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UE5_CoinPickUp

Coin

  • Added pawn which checks if object is ACharacter on overlap.

HUD

  • Created blueprint for HUD.
  • Created blueprint for widget.
    • Added canvas and text block called Score to match widget class.
  • Added widget class on HUD blueprint.

Game Mode

  • Created blueprint of type ACoinPickUpGameMode.
  • Set default game mode of world to newely created blueprint not directly to CoinPickUpGameMode.