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Prepare for 8.2.2 Release
Ticket opened #1023: Pull request #1105 opened by azeey
January 30, 2025 22:37 15s
January 30, 2025 22:37 15s
Prepare for 9.1.0 release
Ticket opened #1022: Pull request #1104 opened by iche033
January 27, 2025 18:16 14s
January 27, 2025 18:16 14s
Any way to add marker path of model when it moving?
Ticket opened #1021: Issue #1103 opened by drfenixion
January 18, 2025 10:38 11s
January 18, 2025 10:38 11s
Frustum Visual ABI compatibility changes
Ticket opened #1020: Pull request #1102 opened by iche033
January 17, 2025 02:31 12s
January 17, 2025 02:31 12s
Backport Frustum Visual (#1095)
Ticket opened #1019: Pull request #1101 opened by iche033
January 17, 2025 02:26 11s
January 17, 2025 02:26 11s
Merge 9 -> main
Ticket opened #1018: Pull request #1100 opened by iche033
January 14, 2025 21:22 13s
January 14, 2025 21:22 13s
Update RenderingIface_TEST's RegisterEngine test to only load the specified engine (backport #1098)
Ticket opened #1017: Pull request #1099 opened by mergify bot
January 14, 2025 17:45 14s
January 14, 2025 17:45 14s
Update RenderingIface_TEST's RegisterEngine test to only load the specified engine
Ticket opened #1016: Pull request #1098 opened by iche033
January 10, 2025 15:22 11s
January 10, 2025 15:22 11s
Extend wide angle cameras to support L8 and L16 image formats
Ticket opened #1015: Pull request #1097 opened by iche033
January 9, 2025 05:37 11s
January 9, 2025 05:37 11s
Visualization of frustum
Ticket opened #1014: Issue #1096 opened by BA-Utkarsh
December 26, 2024 11:33 11s
December 26, 2024 11:33 11s
Visualize Frustum
Ticket opened #1013: Pull request #1095 opened by BA-Utkarsh
December 26, 2024 11:26 10s
December 26, 2024 11:26 10s
Better approach to use std::variant (backport #1093)
Ticket opened #1012: Pull request #1094 opened by mergify bot
December 18, 2024 17:26 14s
December 18, 2024 17:26 14s
Better approach to use std::variant
Ticket opened #1011: Pull request #1093 opened by ntfshard
December 17, 2024 16:54 12s
December 17, 2024 16:54 12s
Port Windows fix for unregistering OgreGLWindows class in ogre 2.2
Ticket opened #1010: Pull request #1092 opened by iche033
December 17, 2024 00:58 10s
December 17, 2024 00:58 10s
Remove deprecations: tock
Ticket opened #1009: Pull request #1091 opened by caguero
December 5, 2024 20:44 13s
December 5, 2024 20:44 13s
Fail test if no scene can be created (gz-rendering6)
Ticket opened #1008: Pull request #1090 opened by j-rivero
December 3, 2024 17:24 11s
December 3, 2024 17:24 11s
Fix test_config.h to include real engines found (gz-rendering6)
Ticket opened #1007: Pull request #1089 opened by j-rivero
December 3, 2024 17:20 16s
December 3, 2024 17:20 16s
WIP: Conda Windows migration: failing tests in current vcpkg and new conda envs
Ticket opened #1006: Issue #1088 opened by j-rivero
December 3, 2024 15:46 17s
December 3, 2024 15:46 17s
Visualize Frustum
Ticket opened #1005: Pull request #1087 opened by BA-Utkarsh
November 21, 2024 12:49 16s
November 21, 2024 12:49 16s
Add release dates to Changelog
Ticket opened #1004: Pull request #1086 opened by iche033
November 8, 2024 19:59 15s
November 8, 2024 19:59 15s
Prepare for 8.2.1 release
Ticket opened #1003: Pull request #1085 opened by iche033
November 8, 2024 17:50 11s
November 8, 2024 17:50 11s
Prepare for 7.5.0 release
Ticket opened #1002: Pull request #1084 opened by caguero
November 7, 2024 16:47 11s
November 7, 2024 16:47 11s
Do not create wirebox with empty AABB (ogre)
Ticket opened #1001: Pull request #1083 opened by iche033
November 5, 2024 18:32 15s
November 5, 2024 18:32 15s
Check valid camera near far clip distances
Ticket opened #1000: Pull request #1082 opened by iche033
October 31, 2024 17:06 16s
October 31, 2024 17:06 16s
Merge 9 -> main
Ticket opened #999: Pull request #1081 opened by iche033
October 11, 2024 17:11 13s
October 11, 2024 17:11 13s