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psan1-rendering-engine

A rendering engine built on top of nVidia's Optix ray tracing framework. It is part of my undergradute final year project at HKUST.

Supports different advanced rendering effects, including:

  • Global illumination
  • Advanced texturing
  • Subsurface scattering
  • Anisotropic shading

More details to be found here.

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rendering engine for my undergrad final year project

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  • C++ 56.4%
  • Cuda 34.5%
  • C 7.9%
  • CMake 1.2%