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Releases: dimaspaf14/PVZ2PMeta

First Release! v1.0.0

31 Mar 15:11
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Sunny Thing Changes:

  • Changed Sun Currency from 25 to 50
  • Changed Small Sun Currency from 15 to 25
  • Changed Big Sun Currency from 50 to 100
  • Changed Snow Pea Sun Cost From 175 to 150
  • Changed Fume Shroom Sun Cost From 75 to 125
  • Changed Grave Buster Sun Cost From 75 to 0
  • Changed Hypno Shroom Sun Cost From 75 to 125
  • Changed Ice Shroom Sun Cost From 75 to 0
  • Changed Threepeater Sun Cost From 325 to 300
  • Changed Cactus Sun Cost From 125 to 175
  • Changed Blover Sun Cost From 100 to 50
  • Changed Starfruit Sun Cost From 125 to 150
  • Changed Pumpkin Sun Cost From 125 to 150
  • Changed Melon Pult Sun Cost From 300 to 325
  • Changed Gatling Pea Sun Cost From 250 to 375
  • Changed Twin Sunflower Sun Cost From 150 to 125
  • Changed Cattail Sun Cost From 225 to 325
  • Changed Winter Melon Sun Cost From 200 to 500
  • Changed Spikerock Sun Cost From 125 to 250

Recharge Changes:

  • Changed Jalapeno Recharge speed From 50s to 35s
  • Changed Plantern Recharge speed From 30s to 5s
  • Changed Pumpkin Recharge speed From 30s to 12s
  • Changed Gatling Pea Recharge speed From 50s to 5s
  • Changed Twin Sunflower Recharge speed From 50s to 10s
  • Changed Cattail Recharge speed From 50s to 7.5s
  • Changed Winter Melon Recharge speed From 50s to 5s
  • Changed Spikerock Recharge speed From 50s to 5s
  • Changed Cob Cannon Recharge speed From 50s to 20s

Action Rates Changes:

  • Changed Sunflower Prod. Rate from 25s to 50s(wrong edit)
  • Changed Chomper chew time from 40s to 17s
  • Changed Sun Shroom Prod. Rate from 25s to 50s(wrong edit)
  • Changed Twin Sunflower Prod. Rate from 25s to 50s(wrong edit)
  • Changed Marigold Prod. Rate from 25s to 50s(wrong edit)
  • Changed Cattail Fire Rate from 1.5s to 2s(idk if wrong)

Damage Changes:

  • Changed Fume Shroom & Spikeweed Damage from 20 to 25
    (Since fume & spikew sharing damage, i use calculation (FumeSDamage+SpikeWDamage)/2)
  • Changed Ice Shroom Damage from 20 to 0
  • Changed Cactus Damage from 20 to 35
  • Changed Kernel Pult(kernel) Damage from 20 to 30
  • Changed Kernel Pult(Butter) Damage from 40 to 60
  • Changed Zombie Bite Damage from 36 to 100

Health Changes:

  • Changed Garlic Health from 400 to 600
  • Changed Newspaper(Not the zombie) Health from 150 to 800
    (kinda hard huh?)
  • Changed Football Helm Health from 1400 to 1100
  • Changed Dancing Zombie Health from 500 to 320(using disco zombie health)
  • Changed Zomboni Health from 1350 to 840(maybe wrong cuz i set the pianist hp :P)
  • Changed Ballon(not the zombie) Health from 20 to 100(wrong edit)
  • Changed Digger Helmet Health from 100 to 220(maybe wrong)
  • Changed Yeti Health from 1350 to 700
  • Changed Catapult Health from 600 to 850
  • Changed Gargantuar Health from 3000 to 3600
  • Changed Imp Health from 70 to 270(maybe wrong)
  • Changed Zomboss Health from 40000 to 27050(all zombott health(+/add), then / "all zombot count")

Other Changes:

  • Changed All Plants Seed packet Recharge from 30s & 50s to 20s (some may not changed due not exist on pvz2)
  • Changed All Plants Seed packet Recharge from 7.5s to 5.0s (cause bugs recharge text very slow at almanac)

To-do:

  • Change SunF Prod. Rate
  • Change SunS Prod. Rate
  • Change Twin SunF Prod. Rate
  • Change Marigold Prod. Rate
  • Change Cattail Fire Rate
  • Maybe Change Zomboni Health
  • Change Ballon Health
  • Maybe Change Digger Helmet Health
  • Maybe Change Imp Health
  • Change all Recharge speed to right number