) * EQ, magnitude, and bulldoze do half damage in grassy terrain * Fix more styling issues in grassy glide * lol unit tests * Add test :pikastare: --------- Co-authored-by: NightKev <[email protected]>
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Commits on Sep 16, 2024
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[Sprite] Fix Lycanroc Midday (#4274)
* [Sprite] Midday Lycanroc back * [Sprite] Midday Lycanroc shiny front * [Sprite] Midday Lycanroc shiny back
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[Bug] fixed ME event
trash to treasure
wrong descriptions of th……e choices (#4273) * modified script (by ImperialSympathizer) * removed wrong word(healing) * removed wrong word
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[Localization] Missing French entries (#4270)
* Update battle.json * Update move-trigger.json * Update party-ui-handler.json * Update tutorial.json * Update tutorial.json * Update trainer-names.json * Update menu.json
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[QoL] Slight Resize and Reallocate to IV graph in new game screen (#1928
) * Resize and Reallocate to IV graph in new game * decrease moveset container size * fix to font shadow * fix to shadows * Remove unused variable * Revert IV text back to original size * fix eslint error check post merge * Update src/ui/stats-container.ts Reformat statLabel line. Co-authored-by: NightKev <[email protected]> --------- Co-authored-by: tomasrggm <[email protected]> Co-authored-by: flx-sta <[email protected]> Co-authored-by: NightKev <[email protected]>
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[Localization] Localized status condition icon (#4286)
* Status Condition Icons now can be localized. Already added german * More
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[QoL] [ui] Make tutorials darken background (#4283)
* [ui] add prompt icon to the message boxes that don't have it * [ui] add background overlay during tutorials * add missing doc * Improve documentation based on suggestions Co-authored-by: NightKev <[email protected]> --------- Co-authored-by: flx-sta <[email protected]> Co-authored-by: NightKev <[email protected]>
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[Bug] Fix reloads erasing weather on first wave of biome (#4078)
* [Bug] Fix reloads erasing weather on first wave of biome * Minor revisions * Minor revisions 2 * Update test --------- Co-authored-by: NightKev <[email protected]>
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[Enhancement] Add Met Wave to Pokemon Data (#4271)
Co-authored-by: Lugiad <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Chapybara-jp <[email protected]>
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Commits on Sep 17, 2024
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[Bug][Move] Clanging Scales animation on incorrect sprite (#4290)
Set focus to 1 on move's target sprite for every frame.
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Auto center the window vertically (#2686)
+ When the game is played in landscape format or in portrait format when it's not a touchscreen
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Commits on Sep 18, 2024
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[Bug] Fix stat-protection-attribute not taking inverts (e.g. Contrary…
…) into account (#4031) * add generic types to`Pokemon.getAbilityAttrs()` * add invert check to `ProtectStatAbAttr.apply...` This makes sure that a stat is only protected if no other ability inverts the change. E.g. `Contrary` inverts any decrease to an increase * migrate contrary.test.ts to game.classicMode * move `StatStageChangeMultiplierAbAttr` resolve above `ProtectStatAbAttr` The effect of StatStageChangeMultiplierAbAttr is now applied before resolving any ProtectStatAbAttr. Thus the stage (level) of the BattleStat change was properly altered at the time of resolving the protection * revert ability.ts changes * add automated tests for `Clear Body` + `Contrary` * StateStageChangePhase replace ~~`IntegerHolder`~~ with `NumberHolder` Update Utils import and replace all occurcences of `Utils.` * contrary.test.ts: remove `js` import
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[Bug] Using default animation for errors that occur. (#4266)
* Using default animation for errors that occur. * Renaming function to make it clear that logging happens * Updating logging for missing animations * Missed committing linter changes * Update src/data/battle-anims.ts Co-authored-by: NightKev <[email protected]> * Update src/data/battle-anims.ts Co-authored-by: NightKev <[email protected]> * Update src/data/battle-anims.ts Co-authored-by: NightKev <[email protected]> --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: flx-sta <[email protected]>
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[BUG][Beta] Fix English Status Symbols (#4293)
* Have English Status Symbols show up again :) * It now uses the function instead --------- Co-authored-by: flx-sta <[email protected]>
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[Move][Mirror] Update HitTagAttr attributes v2 (#4297)
* [Move] Updated HitAttr tags Affects Whirlwind/Fly, Steamroller/Minimize, and Malicious Moonsault/Minimize * [Move] Update for MinimizeAccuracyAttr Affects Steamroller and Malicious Moonsault * add: whirlwind test * add: steamroller test * rename: `AlwaysHitMinimizeAttr` (from `MinimizeAccuracyAttr`) * rename: `DealsDoubleDamageToTagAttr` (from `HitsTagAttr`) --------- Co-authored-by: chaosgrimmon <[email protected]>
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[Dev] Remove
variant-tiers.ts
Enum (#3746)* remove varianttiers * Thanks GitHub * Update import in `overrides.ts` --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: Mumble <[email protected]>
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[Miscellaneous] Add new Lake and RUins biome BGM by Lmz (#4319)
* Add new biome BGM by Firel * Add new biome BGM by Lmz * Update bgm-name.json
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[Bug][UI] Fix scrolling UIs not resetting properly and add Scrollbars (…
…#4312) * [bug] fix scrollable elements not resetting properly * [ui] add wrap around and scrolling bar to the achievements menu * [ui] add scrollbar to the settings
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Commits on Sep 19, 2024
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Mystery Encounter bug fixes and minor adjustments (#4299)
* various bug fixes for MEs * various bug fixes for MEs * fix final isTransferable rename that was missed * change Trainer's test vouchers for second option * change unit test skips * cut down excess ME track length and loop properly * ME bug fix cleanup * updating AI for Slumbering Snorlax ME, and small ME balance changes * fix ts error * fix bug type superfan dialogue discrepancy * ME bug fixes PR feedback * ME PR nits and fixes --------- Co-authored-by: ImperialSympathizer <[email protected]>
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[Localization] French adjustments (+German) (#4323)
* Update settings.json * Update move.json * Update move.json * Update starter-select-ui-handler.ts * Update party-ui-handler.json * Update move.json
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[Bug] Run History Not Saving Correctly (#4248)
* Fix - need to test though * New Line for Personal Best * Run History basic Interpretation * Stray console log * Added personal best message fix * argh * removed a stray log --------- Co-authored-by: frutescens <info@laptop> Co-authored-by: flx-sta <[email protected]>
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[Feature] Adds Expert Pokemon Breeder Mystery Encounter to the game (#…
…4328) * Adds Expert Breeder Mystery Encounter to the game * add achievement for Breeders in Space and remove redundant tests * rename to Expert Pokemon Breeder * remove unintentional test code * remove unintentional test code * test fix with breeder rename --------- Co-authored-by: ImperialSympathizer <[email protected]> Co-authored-by: Jannik Tappert <[email protected]>
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[Feature] Seasonal splash messages logic + scaffolding (#4318)
* add: seasonsl splash messages logic + scaffolding * refactor: settin up and displaying splash messages. They are now stored with their i18next keys and only get translated as soon as they are displayed. This also allows for better display of the `battlesWon` parameter which now supports better number formatting and the count is an interpolation * fix: updateTitleStats not checking the namespace of battlesWon * add tests for splash_messages * test: always use UTC time * fix: time-pattern to MM-DD * fix splash_messages test * add: const to control usage of seasonal splash messages * fix tests (splashj) * Update src/locales/ja/splash-messages.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/es/splash-messages.json Add missing `number` format for battlesWon message --------- Co-authored-by: Chapybara-jp <[email protected]>
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Commits on Sep 20, 2024
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[Feature] Adds special item rewards to fixed classic/challenge battles (
#4332) * Adds special item rewards to fixed classic/challenge battles * remove unintentional overrides changes * remove redundant variable * remove Lock Capsule from Classic item pool * swapped Lock Capsule and Super EXP Charm mistake * address nits and small enhancement to eliminate magic numbers --------- Co-authored-by: ImperialSympathizer <[email protected]> Co-authored-by: damocleas <[email protected]> Co-authored-by: flx-sta <[email protected]>
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[Localisation] [JA] Translated various dialogue files (#4336)
* Update ability-trigger.json * Update ability.json * Update arena-flyout.json * Update arena-tag.json * Update battle.json * Update fight-ui-handler.json * Update berry.json * Update menu.json * Update party-ui-handler.json * Update starter-select-ui-handler.json * Update tutorial.json * Update move.json * Update battle.json * Update arena-flyout.json * Update arena-flyout.json * Update arena-tag.json * Update party-ui-handler.json * Update settings.json * Update move-trigger.json * Translate modifier-type.json * Update modifier-type.json * Translated modifier-type.json * Update move-trigger.json * Update move-trigger.json * Update move-trigger.json * Update modifier-type.json * Update dialogue.json * Update dialogue.json * Update dialogue.json * Update dialogue-misc.json * Update dialogue.json * Update dialogue-misc.json * Update dialogue-misc.json * Update dialogue.json * Update dialogue.json * Update dialogue.json * Update dialogue.json Archers and Arianas dialog taken from Pokemon Stadium 2, HGSS, LGP/LGE, FRLG * Update dialogue.json * Update dialogue.json * Update dialogue.json * Update menu.json * Update dialogue.json * dialogue.json * Update dialogue-final-boss.json * Update dialogue.json * Update dialogue.json * Update dialogue.json
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[Beta][P3 Bug] fix: reading stats.battleCount (#4335)
instead of stats.battlesWon
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[P3 Bug] Update pokemon-info-container ability highlighting to match …
…tinted ball ability check (#4307) * Update pokemon-info-container ability highlighting to match tinted ball ability check * Fix typo Co-authored-by: MokaStitcher <[email protected]> --------- Co-authored-by: flx-sta <[email protected]> Co-authored-by: MokaStitcher <[email protected]>
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[Bug] Fixing seed sower uturn switchout bug for trainer battles (#4113)
* refactor wildFlee for seed sower animation bug * better naming functions * review suggestions --------- Co-authored-by: NightKev <[email protected]>
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[Qol][Misc] Make
create-test
script interactive (#4303)* add: inquirer module * make create-test interactive To be more intuitive * restructure create-test-boilerplate.js code * move: test type choices into function * fix: type choices only contain types the "exit" option is added separately Co-authored-by: NightKev <[email protected]> --------- Co-authored-by: NightKev <[email protected]>
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[Refactor][Tests] Set default test timeout to
20s
(#4338)* set default test timeout to 20s * remove "TIMEOUT" reference from create-test-boilerplate * remove TIMEOUT from tests * test: remove leftover `20 sec timeout` references Co-authored-by: NightKev <[email protected]> --------- Co-authored-by: NightKev <[email protected]>
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[Test] Fix
The Pokemon Salesman
tests (#4345)The expects didn't account for the possible shiny, which appends a `_shiny` to some dialogue tokens. I've added regexes to account for that possibility
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[Test] Fix
Teleporting Hijinks
tests (#4349)set enemy passive ability by default to `Ball Fetch` to prevent random passive abilities that raise stats too
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[Test] Make
berries abound
test more robust (#4339)* make `berries-abound` test more robust the "should reward the player with X berries based on wave" test was failing due to berry max stacks and the party only having 1 pokemone. Increased it to 3 to reduce that probability * berries abound test: change `defaultParty` increase size of default-party to 3 * add: some missing types in berries-abound encounter for ease of reading * fix: berries abound tests the "Should skip battle when fastest pokemon is faster than boss" test was failing due to the party being more than 1 pokemon.
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[P2 Bug] Fix sturdy and endure causing an extra stat boost to boss Po…
…kemon (#4347) * [bug] fix sturdy and endure causing an extra stat boost to boss Pokemon * [doc] add doc for handleBossSegmentCleared
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[Dev][Test] Add "Mystery Encounter" type for
create-test
script + m……inor timeout fixes (#4350) * add: mystery encounter to create-test * remove: leftover `TIMEOUT` in boss-pokemon.test * add regex to replace ` ` with `_` This was never done before. for any * remove: manual test timeout overwrites
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Commits on Sep 21, 2024
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[Enhancement] Add Team Star as potential evil team (#4019)
* Add Team Star (WIP) Still missing dialogue for all new trainer types, team compositions will need refining, and Starmobile graphics still do not exist yet. * Add dialogue for all Team Star trainers Dialogue put together courtesy of @Blitz425 * Add additional Macro Grunt dialogue lines As suggested to be included by @Blitz425 * Add dialogue entries in dialogue.ts Forgot them with my last commit, whoops * Add back Team Star trainer types Latest merge of beta into this PR deleted them for some reason * Update Team Star boss team compositions Bunch up Eeveelutions more in first fight, move random Rotom form to first fight. Remove Espeon, Umbreon, and Rotom from second fight, add legendary beasts and paradox beasts in their place, remove Zacian chance from second fight. Co-authored-by: Tempoanon <[email protected]> * fix missing semicolon * Guarantee Sylveon is always Terastallized * Guarantee Starmobiles on admin's teams Also resizing the Starmobiles by 1.5 like Gigantamax Pokémon (it is still just regular Revavroom visually for now). * Adjust trainer pools for Grunts and Admins * Add new custom sprites for Starmobiles This adds front and shiny front sprites made by Kieran. Party icons and back sprites are still placeholders for now. * Minor pool adjustments Eevee moved to Uncommon on grunts, Varoom replaced with Hisui Qwilfish for Atticus, and Heracross replaced with Pawmi for Eri. * Remove Leon's Zamazenta, rename Team Star Boss As to not have overlap between the champion and Star boss teams. Also doubled the weights of the Starmobile forms. * Force movesets for Starmobiles Also fix accidentally giving Mela a Venusaur instead of a Revavroom. (it was just a testing thing, I swear) * Correct movesets Didn't realize copied movesets were desired, ech --------- Co-authored-by: Tempoanon <[email protected]>
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[Balance] Partial Passives + Egg Move Changes (#4357)
* Update Passives * Zebra my Beloved
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[Move] Implement Heal Block (#4120)
* Heal Block on new branch * Add/update code from previous PR * Re-add i18n from previous PR Co-authored-by: Lugiad' <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Asdar <[email protected]> * Disabling Moves * Still need to update tests and write docs * removing partial tags from abilities to feel better * Pollen Puff works now * Implemented Psychic Noise * typedocs * Documentation * Update src/data/battler-tags.ts Co-authored-by: NightKev <[email protected]> * Update src/data/battler-tags.ts Co-authored-by: NightKev <[email protected]> * Update src/data/battler-tags.ts Co-authored-by: NightKev <[email protected]> * Turns out the old condition wasn't buggy. Probably mixed up another change I made. * changed array clear --------- Co-authored-by: frutescens <info@laptop> Co-authored-by: NightKev <[email protected]> Co-authored-by: Lugiad' <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Asdar <[email protected]>
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[Bug] Preventing Duplicate Species in Trainer Battles (#4368)
* no trainer repeats * Update src/field/trainer.ts Co-authored-by: NightKev <[email protected]> --------- Co-authored-by: frutescens <info@laptop> Co-authored-by: NightKev <[email protected]>
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Merge pull request #4363 from PigeonBar/gts-infinite-loop
[Bug] [Beta] Fix game freeze from GTS infinite loop
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Commits on Sep 22, 2024
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[Balance] Adjust Relevant Abilities to Match Lures (#4231)
* [Balance] Adjust Relevant Abilities to Match Lures * Add Relevant Unit Tests
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[Bugs/Balance] Fix various ME bugs and small balance adjustments (#4369)
* various bug fixes for MEs * various bug fixes for MEs * fix final isTransferable rename that was missed * change Trainer's test vouchers for second option * change unit test skips * cut down excess ME track length and loop properly * ME bug fix cleanup * updating AI for Slumbering Snorlax ME, and small ME balance changes * fix ts error * fix bug type superfan dialogue discrepancy * ME bug fixes PR feedback * ME PR nits and fixes * update naming convention of sprites * ME balance changes and bug fixes * fix tests * fix An Offer You Can't Refuse ME requirements * clean up post-battle logic for Breeder ME * party size requirement cleanup * clean up challenge requirements for disabling certain MEs --------- Co-authored-by: ImperialSympathizer <[email protected]>
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[Localization] Team Star Translations (#4356)
* Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update dialogue.json * Update trainer-classes.json * Update trainer-classes.json * Update trainer-classes.json * Update trainer-classes.json * Update trainer-classes.json * Update trainer-classes.json * Update trainer-classes.json * Update trainer-classes.json * Update trainer-classes.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-titles.json * Update trainer-titles.json * Update trainer-titles.json * Update trainer-titles.json * Update trainer-titles.json * Update trainer-titles.json * Update trainer-titles.json * Update trainer-titles.json * Update trainer-titles.json * Update trainer-titles.json * Update trainer-titles.json * Update trainer-titles.json * Update dialogue.json * Update dialogue.json * Update dialogue.json * Update dialogue.json * Update dialogue.json * Update dialogue.json * Update src/locales/de/bgm-name.json * Update src/locales/de/bgm-name.json * Update src/locales/de/bgm-name.json * Update src/locales/de/dialogue.json * Update src/locales/de/bgm-name.json * Update src/locales/ko/bgm-name.json Co-authored-by: Enoch <[email protected]> * Update src/locales/ko/trainer-classes.json Co-authored-by: Enoch <[email protected]> * Update src/locales/de/dialogue.json * Apply suggestions from code review Co-authored-by: Chapybara-jp <[email protected]> Co-authored-by: returntoice <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: José Ricardo <[email protected]> * Update src/locales/ko/bgm-name.json Co-authored-by: Enoch <[email protected]> * Update trainer-titles.json * Update src/locales/de/dialogue.json * Update src/locales/de/dialogue.json * Update src/locales/de/dialogue.json * Update src/locales/de/dialogue.json * Update src/locales/de/dialogue.json * Update src/locales/de/dialogue.json * Update src/locales/de/bgm-name.json * Update src/locales/de/trainer-classes.json * Update src/locales/de/trainer-classes.json * Update src/locales/de/trainer-titles.json * Update src/locales/de/trainer-titles.json * Update src/locales/de/trainer-names.json * Update src/locales/de/trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update dialogue.json * Update dialogue.json * Update dialogue.json * Update src/locales/fr/dialogue.json * Update src/locales/fr/dialogue.json * Update trainer-classes.json * Update bgm-name.json * Update src/locales/de/dialogue.json Co-authored-by: returntoice <[email protected]> * Apply suggestions from code review Co-authored-by: returntoice <[email protected]> * Update trainer-titles.json --------- Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: Chapybara-jp <[email protected]> Co-authored-by: returntoice <[email protected]> Co-authored-by: José Ricardo <[email protected]>
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[QoL] Show move description via info button (#4165)
* Show move desc via info button * Update src/ui/move-info-overlay.ts Co-authored-by: NightKev <[email protected]> --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: flx-sta <[email protected]>
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[Feature] The Form Names in the Catching Summary are now localized (#…
…3628) * Form names are now localized when catching a pokemon (and probably hatching a egg since its the same dialogue) * Update src/ui/pokemon-info-container.ts * Update src/ui/pokemon-info-container.ts Co-authored-by: NightKev <[email protected]> * Update src/ui/pokemon-info-container.ts Co-authored-by: NightKev <[email protected]> * Update pokemon-info-container.ts * Update pokemon-info-container.ts * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/ko/pokemon-form.json Co-authored-by: sodam <[email protected]> * Add missed keys, make empty-key displayed, change EN to original formName * add missed key, add korean translation (partial) * Korean translation, refactor code * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Update src/locales/de/pokemon-form.json * Apply suggestions from code review * Update src/locales/de/pokemon-form.json * Apply suggestions from code review * Update pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update src/locales/pt_BR/pokemon-form.json * Update pokemon-form.json * Update src/locales/ja/pokemon-form.json Co-authored-by: Enoch <[email protected]> * Update src/locales/ja/pokemon-form.json Co-authored-by: Enoch <[email protected]> * Update src/locales/ja/pokemon-form.json Co-authored-by: Enoch <[email protected]> * Update src/locales/ja/pokemon-form.json Co-authored-by: Enoch <[email protected]> * Update src/locales/ja/pokemon-form.json Co-authored-by: Enoch <[email protected]> * Update src/locales/ja/pokemon-form.json Co-authored-by: Enoch <[email protected]> * Update src/locales/ja/pokemon-form.json Co-authored-by: Enoch <[email protected]> * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update src/locales/it/pokemon-form.json * Update pokemon-form.json deleted all of the remaining "form" snippets since it'll be shown as "Form: form name" so the form snippet was useless * Apply suggestions from code review Co-authored-by: Chapybara-jp <[email protected]> --------- Co-authored-by: Lugiad <[email protected]> Co-authored-by: NightKev <[email protected]> Co-authored-by: José Ricardo <[email protected]> Co-authored-by: Niccolò <[email protected]> Co-authored-by: sodam <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: Chapybara-jp <[email protected]>
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[Localization] BGM Changes in locales (+slight Spanish and French cor…
…rections) (#4302) * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update src/locales/ja/bgm-name.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/ja/bgm-name.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/ja/bgm-name.json Co-authored-by: Chapybara-jp <[email protected]> * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update bgm-name.json * Update src/locales/ko/bgm-name.json Co-authored-by: Enoch <[email protected]> * Update src/locales/ko/bgm-name.json Co-authored-by: Enoch <[email protected]> * Update src/locales/ko/bgm-name.json Co-authored-by: Enoch <[email protected]> * Update ability-trigger.json * Update battle.json * Update ability.json --------- Co-authored-by: Chapybara-jp <[email protected]> Co-authored-by: Enoch <[email protected]>
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more Mystery Encounter bug fixes
ImperialSympathizer committedSep 22, 2024 Configuration menu - View commit details
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[Balance] Remove Species Locks from Aura Wheel and Poison Puppeteer (#…
…4330) * Remove non-form-change species locks * Fix typo in localization * Mark descriptions that need changes * Update ability.json * Update move.json * Update ability.json * Update src/locales/pt_BR/ability.json * Update src/locales/pt_BR/move.json * KO translations Co-authored-by: Enoch <[email protected]> * Update src/locales/de/ability.json * Update src/locales/de/move.json * Update src/locales/de/move.json * Update ability.json * Update move.json * Update src/locales/it/move.json * Update src/locales/it/ability.json * Update src/locales/ja/move.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/ja/ability.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/es/ability.json Co-authored-by: DanStevensonx <[email protected]> * Update move.json * Update src/locales/zh_CN/ability.json Co-authored-by: btsrkex <[email protected]> * Apply suggestions from code review Co-authored-by: btsrkex <[email protected]> --------- Co-authored-by: Lugiad <[email protected]> Co-authored-by: José Ricardo <[email protected]> Co-authored-by: Enoch <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: Niccolò <[email protected]> Co-authored-by: Chapybara-jp <[email protected]> Co-authored-by: DanStevensonx <[email protected]> Co-authored-by: btsrkex <[email protected]>
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possible Pokemon Salesman shiny fix
ImperialSympathizer committedSep 22, 2024 Configuration menu - View commit details
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ImperialSympathizer committed
Sep 22, 2024 Configuration menu - View commit details
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Commits on Sep 23, 2024
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Fix crash when using enemy move override (#4352)
Co-authored-by: flx-sta <[email protected]>
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[Balance] Further Minor Adjustments to Evil Teams (#4376)
* Update trainer-config.ts * Update Abilities on certain Mons * Update trainer-config.ts
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[Ability] (Partially) Implement synchronize ability with old psycho s…
…hift interaction (#2746) * Initial changes for Synchronize ability * Fix psycho shift interaction causing buggy behaviour * Update to show ability even if opponent pokemon does not get statused * Fix some spacing * Update tests * Formatting change * Remove impossible `if` statement * Add `simulated` support * Apply suggestions from code review Co-authored-by: innerthunder <[email protected]> * Don't need those comments --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: flx-sta <[email protected]> Co-authored-by: innerthunder <[email protected]>
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[Balance] Ability-ignoring effects no longer ignore the source's own …
…Abilities (#3556) * Ability-ignoring effects no longer ignore the source's Abilities * Update src/field/arena.ts Co-authored-by: NightKev <[email protected]> * RIP `phases.ts` * `ignoreAbilitySource` --> `ignoringEffectSource` --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: flx-sta <[email protected]>
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[Bug] Fix move Chilly Reception (#3198)
Co-authored-by: Lugiad' <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: mercurius-00 <[email protected]> Co-authored-by: returntoice <[email protected]> Co-authored-by: Niccolò <[email protected]> Co-authored-by: flx-sta <[email protected]> Co-authored-by: protimita <[email protected]> Co-authored-by: NightKev <[email protected]> Co-authored-by: Chapybara-jp <[email protected]>
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[QoL] Adding challenge arrows (#4048)
Arrows allow for dynamic placement based on language --------- Co-authored-by: MokaStitcher <[email protected]> Co-authored-by: NightKev <[email protected]> Co-authored-by: flx-sta <[email protected]>
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[Test] Fix flaky Shell Side Arm test (#4383)
Co-authored-by: flx-sta <[email protected]>
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[Localization] Fix Spanish Zippy Zap description (#4387)
* Update move.json Translated the zippy move since it got lost in the gitlocalize disaster. * Update move.json --------- Co-authored-by: Lugiad <[email protected]>
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[Move] Implement autotomization weight effects (#4228)
* Implement Autotomize * Another linting * Fix unit tests * Add nonnull after checking for null * Update autotomize test --------- Co-authored-by: flx-sta <[email protected]>
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[P2 Bug] Dragon Tail now properly respects abilities like Suction Cups (
#4252) Co-authored-by: flx-sta <[email protected]>
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[Localization] Spanish Gitlocalize leftovers (#4390)
* Update battle.json * Update move-trigger.json * Update trainer-classes.json * Update trainer-titles.json * Update battle-info.json * Update battle.json * Update challenges.json * Update common.json * Update game-stats-ui-handler.json * Update menu-ui-handler.json * Update pokemon-info-container.json * Update starter-select-ui-handler.json * Update tutorial.json * Update move.json * Update battle.json
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[Tests][Mystery-Encounter] Fix
The Strong Stuff
flakyness (#4394)* extend: log in encounter phase for better debugging * fix: `the storng stuff` test flakiness The enemy pokemon could get contrary or other abilities that cause the expected values to be ... not as expected * remove accidental it.each tests were being executed 30-100 times. This is a debugging tool but was never supposed to make it to merge.
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[Sprite] Standardise Sirfetch'd animation (#4393)
* [Sprite] Match Sirfetch'd animation Taken from shiny counterpart * [Sprite] Standardise Sirfetch'd animation Colours taken from static sprite. Spritesheet animation taken from shiny counterpart. * [Sprite] Standardise Sirfetch'd animation Colours taken from static sprite. Spritesheet animation taken from shiny counterpart.
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[Bug] Flash Fire/etc now trigger even if the attack would miss (#4337)
* adding immunity check * making tests * modifying and adding tests * making tests more rigorous * changing hitcheck return to be what it was originally, no significant effect --------- Co-authored-by: NightKev <[email protected]>
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[Localization] ME translations (#4183)
* Update src/locales/es/mystery-encounters/department-store-sale-dialogue.json Co-authored-by: DanStevensonx <[email protected]> * Update src/locales/es/mystery-encounters/fight-or-flight-dialogue.json Co-authored-by: DanStevensonx <[email protected]> * Update src/locales/es/mystery-encounters/fiery-fallout-dialogue.json Co-authored-by: DanStevensonx <[email protected]> * Update src/locales/es/modifier-select-ui-handler.json Co-authored-by: DanStevensonx <[email protected]> * Update src/locales/es/mystery-encounters/field-trip-dialogue.json Co-authored-by: DanStevensonx <[email protected]> * Update bug-type-superfan-dialogue.json * Update bug-type-superfan-dialogue.json * Update bug-type-superfan-dialogue.json * Update bug-type-superfan-dialogue.json * Update bug-type-superfan-dialogue.json * Update bug-type-superfan-dialogue.json * Update bug-type-superfan-dialogue.json * Update bug-type-superfan-dialogue.json * Update bug-type-superfan-dialogue.json * Update bug-type-superfan-dialogue.json * Update a-trainers-test-dialogue.json * Update bug-type-superfan-dialogue.json * Update bgm-name.json * Added Korean missingthings at bug-type-superfan-dialogue.json * Update bug-type-superfan-dialogue.json * Update shady-vitamin-dealer-dialogue.json * Update slumbering-snorlax-dialogue.json * Update teleporting-hijinks-dialogue.json * Update the-pokemon-salesman-dialogue.json * Update the-strong-stuff-dialogue.json * Update the-winstrate-challenge-dialogue.json * Update training-session-dialogue.json * Update trash-to-treasure-dialogue.json * Update trash-to-treasure-dialogue.json * Update uncommon-breed-dialogue.json * Update weird-dream-dialogue.json * Update bgm-name.json * Update src/locales/ko/mystery-encounters/bug-type-superfan-dialogue.json Co-authored-by: Leo Kim <[email protected]> * Update src/locales/ko/mystery-encounters/bug-type-superfan-dialogue.json Co-authored-by: Leo Kim <[email protected]> * Update src/locales/zh_CN/mystery-encounters/mysterious-chest-dialogue.json Co-authored-by: Yonmaru40 <[email protected]> * Update src/locales/zh_CN/mystery-encounters/fight-or-flight-dialogue.json Co-authored-by: Yonmaru40 <[email protected]> * one more typo fix * Update slumbering-snorlax-dialogue.json * Update absolute-avarice-dialogue.json * Update an-offer-you-cant-refuse-dialogue.json * Update berries-abound-dialogue.json * Update the-pokemon-salesman-dialogue.json * Update trash-to-treasure-dialogue.json * Update uncommon-breed-dialogue.json * Update weird-dream-dialogue.json * Update weird-dream-dialogue.json * Update slumbering-snorlax-dialogue.json * translated a-trainers-test-dialogue.json * Update src/locales/ja/modifier-select-ui-handler.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/ja/mystery-encounter-messages.json Co-authored-by: Chapybara-jp <[email protected]> * Add files via upload * Update the-expert-breeder-dialogue.json * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update src/locales/pt_BR/trainer-names.json * Update src/locales/pt_BR/trainer-titles.json * Update config.ts * Update config.ts * Update config.ts * Delete src/locales/en/the-expert-breeder-dialogue.json * Delete src/locales/ca_ES/the-expert-breeder-dialogue.json * Delete src/locales/de/the-expert-breeder-dialogue.json * Delete src/locales/es/the-expert-breeder-dialogue.json * Delete src/locales/fr/the-expert-breeder-dialogue.json * Delete src/locales/it/the-expert-breeder-dialogue.json * Delete src/locales/ja/the-expert-breeder-dialogue.json * Delete src/locales/ko/the-expert-breeder-dialogue.json * Delete src/locales/pt_BR/the-expert-breeder-dialogue.json * Delete src/locales/zh_CN/the-expert-breeder-dialogue.json * Delete src/locales/zh_TW/the-expert-breeder-dialogue.json * Add files via upload * Update the-expert-breeder-dialogue.json * Rename the-expert-breeder-dialogue.json to the-expert-pokemon-breeder-dialogue.json * Update and rename the-expert-breeder-dialogue.json to the-expert-pokemon-breeder-dialogue.json * updated name and conifg * Update and rename the-expert-breeder-dialogue.json to the-expert-pokemon-breeder-dialogue.json * Update and rename the-expert-breeder-dialogue.json to the-expert-pokemon-breeder-dialogue.json * Update and rename the-expert-breeder-dialogue.json to the-expert-pokemon-breeder-dialogue.json * Update and rename the-expert-breeder-dialogue.json to the-expert-pokemon-breeder-dialogue.json * Update and rename the-expert-breeder-dialogue.json to the-expert-pokemon-breeder-dialogue.json * Update and rename the-expert-breeder-dialogue.json to the-expert-pokemon-breeder-dialogue.json * Update and rename the-expert-breeder-dialogue.json to the-expert-pokemon-breeder-dialogue.json * Update and rename the-expert-breeder-dialogue.json to the-expert-pokemon-breeder-dialogue.json * Start of dialogue * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update config.ts * Update absolute-avarice-dialogue.json * Update absolute-avarice-dialogue.json * Added the option to have the species name for all 3, made the name of the breeder localizable * Revert changes that are in another pr * She is apparently female so needs changes * Update an-offer-you-cant-refuse-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * Update trainer-names.json * add translation for expert breeder * Update src/locales/ja/mystery-encounter-messages.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/ja/dialogue.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/ko/mystery-encounters/the-expert-pokemon-breeder-dialogue.json Co-authored-by: sodam <[email protected]> * Update src/locales/ko/trainer-names.json Co-authored-by: sodam <[email protected]> * Update src/locales/ko/mystery-encounters/the-expert-pokemon-breeder-dialogue.json Co-authored-by: sodam <[email protected]> * Update src/locales/ko/mystery-encounters/the-expert-pokemon-breeder-dialogue.json * Update dialogue.json * translated all MEs * Update src/locales/zh_CN/mystery-encounters/the-expert-pokemon-breeder-dialogue.json Co-authored-by: Yonmaru40 <[email protected]> * Update src/locales/zh_CN/trainer-names.json Co-authored-by: Yonmaru40 <[email protected]> * Update achv.json * Update achv.json * Update achv.json * Update achv.json * Update achv.json * Update achv.json * Update achv.json * Update achv.json * Update achv.json * Update achv.json * Update achv.json * Update achv.json * Update src/locales/ja/trainer-names.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/de/achv.json * Update src/locales/de/achv.json * Update an-offer-you-cant-refuse-dialogue.json * Update berries-abound-dialogue.json * Update bug-type-superfan-dialogue.json * Update src/locales/pt_BR/achv.json * Update translation for "breedersInSpace" in pt_BR splash-messages.json * Update bug-type-superfan-dialogue.json * Update src/locales/ko/achv.json Co-authored-by: Leo Kim <[email protected]> * Update src/locales/es/mystery-encounters/fun-and-games-dialogue.json Co-authored-by: DanStevensonx <[email protected]> * Update src/locales/ja/achv.json Co-authored-by: protimita <[email protected]> * Update src/locales/ko/mystery-encounter-messages.json Co-authored-by: returntoice <[email protected]> * Update src/locales/ko/mystery-encounters/delibirdy-dialogue.json Co-authored-by: returntoice <[email protected]> * Update src/locales/ko/mystery-encounters/delibirdy-dialogue.json Co-authored-by: returntoice <[email protected]> * Update src/locales/ko/mystery-encounters/part-timer-dialogue.json Co-authored-by: returntoice <[email protected]> * Update src/locales/ko/trainer-names.json Co-authored-by: returntoice <[email protected]> * Update clowning-around-dialogue.json * Update clowning-around-dialogue.json * Update src/locales/es/mystery-encounters/global-trade-system-dialogue.json Co-authored-by: DanStevensonx <[email protected]> * Update src/locales/ja/mystery-encounters/bug-type-superfan-dialogue.json Co-authored-by: Chapybara-jp <[email protected]> * Update global-trade-system-dialogue.json * Update clowning-around-dialogue.json * Update dancing-lessons-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update src/locales/de/mystery-encounters/the-expert-pokemon-breeder-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update src/locales/ko/mystery-encounters/the-expert-pokemon-breeder-dialogue.json * Update src/locales/zh_CN/mystery-encounters/the-expert-pokemon-breeder-dialogue.json Co-authored-by: Yonmaru40 <[email protected]> * Update bgm-name.json * Update battle.json * Update an-offer-you-cant-refuse-dialogue.json * Update berries-abound-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json in pt_BR locale * Update bug-type-superfan-dialogue.json * Update src/locales/es/achv.json Co-authored-by: DanStevensonx <[email protected]> * Update bug-type-superfan-dialogue.json * Update clowning-around-dialogue.json * Update dancing-lessons-dialogue.json * Update config.ts * Update delibirdy-dialogue.json * Update department-store-sale-dialogue.json * Update weird-dream-dialogue.json * Update battler-tags.json * Update mysterious-chest-dialogue.json * Update mysterious-chest-dialogue.json * Update mysterious-chest-dialogue.json * Update mysterious-chest-dialogue.json * Update mysterious-chest-dialogue.json * Update mysterious-chest-dialogue.json * Update mysterious-chest-dialogue.json * Update mysterious-chest-dialogue.json * Update mysterious-chest-dialogue.json * Update weird-dream-dialogue.json * Update uncommon-breed-dialogue.json * Update field-trip-dialogue.json * Update src/locales/ja/mystery-encounters/dark-deal-dialogue.json Co-authored-by: Chapybara-jp <[email protected]> * Update src/locales/ko/mystery-encounters/berries-abound-dialogue.json Co-authored-by: returntoice <[email protected]> * Update src/locales/ja/mystery-encounters/berries-abound-dialogue.json Co-authored-by: returntoice <[email protected]> * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Update mystery-encounter-messages.json --------- Co-authored-by: DanStevensonx <[email protected]> Co-authored-by: sodam <[email protected]> Co-authored-by: Yonmaru40 <[email protected]> Co-authored-by: Leo Kim <[email protected]> Co-authored-by: returntoice <[email protected]> Co-authored-by: Chapybara-jp <[email protected]> Co-authored-by: José Ricardo <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: KimJeongSun <[email protected]> Co-authored-by: protimita <[email protected]> Co-authored-by: returntoice <[email protected]>
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[Enhancement] Remove unnecessary loading of trainer sprites in loadin…
…g scene (#4397) * Remove unnecessary loading of trainer sprites in loading scene * load trainer assets on demand for run history UI --------- Co-authored-by: ImperialSympathizer <[email protected]>
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[Refactor][Tests] Remove manual test timeouts (#4385)
* remove: manual timeout setting some more sneaked in after changing the default-timeout to 20s. Possibly older PRs. * remove: manual test timeouts from chilly reception tests
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balance adjustments to certain ME battles
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can no longer go above max rev seed stacks
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Update src/data/mystery-encounters/encounters/global-trade-system-enc…
…ounter.ts Co-authored-by: NightKev <[email protected]>
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[Localization] ME French Typos (#4399)
* Update a-trainers-test-dialogue.json * Update absolute-avarice-dialogue.json * Update an-offer-you-cant-refuse-dialogue.json * Update bug-type-superfan-dialogue.json * Update clowning-around-dialogue.json * Update dark-deal-dialogue.json * Update field-trip-dialogue.json * Update fiery-fallout-dialogue.json * Update fun-and-games-dialogue.json * Update lost-at-sea-dialogue.json * Update mysterious-challengers-dialogue.json * Update mysterious-chest-dialogue.json * Update part-timer-dialogue.json * Update slumbering-snorlax-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-strong-stuff-dialogue.json * Update the-winstrate-challenge-dialogue.json * Update training-session-dialogue.json * Update uncommon-breed-dialogue.json * Update weird-dream-dialogue.json * Update berries-abound-dialogue.json
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more ME balance changes and bug fixes
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Merge branch 'mystery-encounter-fixes' of https://github.com/ben-lear…
…/pokerogue into mystery-encounter-fixes
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Merge branch 'beta' of https://github.com/ben-lear/pokerogue into mys…
…tery-encounter-fixes
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more ME balance changes and bug fixes
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[Beta][P3 Bug] Fix typo in autotomize add message (#4404)
`pokemonNameWIthAffix` -> `pokemonNameWithAffix`
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change return type of isNullOrUndefined
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fix getEggMoves() helper function
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account for undefined egg moves
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Merge pull request #4374 from ben-lear/mystery-encounter-fixes
[Beta][Bug/Balance] Mystery Encounter bug fixes and small balance adjustments (part 3)
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[Refactor][Localization] Better handling for
StatusEffect.NONE
with…… i18n (#4405) * remove: `StatusEffect.NONE` from displaying any messages even thougn this case will never occur, by code definition it should be covered * remove: obsolete `statusEffect:none.` translation keys * fix: status-effect test * chore: undo overrides commit (whops)
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[Beta/Bug] Fix Breeders ME Dialogue Token Issue (#4411)
* revert styled dialogue * revert styled dialogue * revert styled dialogue --------- Co-authored-by: ImperialSympathizer <[email protected]>
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[Enhancement] Add New Splash Text (#4358)
* Splash Text Changes 1 * fix some commas, adjust two halloween texts * adjustments * Capitalization / Grammar from English * fixes * Update splash-messages.ts to match --------- Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: flx-sta <[email protected]>
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[Localisation] [JA] Minor corrections to settings, achv, tutorial; ad…
…ded necessary possessive particle to all trainer-classes (#4415) * Update ability-trigger.json * Update ability.json * Update arena-flyout.json * Update arena-tag.json * Update battle.json * Update fight-ui-handler.json * Update berry.json * Update menu.json * Update party-ui-handler.json * Update starter-select-ui-handler.json * Update tutorial.json * Update move.json * Update battle.json * Update arena-flyout.json * Update arena-flyout.json * Update arena-tag.json * Update party-ui-handler.json * Update settings.json * Update move-trigger.json * Translate modifier-type.json * Update modifier-type.json * Translated modifier-type.json * Update move-trigger.json * Update move-trigger.json * Update move-trigger.json * Update modifier-type.json * Update dialogue.json * Update dialogue.json * Update dialogue.json * Update dialogue-misc.json * Update dialogue.json * Update dialogue-misc.json * Update dialogue-misc.json * Update dialogue.json * Update dialogue.json * Update dialogue.json * Update dialogue.json Archers and Arianas dialog taken from Pokemon Stadium 2, HGSS, LGP/LGE, FRLG * Update dialogue.json * Update dialogue.json * Update dialogue.json * Update menu.json * Update dialogue.json * dialogue.json * Update dialogue-final-boss.json * Update dialogue.json * Update dialogue.json * Update dialogue.json * Update settings.json * Update tutorial.json * Update tutorial.json * Update trainer-classes.json * Update achv.json
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[P3 Bug] Fix form name not always showing in starter select (#4406)
Co-authored-by: flx-sta <[email protected]>
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[Localization] Spanish corrections (#4425)
* Update game-stats-ui-handler.json * Update battle.json * Update dialogue.json * Update modifier-type.json * Update a-trainers-test-dialogue.json * Update absolute-avarice-dialogue.json * Update an-offer-you-cant-refuse-dialogue.json * Update berries-abound-dialogue.json * Update bug-type-superfan-dialogue.json * Update bug-type-superfan-dialogue.json * Update clowning-around-dialogue.json * Update dancing-lessons-dialogue.json * Update field-trip-dialogue.json * Update fun-and-games-dialogue.json * Update party-ui-handler.json * Update party-ui-handler.json * Update trainer-classes.json * Update trainer-names.json * Update trainer-titles.json * Update splash-messages.json * Update a-trainers-test-dialogue.json * Update bug-type-superfan-dialogue.json * Update clowning-around-dialogue.json * Update dancing-lessons-dialogue.json * Update splash-messages.json * Update clowning-around-dialogue.json
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[Localization] ME translations - The sequel (#4396)
* Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Fixed 'pack' to 'flock' * Apply suggestions from code review Co-authored-by: Chapybara-jp <[email protected]> * Update fun-and-games-dialogue.json * Update berries-abound-dialogue.json * Update berries-abound-dialogue.json * Update berries-abound-dialogue.json * Update berries-abound-dialogue.json * Update berries-abound-dialogue.json * Translate global-trade-system-dialogue.json * Update global-trade-system-dialogue.json * Update global-trade-system-dialogue.json * Update fiery-fallout-dialogue.json * Update lost-at-sea-dialogue.json * Update mysterious-challengers-dialogue.json * Update lost-at-sea-dialogue.json * Update mysterious-chest-dialogue.json * Update part-timer-dialogue.json * Update safari-zone-dialogue.json * Update safari-zone-dialogue.json * Update shady-vitamin-dealer-dialogue.json * Update slumbering-snorlax-dialogue.json * Update teleporting-hijinks-dialogue.json * Update a-trainers-test-dialogue.json * Update clowning-around-dialogue.json * Update global-trade-system-dialogue.json * Update safari-zone-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-pokemon-salesman-dialogue.json * Update the-strong-stuff-dialogue.json * Update the-winstrate-challenge-dialogue.json * Update training-session-dialogue.json * Update trash-to-treasure-dialogue.json * Update a-trainers-test-dialogue.json * Update a-trainers-test-dialogue.json * Update bug-type-superfan-dialogue.json * Update clowning-around-dialogue.json * Update dancing-lessons-dialogue.json * Update delibirdy-dialogue.json * Update global-trade-system-dialogue.json * Update safari-zone-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-pokemon-salesman-dialogue.json * Update the-strong-stuff-dialogue.json * Update the-winstrate-challenge-dialogue.json * Update training-session-dialogue.json * Update trash-to-treasure-dialogue.json * Update a-trainers-test-dialogue.json * Add files via upload * Add files via upload * Add files via upload * Update mystery-encounter-messages.json * Update clowning-around-dialogue.json * Update safari-zone-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-pokemon-salesman-dialogue.json * Update a-trainers-test-dialogue.json * Update bug-type-superfan-dialogue.json * Update clowning-around-dialogue.json * Update clowning-around-dialogue.json * Update dancing-lessons-dialogue.json * Update global-trade-system-dialogue.json * Update mysterious-chest-dialogue.json * Update safari-zone-dialogue.json * Update teleporting-hijinks-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-pokemon-salesman-dialogue.json * Update the-pokemon-salesman-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update training-session-dialogue.json * Update trash-to-treasure-dialogue.json * Update the-strong-stuff-dialogue.json * Update the-winstrate-challenge-dialogue.json * Update training-session-dialogue.json * Apply suggestions from code review Co-authored-by: Jannik Tappert <[email protected]> * Update trash-to-treasure-dialogue.json * Update the-winstrate-challenge-dialogue.json * Update mysterious-chest-dialogue.json * Term synchronization( 전투 -> 배틀 ) * added "Extremely" * Reflected new scripts * modified by new-script * added "special" and "imporved" * fix hard coded -> @[TOOLTIP_TITLE]{{{numEncounters}} * added last brace * added tooltip_title * added tooltip_title * modified by new script * updated portuguese MEs * modified by new script * added tooltip, made description exactly * modifed by new script * fixed hardcorded {{costMultiplier}} * Change titles like no problem * Update a-trainers-test-dialogue.json * Update absolute-avarice-dialogue.json * Update a-trainers-test-dialogue.json * Update trainer-names.json * Update menu.json * Update modifier-type.json * Apply suggestions from @returntoice thanks Co-authored-by: returntoice <[email protected]> * Update clowning-around-dialogue.json * Update a-trainers-test-dialogue.json * Update a-trainers-test-dialogue.json * Update absolute-avarice-dialogue.json * Update an-offer-you-cant-refuse-dialogue.json * Update berries-abound-dialogue.json * Update bug-type-superfan-dialogue.json * Update clowning-around-dialogue.json * Update dancing-lessons-dialogue.json * Update field-trip-dialogue.json * Update fun-and-games-dialogue.json * Add files via upload * Update clowning-around-dialogue.json --------- Co-authored-by: frutescens <info@laptop> Co-authored-by: Chapybara-jp <[email protected]> Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: sodamelon <[email protected]> Co-authored-by: José Ricardo Fleury Oliveira <[email protected]> Co-authored-by: sodam <[email protected]> Co-authored-by: returntoice <[email protected]>
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[P3] [Localization] Added Snow Worker Keys and Dialogue for En, Es, I…
…t, Fr, De, Ko, / Suppressed Female (#4373) * Added Snow Worker Dialogue Keys and Dialogue Includes en, fr, it, es, de, ko -placeholders for ja, pt_br, zh_cn, and zh_tw * Update dialogue.json * Added \n$ in Spanish and German so the textboxes don't overflow * Fixed "defeat" Formatting for Singles and Doubles English, and Doubles Korean, Italian, French, Japanese, and German * Fixed Formatting for English Singles "defeat", and Japanese Doubles "defeat" * Update src/locales/ko/dialogue.json Turns the periods into ellipses for Korean Snow worker Doubles Co-authored-by: returntoice <[email protected]> * Update src/locales/ko/dialogue.json Adds a period to Korean Singles Defeat Co-authored-by: returntoice <[email protected]> * Update dialogue.json * Update src/locales/ko/dialogue.json Adds a space on line 310 Co-authored-by: returntoice <[email protected]> * Update src/locales/ja/dialogue.json Co-authored-by: flx-sta <[email protected]> * Update src/locales/zh_TW/dialogue.json Co-authored-by: flx-sta <[email protected]> * Update src/locales/zh_CN/dialogue.json Co-authored-by: flx-sta <[email protected]> * Update src/locales/pt_BR/dialogue.json Co-authored-by: flx-sta <[email protected]> --------- Co-authored-by: Lugiad <[email protected]> Co-authored-by: returntoice <[email protected]> Co-authored-by: flx-sta <[email protected]>
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[Localization] localize reward gain with hard-coded numBerries(item c…
…ount) in ME. (#4379) * localize hard-coded numBerries * Update src/locales/zh_CN/battle.json Co-authored-by: Yonmaru40 <[email protected]> * Update src/locales/zh_TW/battle.json Co-authored-by: Yonmaru40 <[email protected]> * change 'rewardCount' to 'count' (flx's review) * Apply suggestions from code review - count Co-authored-by: flx-sta <[email protected]> * Revert "Apply suggestions from code review - count" This reverts commit 3ce0805. * Apply suggestions from code review Co-authored-by: ImperialSympathizer <[email protected]> * change count to parameter in trash-to-treasure * change key --------- Co-authored-by: Yonmaru40 <[email protected]> Co-authored-by: Lugiad <[email protected]> Co-authored-by: flx-sta <[email protected]> Co-authored-by: ImperialSympathizer <[email protected]>
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[Localization] minor ko fix (#4433)
Co-authored-by: Enoch <[email protected]>
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Bump rollup from 4.18.1 to 4.22.4
Bumps [rollup](https://github.com/rollup/rollup) from 4.18.1 to 4.22.4. - [Release notes](https://github.com/rollup/rollup/releases) - [Changelog](https://github.com/rollup/rollup/blob/master/CHANGELOG.md) - [Commits](rollup/rollup@v4.18.1...v4.22.4) --- updated-dependencies: - dependency-name: rollup dependency-type: indirect ... Signed-off-by: dependabot[bot] <[email protected]>
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Bump rollup from 4.18.1 to 4.22.4 (#4429)
* Undo egg skip event * Readded vouchers to original weights * [Bug] Fix Dire Hit & System Data Conversion Failure (#4282) Co-authored-by: xsn34kzx <[email protected]> * Bump rollup from 4.18.1 to 4.22.4 Bumps [rollup](https://github.com/rollup/rollup) from 4.18.1 to 4.22.4. - [Release notes](https://github.com/rollup/rollup/releases) - [Changelog](https://github.com/rollup/rollup/blob/master/CHANGELOG.md) - [Commits](rollup/rollup@v4.18.1...v4.22.4) --- updated-dependencies: - dependency-name: rollup dependency-type: indirect ... Signed-off-by: dependabot[bot] <[email protected]> --------- Signed-off-by: dependabot[bot] <[email protected]> Co-authored-by: Frederico Santos <[email protected]> Co-authored-by: MokaStitcher <[email protected]> Co-authored-by: xsn34kzx <[email protected]> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: NightKev <[email protected]>
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[Moves][Ability] Implement Torment / Taunt / Imprison + Aroma Veil (#…
…4378) * Torment * Taunt and Imprison * ability immunities * Aroma Veil * Imprison * Test Files * Added exceptions for Rollout and check for active ability * adding tests so that git doesn't auto-fail * Blah * please * some documentation * Removed random newlines * Added check for ability's presence mid battle * Changed BattlerTagImmunityAbAttr to look at lists instead * Work? * Imprison and Taunt Tests * Tests * Final tests before documentation * documentation blah * Imports * Flx Change * flx - adding overrides * Update src/data/arena-tag.ts Co-authored-by: flx-sta <[email protected]> * flx fixes * quick docs * privated retrieveField * Handling undefined * Update src/data/arena-tag.ts Co-authored-by: flx-sta <[email protected]> * forget to remove partials for heal block * Apply suggestions from code review Co-authored-by: NightKev <[email protected]> * Marked Torment as partial * Update src/test/moves/torment.test.ts Co-authored-by: NightKev <[email protected]> * tsdocs * Prevents test pokemon from being immune to torment * Update src/data/arena-tag.ts Co-authored-by: Adrian T. <[email protected]> * Apply suggestions from code review Co-authored-by: Adrian T. <[email protected]> * Torranx Fixes * Check for this.source * why * lighting things with my mind on fire * aRHGHSHDKSHD --------- Co-authored-by: frutescens <info@laptop> Co-authored-by: flx-sta <[email protected]> Co-authored-by: NightKev <[email protected]> Co-authored-by: Adrian T. <[email protected]>
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Merge pull request #4438 from pagefaultgames/dependabot/npm_and_yarn/…
…rollup-4.22.4 Dependabot/npm and yarn/rollup 4.22.4
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[Move] Implement Shed Tail (#4382)
* Implement Shed Tail * Fix leftover batonPass reference in docs * Fix ChillyReceptionAttr * oops * Remove unneeded default arg in ReturnPhase * Fix imports per Kev's suggestions Co-authored-by: NightKev <[email protected]> * Docs and Shed Tail on-add message * Remove mixin attribute * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Update battler-tags.json * Fix indents * More nit fixes * Make Switch[Summon]Phase params readonly --------- Co-authored-by: NightKev <[email protected]> Co-authored-by: Lugiad <[email protected]> Co-authored-by: flx-sta <[email protected]>
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fixed torment lapse condition (#4440)
Co-authored-by: frutescens <info@laptop>
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[Sprite][Color][Anim] Various Pokemon Sprite Fixes (#4346)
* 451 - Skorupi [Animation Fix] - @rival_kieran - Fixed chopped up legs in Front Base, Front Shiny, Back Base and Back Shiny. - Fixed in all animations a single choppy/weird animation loop that cut off and gave the animation itself a weird janky feeling. Removed it entirely. - Fixed .json files accordingly. All files should be indexed, too. * 582 Vanillite [Position Fix] - @rival_kieran - Moves Front Base and Front Shiny to the center of the stage via adding padding to the right side of the sprite (currently the total width is 96 pixels wide, biggest allowed) and by centering the frames. - Both should work and Vanillite doesn't have variants yet. * 696 697 Tyrunt Tyrantrum [Colorfixes] - @ rival_kieran - Fixed Front Shiny exp for Tyrunt (used to have the base color in 5/6 of the frames of its exp on the tailspike, it should load properly now without flicker). - !! IMPORTANT !! Back Shiny exp for Tyrunt is currently unused because there's a worse copy of it in the /variant/exp/back folder (and I've checked and this is the one the masterlist calls for) it'd be best to revert it as the one in /variant/exp/back has extra colors due to two weird pixels + there's no real need as Tyrunt doesn't have a Base Replace - Epic variant has been tweaked for all sprites to un-custom the eye (as it had been edited to have a slit eye instead of the ring it should have in Tyrantrum and a slightly modified ring in Tyrunt) and slightly tweak the claws (in Tyrunt, the arm claws had an extra unneeded color as border that caused issues, in Tyrantrum they weren't split properly for a change the Epic introduced). (This affects: Static Front, Static Back, Front exp, Back exp) - Base sprites have been edited so all variants can load from shader/.json file. .json file has been put in its respective folder and should work. - All spritesheets should be indexed and clean. * 774 Minior ordered palettes on static sprites * 774 minior ordered palette on exp front * 774 Minior ordered palette exp back * 774 Minior ordered palettes on shiny back * 774 Minior ordered palettes on shiny exp front & back * 774 Minior standard json for all front & back exp all front colors have identical json values all back colors have identical json values * 493 Arceus fairy * ordered palette for default silvally palette is identical between front, back, exp front and exp back. * standarized palettes for all silvally base images all palettes have the same order al images of the same type have the exact same palette indexed rgb files * 773-water matched all palettes indexed all images * 773-bug matched all palettes indexed all images * 773-psychic matched all palettes indexed all images * 773-dark matched all palettes indexed all images * 773-fire matched all palettes indexed all images * 773-grass matched all palettes indexed all images * 773-rock matched all palettes indexed all images * 773-dragon matched all palettes indexed all images * 773-ghost matched all palettes indexed all images * 773-ground matched all palettes indexed all images * 773-electric matched all palettes indexed all images * 773-fairy matched all palettes indexed all images * 773-flying matched all palettes indexed all images * 773-poison matched all palettes indexed all images * 773-steel matched all palettes indexed all images * 773-ice matched all palettes indexed all images * forgot 2 flying files * 773-fighting matched all palettes indexed all images * 454 Toxicroak (Base + Shiny Fix) @ vari Adjusted base sprites to get rid of floating mouth corner. Sprites have been saved in indexed format. * 453 454 Croagunk Toxicroak gender variants @ vari Recolored the new base sprites in the Variant colors. Affected sprites: All Toxicroak front sprites added a gender difference - Rare male and epic female changed colors compared to the previous version. Affected sprites: Male rare sprites, female epic sprites. * 4144 articuno galar json palettes * 4146 galarian moltres palette json * 4145 galarian zapdos palette json * variant masterlist: set galar birds to use json palette * [Sprite] 60 62 Poliwag Poliwrath - cleaned up stray pixels * 280 281 282 Ralts Kirlia Gardevoir fixed clipped horn on kirlia front and back standard palettes ignore mega gardevoir and gallade for now. * 773 Silvally - created all variant palette files * Removed variant image and anim json files deleted "*_2" & "*_3" as they are no longer needed. added palette file for normal-type exp front
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[Beta][P2 Bug] Fix Sappy Seed applying its secondary effect against t…
…argets with Substitute (#4430) * Fix Sappy Seed applying Leech Seed through Substitutes * Add docs
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[P1 Bug] Fix freeze after replacing first pokemon (#4427)
* fix: new pokemon not being hidden initially When switching the active pokemon (slot 1) with the new one, the new ones visibility is `true` causing a crash with animation frames * chore: fix typo Co-authored-by: Adrian T. <[email protected]> --------- Co-authored-by: Adrian T. <[email protected]>
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[Sprite/Misc] Arceus_Fairy cleanup (#4444)
* Delete public/images/pokemon/shiny/493_fairy.png * Delete public/images/pokemon/shiny/493_fairy.json
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[Localization] ZH_cn fix 9-26 (#4443)
* Update absolute-avarice-dialogue.json * Update an-offer-you-cant-refuse-dialogue.json * Update berries-abound-dialogue.json * Update bug-type-superfan-dialogue.json * Update clowning-around-dialogue.json * Update dancing-lessons-dialogue.json * Update dark-deal-dialogue.json * Update delibirdy-dialogue.json * Update dark-deal-dialogue.json * Update fiery-fallout-dialogue.json * Update fight-or-flight-dialogue.json * Update fun-and-games-dialogue.json * Update global-trade-system-dialogue.json * Update lost-at-sea-dialogue.json * Update mysterious-challengers-dialogue.json * Update mysterious-chest-dialogue.json * Update part-timer-dialogue.json * Update safari-zone-dialogue.json * Update shady-vitamin-dealer-dialogue.json * Update slumbering-snorlax-dialogue.json * Update teleporting-hijinks-dialogue.json * Update the-expert-pokemon-breeder-dialogue.json * Update the-pokemon-salesman-dialogue.json * Update the-strong-stuff-dialogue.json * Update the-winstrate-challenge-dialogue.json * Update training-session-dialogue.json * Update trash-to-treasure-dialogue.json * Update uncommon-breed-dialogue.json * Update weird-dream-dialogue.json * Update achv.json * Update bgm-name.json * Update challenges.json * Update fight-ui-handler.json * Update modifier-select-ui-handler.json * Update party-ui-handler.json * Update pokemon-form.json * Update trainer-classes.json * Update trainer-titles.json * Update trainer-classes.json * Update trainer-names.json * Update dialogue.json * Update move.json
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[Daily] Daily standardization (#3776)
* Disable Luck in Daily Runs If the Game Mode is Daily Run, the player's Luck is set to 0, and the Luck value is hidden. * Give free map in daily Adds a Map to the player's pool of starting items for Daily Runs. * Disable Eviolite in Daily Runs Disables Eviolite spawning in Daily Run mode. * Write shop test and add new overrides Adds new overrides that allow you to force content to be locked or unlocked These overrides were also added to the OverridesHelper to make them available to tests Adds a new check function for content unlocks, which returns `true` if it is overrode to be unlocked, `false` if it is overrode to be locked, and the unlock data mapped to a Boolean otherwise All existing checks (other than the ones that involve actually unlocking things) for unlockables have been changed to use this Added a pair of new exporting booleans, specifically for my test, that check if Eviolite or Mini Black Hole are in the loot table * Prevent shinies from altering runs Places variant rolls inside of an ExecuteWithSeedOffset block, using the current floor's RNG seed as the seed and the Pokémon's ID as the offset. --------- Co-authored-by: Leo Kim <[email protected]> Co-authored-by: flx-sta <[email protected]> Co-authored-by: Amani H. <[email protected]> Co-authored-by: NightKev <[email protected]> Co-authored-by: Jannik Tappert <[email protected]>
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[Localization][DE] Translation First Test of Pontoon PR (#4432)
* Pontoon: Update French (fr) localization of PokeRogue Co-authored-by: Sangara <[email protected]> * Pontoon: Update German (de) localization of PokeRogue Co-authored-by: flx-sta <[email protected]> * Pontoon: Update German (de) localization of PokeRogue Co-authored-by: flx-sta <[email protected]> * Pontoon: Update German (de) localization of PokeRogue Co-authored-by: flx-sta <[email protected]> Co-authored-by: Jannik <[email protected]> * Apply suggestions from code review --------- Co-authored-by: Sangara <[email protected]> Co-authored-by: flx-sta <[email protected]> Co-authored-by: Frederico Santos <[email protected]> Co-authored-by: Jannik <[email protected]>
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[Bug] [Localization] Formes key correction (#4447)
* Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json * Update pokemon-form.json
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[Localization] Fix for English 'Battles Won', updated tutorial # of P…
…okerus mons from 3 -> 5 (#4449) * Fixed 'count, number' on 'Battles Won' splash text * english tutorial * German tutorial * Spanish tutorial * French tutorial * Italian Tutorial * Japanese tutorial, needs fix * Korean Tutorial, needs fix * PT / Brazil Tutorial * zh_cn tutorial, needs check * zh_tw tutorial, needs check
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[Localization] Splash texts Updates (#4424)
* Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Apply suggestions from code review * Update splash-messages.json * Update splash-messages.json * Update splash-messages.json * Update src/locales/pt_BR/splash-messages.json * Update src/locales/pt_BR/splash-messages.json * Update src/locales/pt_BR/splash-messages.json * Update src/locales/pt_BR/splash-messages.json * Update src/locales/pt_BR/splash-messages.json * Apply suggestions from code review Co-authored-by: José Ricardo <[email protected]> * Update splash-messages.json [localization] italian localization * Apply suggestions from code review Readded count * Apply suggestions from code review Removed non translated text from spanish * Removed non translated splash messages from all other languages * I missed simplified chinese * Update src/locales/es/splash-messages.json * Update src/locales/ja/splash-messages.json * Update src/locales/es/splash-messages.json * Update src/locales/ko/splash-messages.json * Update src/locales/zh_TW/splash-messages.json * Update src/locales/zh_CN/splash-messages.json --------- Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: José Ricardo <[email protected]> Co-authored-by: Niccolò <[email protected]>
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[Localization] Tiny French typos (#4452)
* Update part-timer-dialogue.json * Update an-offer-you-cant-refuse-dialogue.json
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[P1] Fixing continue menu option when game finishes (#4287)
* [Bug] Fixing continue error when game finishes * migrate: `GameData.tryClearSession` to async/await * install dev: msw module * add: game-data test => tryClearSession tests --------- Co-authored-by: flx-sta <[email protected]>
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[Balance] Various Pokemon and Move Balance Changes, labels for E-Floe…
…tte and Ursaluna-BM (#4414) * Gmax Changes for Venusaur, Blastoise, Lapras, Regenerator Mega Audino, Darkrai and Cosmog upped 6 -> 7 cost * Changed Heal Order to 5pp to match other Recovery options * Updated Ursaluna-BM and Eternal-Floette to Sub-Legend for easier handling, Adjust catchrates to Metagross to match Baxcalibur line, and Iron Leaves/Walking Wake catchrate to match the other paradox legends * Actually updated catchrate for Iron Leaves and Walking Wake * Added comments for all changes * part 2 passive changes for the update, Pidgey, Lickitung, Stantler, Regigigas, Frillish, Litten, Chien Pao * fix space * Updated Meloetta Cost, Updated Krabby Passive
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[Localization] Minor Spanish Typo Corrections (#4454)
Co-authored-by: Lugiad <[email protected]>
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[Balance] [Fix] Fix accidental Jirachi revert / Update Spritzee (#4455)
* Fix Jirachi / Change Spritzee * Update egg-moves.ts
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[Beta][Bug] Major/minor ME bug fixes (#4451)
* major/minor ME bug fixes * potential fix for failed save with rental pokemon * Update src/system/game-data.ts Co-authored-by: flx-sta <[email protected]> * Update src/system/game-data.ts Co-authored-by: flx-sta <[email protected]> * more bug fix cleanup and PR feedback * fix Uncommon Breed ME crash * real fix to Fun and Games force switch issues * add isBattleMysteryEncounter() helper function * add isBattleMysteryEncounter() helper function * fix unintentional replace all errors * fix catches not updating dex --------- Co-authored-by: ImperialSympathizer <[email protected]> Co-authored-by: flx-sta <[email protected]>
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Commits on Sep 27, 2024
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Fix Meloetta-related bugs in mono-type challenges (#4460)
Remove Meloetta from the `TYPE_OVERRIDES` array so wrong-form Meloetta can't be sent into battle. This was missed when Meloetta was changed in a previous PR Also disallow Meloetta from being added to the party in starter select if it's in the wrong form for the current mono-type challenge
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fix bug-type superfan's team on waves 160+ (#4459)
Co-authored-by: ImperialSympathizer <[email protected]>
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[localization] Zh_cn ME parameters hotfix (#4462)
* Update mysterious-chest-dialogue.json * Update shady-vitamin-dealer-dialogue.json * Update slumbering-snorlax-dialogue.json * Update training-session-dialogue.json
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[Localization] Missing items translations (#4470)
* Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update src/locales/ko/modifier-type.json * Update src/locales/ko/modifier-type.json * Update modifier-type.json * Update src/locales/it/modifier-type.json * Update src/locales/it/modifier-type.json * Update src/locales/ko/modifier-type.json * Update modifier-type.json * Update src/locales/es/modifier-type.json * Update src/locales/ja/modifier-type.json * Update src/locales/ko/modifier-type.json Co-authored-by: returntoice <[email protected]> * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update modifier-type.json * Update battler-tags.json * Update modifier-type.json * Update battler-tags.json * Update battler-tags.json --------- Co-authored-by: Jannik Tappert <[email protected]> Co-authored-by: returntoice <[email protected]>
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[Bug] [Balance] Gimmighoul evolution adjustments/fixes (#4463)
* Fix Gimmighoul evolution * Fix counter * Less janky maxStack check --------- Co-authored-by: flx-sta <[email protected]>
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