fix redefs #290
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name: macOS | |
on: | |
workflow_dispatch: | |
push: | |
paths: | |
- '**' | |
- 'examples/**' | |
- '.github/workflows/macos.yml' | |
pull_request: | |
paths: | |
- '**' | |
- 'examples/**' | |
- '.github/workflows/macos.yml' | |
release: | |
types: [published] | |
permissions: | |
contents: read | |
jobs: | |
build: | |
permissions: | |
contents: write # for actions/upload-release-asset to upload release asset | |
runs-on: macos-latest | |
env: | |
RELEASE_NAME: RSGL-dev_macos | |
steps: | |
- name: Checkout | |
uses: actions/checkout@master | |
- name: Setup Release Version | |
run: | | |
echo "RELEASE_NAME=RSGL-${{ github.event.release.tag_name }}_macos" >> $GITHUB_ENV | |
shell: bash | |
if: github.event_name == 'release' && github.event.action == 'published' | |
- name: Setup Environment | |
run: | | |
mkdir build | |
cd build | |
mkdir ${{ env.RELEASE_NAME }} | |
cd ${{ env.RELEASE_NAME }} | |
mkdir include | |
mkdir lib | |
cd ../.. | |
# Generating static + shared library, note that i386 architecture is deprecated | |
# Defining GL_SILENCE_DEPRECATION because OpenGL is deprecated on macOS | |
- name: Build Library | |
run: | | |
clang --version | |
# Extract version numbers from Makefile | |
brew install grep | |
# Build RSGL x86_64 static | |
make CUSTOM_CFLAGS="-target x86_64-apple-macos10.12 -DGL_SILENCE_DEPRECATION" | |
mv libRSGL.a /tmp/libRSGL_x86_64.a | |
rm -f RSGL.o | |
# Build RSGL arm64 static | |
make CUSTOM_CFLAGS="-target arm64-apple-macos11 -DGL_SILENCE_DEPRECATION" | |
mv libRSGL.a /tmp/libRSGL_arm64.a | |
rm -f RSGL.o | |
# Join x86_64 and arm64 static | |
lipo -create -output build/${{ env.RELEASE_NAME }}/lib/libRSGL.a /tmp/libRSGL_x86_64.a /tmp/libRSGL_arm64.a | |
# Build RSGL x86_64 dynamic | |
make CUSTOM_CFLAGS="-target x86_64-apple-macos10.12 -DGL_SILENCE_DEPRECATION" | |
mv libRSGL.dylib /tmp/libRSGL_x86_64.dylib | |
rm -f RSGL.o | |
# Build RSGL arm64 dynamic | |
make CUSTOM_CFLAGS="-target arm64-apple-macos11 -DGL_SILENCE_DEPRECATION" | |
mv libRSGL.dylib /tmp/libRSGL_arm64.dylib | |
# Join x86_64 and arm64 dynamic | |
rm -f ./build/lib/* | |
lipo -create -output libRSGL.dylib /tmp/libRSGL_x86_64.dylib /tmp/libRSGL_arm64.dylib | |
ln -sv libRSGL.dylib build/${{ env.RELEASE_NAME }}/lib/libRSGL.dylib | |
- name: Generate Artifacts | |
run: | | |
mkdir -p build | |
mkdir -p build/include | |
mkdir -p build/lib | |
cp -v ./RSGL.h ./build/${{ env.RELEASE_NAME }}/include | |
cp -v ./RSGL_gl.h ./build/${{ env.RELEASE_NAME }}/include | |
cp -v -r ./deps ./build/${{ env.RELEASE_NAME }}/include | |
cp -v ./libRSGL.a ./build/${{ env.RELEASE_NAME }}/lib | |
cp -v ./README.md ./build/${{ env.RELEASE_NAME }}/README.md | |
cp -v ./LICENSE ./build/${{ env.RELEASE_NAME }}/LICENSE | |
cd build | |
tar -czvf ${{ env.RELEASE_NAME }}.tar.gz ${{ env.RELEASE_NAME }} | |
- name: Upload Artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: ${{ env.RELEASE_NAME }}.tar.gz | |
path: ./build/${{ env.RELEASE_NAME }}.tar.gz | |
- name: Upload Artifact to Release | |
uses: softprops/action-gh-release@v1 | |
with: | |
files: ./build/${{ env.RELEASE_NAME }}.tar.gz | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
if: github.event_name == 'release' && github.event.action == 'published' |