A suite of utilities useful for finding issues or simply visualizing properties such as UVs or normals of meshes.
A dedicated editor window to visualize UVs and textures of selected meshes in the scene.
Inspecting multiple GameObjects is supported:
A tool to draw Gizmos in the SceneView which indicate mesh normals and also lists basic statistics such as vertex count.
Choose from a set of shaders to color objects in the scene to debug mesh properties such as vertex colors, local normals or UVs.
This package is supported with Unity 2019.1 or newer. Please open an issue if you encounter any errors.
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