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UOArchitect

Kons edited this page Mar 22, 2015 · 1 revision
  1. summary v2.6.8 mod-K.

UO:Architect v2.6.8 mod-K

UO:Architect was a populare program used by UO builders. It was not enough for mine builders, so made some improvements (see the changelog).

I'm sorry but i will not provide support for this program.

Notice: this program was released before HS expansion, so it's missing all the HS items. Notice2: to use this program with EC you need both EC and CC.

  • Download in the download section.*

[http://img443.imageshack.us/img443/2825/clipboard01o.jpg]

  • Changelog:* {{{ _2.6.8_ •Updated Classic client regkeys. •Updated Ultima DLL to work with latest classic clients. •This release has been personally verified by me, it works :) .

_2.6.7_ x86 •Updated enhanced client regkeys •Updated some ambiguos error. •Switched to .net 4 Client profile (should be the one with less requisites)

_2.6.6_

  • Switched to framework 4 (default on VS2012)
  • First public release
  • Updated some link _2.6.5_

_2.6.4_

_2.6.3_

TO BE FOUND (i've lost the changelogs somewhere :( )!

_2.6.2_

  • Supports all clients ( ML - SA )
  • Support all tiles ( ML - SA )
  • Added 13000 items to items list
  • 7 20z-height based levels
  • Customizable client .exe using
  • New system to inform builder that tile will be put on higher level
  • Completely rewrited client-comunication code.
  • New toolbox design, 2 separated dragable items, fast searching in treeview completely redrawn on "Pandora's box v3.0" style. }}}

This is an example of use:

SA Rendering [http://img8.imageshack.us/img8/3183/clipboard01kogh.jpg] [http://img193.imageshack.us/img193/1970/clipboard02pu.jpg]

UO Architect Rendering [http://img121.imageshack.us/img121/1636/templex.jpg] [http://img40.imageshack.us/img40/8575/temple2.jpg]

(add your creations below!)

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