Skip to content
/ godex Public
forked from GodotECS/godex

Godex is a Godot Engine ECS library.

License

Notifications You must be signed in to change notification settings

wesdx/godex

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Godex

Godex logo

🐧 Linux Builds 🏁 Windows Builds

Godex is a Godot Engine ecs library.

Disclaimer: this module is still in development, open an issues to report any problem or a new discussion if you need any help. Any form of contribution is welcome.

The tested Godot version

Is master 9f058674acebf9a7a0704cdbc26dc9f6d853b16e, please open an issue if the current master is not working or doesn't compile.

What is ECS

Shortened as ECS, the Entity Component System is an architectural design pattern that allow to organize the data in a way so that the workload can be split into small and easy programs.

Wiki

The wiki is available; useful links:

Examples

You can find some example projects here: GodotECS/godex-examples. The Unit tests are also a good resource to see how specific things works.

Community

If you want to chat about Godex, you can join the community on Discord.

Contributing

Open an issue to give a feedback, propose a new feature, or signal a bug is really welcome and will help this project grow! If you want to help with coding instead, those two links may turn useful:

Executable download

You can download Linux and Windows executable from GitHub Actions:

download-godex-binary

About

Godex is a Godot Engine ECS library.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C++ 93.3%
  • Python 2.3%
  • Shell 2.1%
  • C 2.1%
  • PowerShell 0.2%