Mass Engine Update #5030
Triggered via pull request
November 14, 2024 21:31
Status
Failure
Total duration
11m 18s
Artifacts
–
build-test-debug.yml
on: pull_request
Matrix: build
Build & Test Debug
0s
Annotations
1 error and 10 warnings
build (ubuntu-latest)
Process completed with exit code 1.
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build (ubuntu-latest):
RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
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build (ubuntu-latest):
RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L33
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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build (ubuntu-latest):
RobustToolbox/Robust.Shared/Containers/ContainerSlot.cs#L75
'Logger.Warning(string)' is obsolete: 'Use ISawmill.Warning'
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build (ubuntu-latest):
RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L590
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
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build (ubuntu-latest):
RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L660
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
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build (ubuntu-latest):
RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L673
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
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build (ubuntu-latest):
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L761
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
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build (ubuntu-latest):
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1079
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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build (ubuntu-latest):
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1093
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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build (ubuntu-latest):
RobustToolbox/Robust.Shared/Physics/Systems/SharedPhysicsSystem.Contacts.cs#L627
'SharedPhysicsSystem.SetAwake(EntityUid, PhysicsComponent, bool, bool)' is obsolete: 'Use SetAwake with EntityUid<PhysicsComponent>'
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