Releases
v1.0.0
Sunny Thing Changes:
Changed Sun Currency from 25 to 50
Changed Small Sun Currency from 15 to 25
Changed Big Sun Currency from 50 to 100
Changed Snow Pea Sun Cost From 175 to 150
Changed Fume Shroom Sun Cost From 75 to 125
Changed Grave Buster Sun Cost From 75 to 0
Changed Hypno Shroom Sun Cost From 75 to 125
Changed Ice Shroom Sun Cost From 75 to 0
Changed Threepeater Sun Cost From 325 to 300
Changed Cactus Sun Cost From 125 to 175
Changed Blover Sun Cost From 100 to 50
Changed Starfruit Sun Cost From 125 to 150
Changed Pumpkin Sun Cost From 125 to 150
Changed Melon Pult Sun Cost From 300 to 325
Changed Gatling Pea Sun Cost From 250 to 375
Changed Twin Sunflower Sun Cost From 150 to 125
Changed Cattail Sun Cost From 225 to 325
Changed Winter Melon Sun Cost From 200 to 500
Changed Spikerock Sun Cost From 125 to 250
Recharge Changes:
Changed Jalapeno Recharge speed From 50s to 35s
Changed Plantern Recharge speed From 30s to 5s
Changed Pumpkin Recharge speed From 30s to 12s
Changed Gatling Pea Recharge speed From 50s to 5s
Changed Twin Sunflower Recharge speed From 50s to 10s
Changed Cattail Recharge speed From 50s to 7.5s
Changed Winter Melon Recharge speed From 50s to 5s
Changed Spikerock Recharge speed From 50s to 5s
Changed Cob Cannon Recharge speed From 50s to 20s
Action Rates Changes:
Changed Sunflower Prod. Rate from 25s to 50s(wrong edit)
Changed Chomper chew time from 40s to 17s
Changed Sun Shroom Prod. Rate from 25s to 50s(wrong edit)
Changed Twin Sunflower Prod. Rate from 25s to 50s(wrong edit)
Changed Marigold Prod. Rate from 25s to 50s(wrong edit)
Changed Cattail Fire Rate from 1.5s to 2s(idk if wrong)
Damage Changes:
Changed Fume Shroom & Spikeweed Damage from 20 to 25
(Since fume & spikew sharing damage, i use calculation (FumeSDamage+SpikeWDamage)/2)
Changed Ice Shroom Damage from 20 to 0
Changed Cactus Damage from 20 to 35
Changed Kernel Pult(kernel) Damage from 20 to 30
Changed Kernel Pult(Butter) Damage from 40 to 60
Changed Zombie Bite Damage from 36 to 100
Health Changes:
Changed Garlic Health from 400 to 600
Changed Newspaper(Not the zombie) Health from 150 to 800
(kinda hard huh?)
Changed Football Helm Health from 1400 to 1100
Changed Dancing Zombie Health from 500 to 320(using disco zombie health)
Changed Zomboni Health from 1350 to 840(maybe wrong cuz i set the pianist hp :P)
Changed Ballon(not the zombie) Health from 20 to 100(wrong edit)
Changed Digger Helmet Health from 100 to 220(maybe wrong)
Changed Yeti Health from 1350 to 700
Changed Catapult Health from 600 to 850
Changed Gargantuar Health from 3000 to 3600
Changed Imp Health from 70 to 270(maybe wrong)
Changed Zomboss Health from 40000 to 27050(all zombott health(+/add), then / "all zombot count")
Other Changes:
Changed All Plants Seed packet Recharge from 30s & 50s to 20s (some may not changed due not exist on pvz2)
Changed All Plants Seed packet Recharge from 7.5s to 5.0s (cause bugs recharge text very slow at almanac)
To-do:
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