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Update README.md
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yowchap committed Oct 19, 2022
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Expand Up @@ -8,6 +8,7 @@ BoneLib is fully open source so feel free to make a PR for new features and bug
- Events for common actions, such as guns firing, grabbing items, changing avatars, etc
- Helper and extension methods for changing the RPM of guns, damaging enemies, getting clean object names
- Extension methods to call functions with nullable parameters that would otherwise crash the game
- Spawn message boxes for the player
- Lots of other small features

Many more features will be added as we continue to develop the mod.
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**Parzival:** Added enum with all game layers, improved documentation

**Extraes:** Ported nullable extension methods (originally made by WNP78) from MTINM
**Extraes:** Ported nullable extension methods (originally made by WNP78) from MTINM, lots of testing

<br>

## Changelogs

#### v1.2.0:
- Added `Hooking.OnPlayerReferencesFound` since the melonloader level load/init functions are unreliable
- Added a way to spawn message boxes
- Fixed Nullables being in the wrong namespace
- Fixed Nullables crashing the game
- Removed extensions backwards compatibility for wrong namespace
- Code cleanup

#### v1.1.0:
- Added Hooking class with events for common actions
- Added `GetPhysicsRig()` and `GetCurrentAvatar()` to Player class
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