Releases: xypwn/filediver
Releases · xypwn/filediver
v0.3.4
0.3.3
What's Changed
- Fix errors associated with incorrect skeleton map parsing by @ryanjsims in #10
Full Changelog: v0.3.2...v0.3.3
0.3.2
What's Changed
- Split model components into their own meshes by @ryanjsims in #7
- Feature: Export models with skeleton by @ryanjsims in #8
- Export correct bone orientations by @ryanjsims in #9
New Contributors
- @ryanjsims made their first contribution in #7
Full Changelog: v0.3.1...v0.3.2
0.3.1
Full Changelog: v0.3.0-1...v0.3.1
0.3.0-1
Full Changelog: v0.3.0...v0.3.0-1
0.3.0
Changes:
- Use Big Endian hashes with 0x prefix by default
- Add basic support for LODs
- Show how many file name hashes are known at startup
- Big performance improvements
- Minor fixes
Full Changelog: v0.2.2...v0.3.0
0.2.2
0.2.1
0.2.0
Features
- Now supports ALL texture files present in HD2 thanks to the custom DDS loader
- This also completely removes the need for the ImageMagick binary
- More complete hash list
- Specifying a file path without extension to
-i
now extracts all files with that path