Skip to content

videogame SDL C Guile (just a personal experiment)

License

Notifications You must be signed in to change notification settings

wrbutros/kiwigame

Repository files navigation

KIWIGAME!

Development

To build this game you need:

  1. SDL Library
  2. GCC

Now with all dependencies installed

  1. clone de repository (git clone)
  2. cd kiwiGame && make
  3. ./kiwiGame

##Good Practices


##Concepts

  • Scroll Game
  • Kiwis [zoombies, assasains], Boxes, kiwiGood, kiwi staff [ninja, honeyBunny, etc..], my friends!
  • characters with my friend's face to choice.
  • Action-puzzle [Relevance on reaction time and limit time]

Git Commit Guidelines

Type

Must be one of the following:

  • feat: A new feature
  • fix: A bug fix
  • docs: Documentation only changes
  • style: Changes that do not affect the meaning of the code (white-space, formatting, missing semi-colons, etc)
  • refactor: A code change that neither fixes a bug nor adds a feature
  • perf: A code change that improves performance
  • test: Adding missing tests
  • chore: Changes to the build process or auxiliary tools and libraries such as documentation generation

##TODO

  • Animation System Sprite array per each Sprite Object Sprite array per each Sprite's Object Action Make system to set order to show the array sprite

  • Events System Suscribe function to an sprite and specific event

  • Colision System

About

videogame SDL C Guile (just a personal experiment)

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published