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Implement non-player recipients #131
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Hi, First, thanks for this PR and giving interest to mail. However, I have some problems with that PR. The concept itself is good, but some are already active, and some are planning for the upcoming version (release blockers PR have to be merged first) :
Waiting for my "colleagues", but it has at my first impression to be reworked a bit. |
base concept sounds good to me (haven't tested the code though) i like the idea of the recipient handler, this might be useful for some other automated mods/things 😏
feel free to ping me up if you need help (might take a few days but i'll try) the other PR's have all approvals on it btw 😉 |
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This should allow players to send mail to their own aliases
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Show your changes since the last comment, and it actually looks good to me. I'll test it in few days, but it seems to be good. It offers new perspective for mail mod.
I'll wait for #128 merged, to have more likely merging conflicts, if you agree. Anyway will be rebased soon for the next release. |
All merges are now done, I'm gonna test a last time tonight. Would you like I squash or I rebase (or I squash only some commits) ? |
This PR allows sending mail to non-player recipients.
There are some potential usecases for this PR:
Checklist:
(I hope I did not miss anything important.)
Advtrains
For people into Advtrains, I put together a simple patch for Advtrains as a proof-of-concept for what can be done with this PR. The patch below allows