- Added pawn which checks if object is
ACharacter
on overlap.
- Created blueprint for HUD.
- Created blueprint for widget.
- Added canvas and text block called
Score
to match widget class.
- Added canvas and text block called
- Added widget class on HUD blueprint.
- Created blueprint of type
ACoinPickUpGameMode
. - Set default game mode of world to newely created blueprint not directly to
CoinPickUpGameMode
.