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UOReader
- summary InsideUO for SA client.
_ovvero_ il mio tentativo di insideUO per Enhanced Client.
Features:
- Runtime reading for .uop files.
- Display per Legacy Textures
- Display per Enhanced Textures
- Display per Multis (in corso)
- ([color=#FF0000]New![/color]) Display per String Dictionary
- ([color=#FF0000]New![/color]) Display per AnimationFrame
UO Reader changelog:
v.87 - Fixed a bug in DDS Reading, thanks to AmaroK86 - Added tab for viewing Hues. Needs Hues.uop - Updated tileart format. - Updated drawing in tileart tab - Texture Tabs will now draw only NON-tileart items (if checked. Checked by default). - Texture Tabs will automatically unset uncorrected filenames. This will make loading a block for the first time slow if you have an inconsistent dictionary. - Updated dictionary. - Other updates with no reflection on visualization. - Updated drawing of borders in tileart tab. - Updated drawing of Multis (still not correct). - You can now drag dumped-text's container in Multi tab. - Added "Sorted" to Textures tab. checking it will order EC textures when opening nodes (Classic textures are already ordered) - Textboxes in Textures tab will be updated correctly even if tileart is missing. v.86 - Fixes at multi texture loading using ECtextures. Now all pieces will be displayed. - Improved visualization of multis with EC textures. - Fix at tileart reading that caused crashes. - Updated TerrainDefinition format. v.85 - Added Tileart TAB to check items following the tileart. Please notice this is uncomplete cause tileart report informations also about Mobiles - Added Button to update dictionary following string_dictionary. This currently works just for some effect item. - Added support for TGA files (not yet used.) v.84 - Updated Tileart format. - Updated Multis format. - Updated TerrainDefinition format. v.83 - Fixed stupid crash error when selecting a folder with missing files v.82 - Fixed some loading error if using a wrong installation path file - Added more checks at file loading - Missing required files in the selected directory will now be reported - Localizedstring tab now loads in a separate thread - From now on StringDictionary substring search will be done via the Search Button v.81 - Fixed custom folder setting (restart needed to take effect) To be accepted, the folder MUST contain at least valid LegacyTextures.uop, Textures.uop and Tileart.uop - Now multi loading is all made by a Background worker => more stability - Fixed a bug that made the program draw 2 times the same multi at load. - Added a progress bar showing multi loading state - Added native dds reader for DXT5 and DXT1. This should fast things up (yet still slow on changin Zs). v.70 - Added all Effects related to Tilearts v.62 - Updated HashDictionary : 286/228 tileart : 6 animationdefinition : 254 animationframe1 : 2/6 animationframe2 : 28/28 animationframe3 : 11/6 animationframe6 : 149/284 legacytexture : 19/19 multicollection - Added TAB for EffectDefinitionCollection (format is still unknown) - Added BGWorker to Multi loading (Drawing instead is still slow) - Fixes at AnimationFrame tree navigation - Added Splashscreen for loading UOP - Added automated UO Folder search - Added custom UO folder saving (To be tested) - Updated Tiledata format structure to latest version (4.0.29.X) (I really don't know when those changes were first introduced) NOTICE: Older tiledatas are no more supported because there's no version number update in the new one - Migrated to .NET 4.0 (VS2012 base) - TileFlags have been corrected -> there are 2 unknown left - Added TAB for LocalizedString (very slow) - Added TAB for TerrainDefinition - Fix at animationFrame treeview - Added watermark to AnimationFrame images (JP's Request) v.52 - Added TAB for viewing AnimationFrames. (Code from KRFrameViewer, made by Kons - Wim) - Added TAB for StringDictionary - Added BGWorkers to make the program more stable. v.42 - Updated tileart reading. - Updated multi drawing. v.41 - Added radarColor Square in Texture viewing. - Updated tileart reading. - Added "Use EnhancedClient texture" checkbox in Multis view. v.4 - Added support for tileart.uop. v.3 - Added Enhanced Client Textures TAB. v.2 - Added Legacy Textures TAB. v.1 - Basic Multi support / drawing.
Thanks to:
- Malganis for the Mythic Package DLL
PLEASE NOTICE: Enhanced Textures are NOT FINISHED YET. So multis with EC textures will be WRONG viewed.
Screenshots:
[http://imageshack.us/photo/my-images/849/21225426.jpg http://img849.imageshack.us/img849/2899/21225426.th.jpg]
[http://imageshack.us/photo/my-images/825/52128821.jpg http://img825.imageshack.us/img825/1971/52128821.th.jpg]
[http://imageshack.us/photo/my-images/189/16906439.jpg http://img189.imageshack.us/img189/5820/16906439.th.jpg]
[http://imageshack.us/photo/my-images/15/98330252.jpg http://img15.imageshack.us/img15/8845/98330252.th.jpg]
[http://imageshack.us/photo/my-images/854/20482749.jpg http://img854.imageshack.us/img854/4457/20482749.th.jpg]
[http://imageshack.us/photo/my-images/854/53189107.jpg http://img854.imageshack.us/img854/6852/53189107.th.jpg]
- NEW!(191028)* 5Years! Restored images in both Hacking_SotA and CustomMAP
- NEW!(141028)* Shroud of the Avatar Custom server report added to the wiki! Hacking_SotA http://code.google.com/p/kprojects/wiki/Hacking_SotA
(140128) From now on downloads will be put in the download directory on External links in the Home page.
(140128) DDSImage.cs version .5 has been added to the downloads!
(131223) I've added an experimental Unity project (sources) to downloads. The scripts i made allow you to move around the map with arrows. Please notice: The program is totally unstable. If you have the skill and want to help send me a mail, i'll upload an SVN.
(130617) Added a lot of stuff to the wiki, check it out -> [Main]
(130513) Added wiki page on my work for uop rendering with DirectX11
(130425) My account on RunUO has been re-activated, so i'm back there.
What will you find here:
- (130228) UO:Architect 2.6.8 mod-K Verified (it means i installed uo to try it and it worked) and Released!
- UO:SA Loader 2.3 - Supports 4.0.30.0+ clients. As usual i am not responsable for the use you make of the program, it was written for educational purpose. No source will be given. UO:SA Loader does no more contains Encryption removal option for enhanced client since version 2.0. Read the .txt inside the package to know why.
- (130520) UO:Reader 0.87 - My tribute to InsideUO. This program can load followings uops:
Here you can see screenshots of how "Ultima Online:Stygian Abyss" could be:
(120927):Added 2 images CustomMAP
All programs i've made:
Check the WIKI mainpage! -> Main
SotA:
Screenshots:
UO Formats:
- Mythic_Package
- StringDictionary
- Facets
- Sector
- Tileart
- MultiCollection
- Texture
- TerrainDefinition
- Waypoint
- AnimationSequence
- Effects
- Unknowns
- AnimationFrame
- LegacyTexture
- Texture_uop
Programs: