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Creature Connection - how many XP #70
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We will want to re-visit this XP cost if we go in the direction of escalating XP cost on level up as referenced in Issue #81. Companion related upgrades would probably be higher XP costs as well, especially if we end up going the route of giving Companions a separate Deck to draw from by making them Dealers over time (which would require a significant XP investment over time to control two characters on the field instead of just one). |
Yea I agree @CBroz1, let's start with 5 XP to resolve the issue and lock it in and we can set this as one of the pieces we 'test' when character creation comes into play - does it feel worth giving up an Attribute boost or 2 Powers to acquire a Companion, especially when this then unlocks additional point investments into the Companion tree. For this next version, Companions will draw from the same Deck as the Dealer, and we can revisit down the road about the Companion eventually 'evolving' to become a Dealer themselves over time. |
I see in the current Powers list this is already at 5XP - I think we can close the issue if already resolved @CBroz1? |
Only Q is whether or not to open an issue for 'Companion gets own deck' which I'd be against. Maybe we need one open issue (or some other doc) that's a graveyard. "Things we decided against, but you can try to resurrect if you'd like". With a top comment that gets edited
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Closing, as this will be discussed on #13 |
Currently, the Powers list says Creature Connection costs 5 XP, and lists XP cost as 3. link
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