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'Dangling XP' on level up. Respec as default #81
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On Re-speccingI think Re-spec'ing is a good way for us to go in here. However, we may want to make this a milestone progression system to accommodate players and GMs alike. For Example: Only on level-up you can re-spec up to 5 XP by exchanging existing Powers for new Powers or Attribute Level-ups. I would be wary of players changing out skills or attributes between sessions, or adding a Power at the last minute without a GM being able to prepare - but if we make it only available on level-up or even at certain levels (Level 3, level 5, 8, and 10, etc.) might be a safe way to go. I would be curious to get other GM and Player feedback on this type of decision during Beta too, since this has a significant effect on how players and GMs will experience longer-term campaigns. Adding XPI think we'll want to take a look at the XP per level curve again based on the math for Powers and Attribute level-ups. If we keep the Attribute gain at a significant ramp like it currently is, we may want to consider upping the XP gain per level. We can then also raise the cost of Powers above a certain level as well, or maybe by pre-requirement and keep with the skill-tree feel. If we add more XP per level, to your point, and a Player gets 8 or 10 XP on level-up at level 5, for example, they might not care as much about 1 or 2 XP 'leftover' when they know they'll be using it the following level when they get 10 more XP to up their Strength to +4. These are definitely important topics that we should align with a v1 stance on but keep in mind when we open up to the community to get their broader opinions and feedback on. |
See also #51 |
See also #92 |
@D-D-2 likes the idea of players being able to respec on level-up, especially in long form campaigns. Worth having a default House Rule #119 regarding respeccing to be explicit. Could be good to suggest additional optional limitations or ways that GMs can find the degree of respeccing allowed that they feel comfortable with. |
Limitations or standard type of respeccing on level-up Only on level-up, can't go negative on Attributes, Do we limit number of total respecs in a character's lifetime? Only allow -1 and -2 on Attributes at character creation as a limitation. Work with GM, GM has final say about what respecting is and isn't allowed at their table. |
Currently
We could
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