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[Bug]: ACU upgrades that add splash damage via NewDamageRadius do not enable the splash damage indicator #6442

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Basilisk3 opened this issue Sep 11, 2024 · 0 comments

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@Basilisk3
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Describe the Bug

The Seraphim ACU does not have a splash damage indicator by default. This does not change even if the Refracting Chronotron Amplifier enhancement, which adds a significant 2.7 splash radius, is upgraded. Potentially also significant for mod compatibility. The splash damage indicator is handled in lua/ui/controls/worldview.lua.

Disclaimer: an exeption would be upgrades like TML. But these are handled differently due to being defined as weapons and being disabled if their respective upgrades are not present.

Reproduce the bug

See above.

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@Basilisk3 Basilisk3 changed the title [Bug]: ACU upgrades do not enable the splash damage indicator to be displayed [Bug]: ACU upgrades that add splash damage via NewDamageRadius do not enable the splash damage indicator Sep 12, 2024
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