Releases: vyneras/Archipelago
Releases · vyneras/Archipelago
0.8.1
0.8.0
Updates
- Badges, Fly Unlocks, and Progressive Items will no longer display a message if the
receive_item_messages
option is set tonone
. - Dark caves will now kick you out immediately if you cannot use flash and
flash_required
is set torequired
. - Cycling music will now play again when on the Bicycle and you are in an outdoor location.
- Removed the Union Room check that is made when entering Pokémon Centers. This removes the longer loading times that happened when entering them and talking to the Nurse will not send the player to the Shadow Realm this time. (rejoice palex)
- Removed the Pikachu tutorial part of the intro.
- Changed the movement on Cycling Road.
- You will now always move very fast no matter what direction you are going.
- Holding down the B button allows you to move slowly as long as the button is held.
- Changed instant text to now be a text speed option in game (text speed will default to instant).
- The boulders in Victory Road won't reset to their initial positions once the puzzle has been solved.
- Made it so that Oak's Pokémon in the intro is randomized.
- Increased the rate at which a Pokémon's HP drains in battle to be proportional to their max HP.
- Changed the purchase 50 coins option at the Celadon Game Corner to purchase 100 coins and added a new option the purchase 1000 coins.
- All evolution items (Moon Stone, Dragon Scale, etc.) have been turned into key items that can be used repeatadly. The items that have a held effect (Metal Coat, Deep Sea Scale, etc.) will give you both a held item version and key item version of the item when you get them.
- The HMs that a Pokémon can use will now be displayed in the Pokedex if you have seen the Pokémon already.
- Talking to the Mystery Gift Man on the 2nd floor of any Pokémon Center will allow you to respawn any static encounters you haven't caught yet.
- Talking to the Wireless Club Attendant (left) on the 2nd floor of any Pokémon Center will let you fight a random uncatchable Pokémon in order to grind exp and money.
- You no longer need to have a max friendship Pokémon in order to get the Togepi Egg from the Gentleman in the Water Labyrinth.
- Added three new locations so that the Deep Sea Scale/Tooth exist in the item pool
- Scanner location found in Tanoby Ruins after solving the puzzle in the Tanoby Key
- Deep Sea Scale/Tooth location found at the Seven Island Town by giving the Scanner to the Scientist there.
- Added Player's PC item location
- The potion that starts in the Player's PC is a location that will now be randomized.
- Added Running Shoes location
- Given by one of Prof. Oak's Aides at the exit of Pewter City towards Route 3 after beating Brock.
Total Darkness
no longer forces theflash_required
settting tologic
if set tooff
.- Updated option
trainersanity
.- You can now specify how many trainers will have checks from 1 to 456.
- New option
dexsanity
.- Adds Pokedex entries as locations.
- You can specify how many Pokedex entries you want to be checks from 1 to 386.
- Wild/Gift/Static Pokémon and Evolutions are all considered to be logical ways to obtain Pokedex entries.
- Defeating a gym leader provides seen info on 1/8th of the Pokedex.
- Updated option
card_key
.- Changed the new locations for when the Card Key is split to be newly added item balls in Silph Co. instead of being given by NPCs in Silph Co.
- Updated option
island_passes
.- Changed the new locations for when the Passes are split to be gotten from various events that are related to the Sevii Islands instead of from random NPCs on the islands.
- New option
split_teas
.- Splits the Tea item into four separate items: Blue Tea, Red Tea, Purple Tea, and Green Tea.
- Each guard to Saffron City will require a different Tea in order to get past them.
- Three new locations are added to the Celadon Condominiums. Brock, Misty, and Erika will be there after defeating them and give you a randomized item.
- Updated
Route 12 Boulders
in themodify_world_state
option.- Adds additional boudlers that block the path between Route 12 and Lavender Town.
- Added
Open Silph
to themodify_world_state
option.- The Team Rocket Grunt in front of Silph Co. will be moved without needing to rescue Mr. Fuji.
- Added
Remove Saffron Rockets
to themodify_world_state
option.- The Team Rocket Grunts in Saffron City will be gone without needing to liberate Silph Co.
- Added
Block Vermilion Sailing
to themodify_world_state
option.- Prevents you from sailing to Vermilion City on the Seagallop until you have gotten the S.S. Ticket.
- New option
normalize_encounter_rates
.- Sets every encounter slot to (almost) equal probability.
- New option
all_Pokémon_seen
.- Makes it so that all Pokémon will already be considered as seen in the Pokedex. This allows you to see where you can encounter them.
- New option
randomize_music
.- Shuffles music played in any situation where it loops.
- New option
randomize_fanfares
.- Shuffles fanfares for item pickups, healing at the pokecenter, etc.
- New option
provide_hints
.- Provides AP hints for locations that specify the item they give you once you've gotten the in game hint.
- New option
elite_four_rematch_count
.- Allows you to specify the number of badges/gyms needed for accessing the E4 rematch. These requirements will be in addition to beating the E4 the first time and restoring the Network Machine on the Sevii Islands.
Bug Fixes
- Coins will no longer display a message when received from another player unless the
receive_item_messages
option is set toall
. - Celadon Gamer Corner TM Prizes now correctly state what move the TM teaches.
- Removing the cut tree in Cerulean City will no longer remove the smashable rock on Route 9.
- The Champion Reward and Champion Rematch Reward will now be granted to the player upon loading the game after the credits if it was a local item.
- Blacklisted moves can no longer be chosen as a Pokémon's guaranteed damaging move.
- Fixed an issue where the Celadon Prize Pokémon locations granted the vanilla Pokémon for the purpose of logic.
Beta 0.7.3
Bug Fixes
- Certain Famesanity locations are now properly excluded when the goal is set to E4 and early gossipers is on/off
- The Resort Gorgeous Pokémon ID is now correctly patched into the game
Beta 0.7.2
Bug Fixes
- The "Remove Cerulean Roadblock" has been fixed so that the behavior isn't reversed
- Fixed a logic issue with the hidden item behind the cut tree on Route 10
- Fixed an issue where the Route 9 roadblock matched the Route 2 roadblock instead of obeying it's own setting
Beta 0.7.1
Bug Fixes
- Fixed an issue where the textbox after receiving a progressive item wouldn't close
- Fixed an issue where the 2nd Team Rocket Grunt in Pokémon Tower didn't approach the player
- Fixed an issue where some workers in Silph Co. had garbage text
- Fixed an issue where dummy coin items would be placed in the player's bag
- Fixed an issue where the rocks on Route 8 were there even if Block Tunnels wasn't on
Beta 0.7.0
Updates
- New Option: Goal - Allows you to set whether your goal is defeat the Elite Four or defeat the Elite Four rematch. The Elite Four rematch is accessible after you beat the Elite Four the first time and have restored the network machine on Sevii
- New Option: Famesanity - Unlocking entries in the Fame Checker gives you an item. All entries that are one time only are able to be triggered repeatedly
- New Option: Pokémon Request Locations - Shuffles locations that require you to show a specific Pokémon to an NPC. Talking to the NPC who wants to see the Pokémon will provide the dex info for where to find it as well as tell you what item they will give
- New Option: Silph Co. Card Key - Sets how the card key for Silph Co. is handled (vanilla, split, progressive)
- New Option: Sevii Island Passes - Sets how the island passes are handled (vanilla, progressive, split, split + progressive)
- Updated Option: Flash Required - Added new option that requires you to have flash to go through dark caves. You will be allowed to enter the dark cave but trying to go any further in without being able to use Flash will force you out of the cave
- New Option: Fame Checker Required - Sets whether the Fame Checker is required to unlock entries
- New Option: Modify World State - Allows you to specify a number of modifications to places in the world that will affect logic
- New Option: Additional Dark Caves - Allows you to specify additional caves to be dark caves and potentially require flash to navigate
- Removed Option: Cerulean Roadblocks - Has been added to the new Modify World State option
- Updated Option: Level Scaling - Added an option to scale levels by both spheres and distance from Pallet Town
- Some locations have had their names updated. A number of NPCs are starting to have multiple checks based on settings and this is to better distinguish them
- Locations that are locked behind your goal will automatically be excluded
- Oak will now give you the Mystic Ticket and Aurora Ticket check in the Hall of Fame after beating the Champion
- Vs. Seeker's capability has been restored and you can now rematch trainers. Locations that require you to spend money now logically require a way to grind money
- The NPCs and hidden items in the Celadon Game Corner that give coins are now randomized. Coins can now show up as filler items
- Starting items are now placed directly into your bag at the start of the game instead of into your PC
- The Sevii Island quest has had some alterations. The Rocket Warehouse now requires you to learn both passwords to enter. You can no longer give the Sapphire to Celio until you have saved the captured Pokémon in the Rocket Warehouse (defeated the 2nd Team Rocket Admin)
- You can no longer go down waterfalls unless you are able to use the HM
- Restored the dungeon splash screens. Turns out they aren't actually that problematic. Might make this a cosmetic option later but for now too minor of a thing for me to bother with
- You can now decline the first warp from Mr. Fuji and he will move out of the way so you can grab the hidden item under him first
- Again, probably something I have forgotten (I should really keep better notes)
Beta 0.6.2
Bug Fixes
- Swapped the Safari Zone Lobby warps (this caused an issue where it thought you could enter the Safari Zone without the pass)
Beta 0.6.1
Bug Fixes
- Fixed an issue where the free fly and town map fly locations could be the same
- Fixed an issue where the Restore Network Machine Cerulean Cave option would always get changed to Defeat Champion
- Fixed an issue where level scaling would not be applied to the entire game
- Fixed an issue where misc Pokémon randomization did not behave correctly
Beta 0.6.0
Updates
- New Option: Shuffle Fly Destination Unlocks - Shuffles the ability to fly to Pokémon Centers into the itempool. This adds location checks that trigger by entering the map that would normally grant the ability to fly to that map
- New Option: Starting Money - Allows you to set the amount of money you want to start the game with
- New Option: Town Map Fly Location - Unlocks a random fly destination once the town map is obtained
- New Option: Kanto Only - Only locations/items from Kanto will be accessible. The Sevii Islands will not be accessible at all in the playthrough
- Updated various location, region, and entrance names for better clarity in the spoiler log
- Added free fly and town map fly locations to the settings area of the spoiler log
- Unique items that are in your start inventory (Badges, HMs, Key Items, etc.) will be removed from the itempool
- Restored the forced story warps that were removed. The NPCs that trigger these warps will not disappear from those locations and you can take the warp again by talking to them. These are as follows: Pokémon Tower 7F - Mr. Fuji, Berry Forest - Lostelle, Lost Cave Room 10 - Selphy, Cinnabar Island Pokémon Center - Bill
- Adding to the last point. Bill at Cinnabar Island will no longer give the Tri Pass check. Talking to him at the Pokémon Center will take you to One Island. Celio will give you the Tri Pass check during your first meeting on One Island as in the vanilla game
- Removed the pointless Rival dialog that happens on Four & Six Island
- Removed the dungeon splash art screen that appears when entering a dungeon
- Probably some other things I forgot about
Beta 0.5.4
Bug Fixes
- Fixed an issue where HM compatibility was not patched into the game if TM compatibility was set to vanilla
- Fixed an issue where level scaling for trainers, legendary, and misc Pokémon was not patched into the game if the Pokémon were not randomized for those options
- Fixed a typo in the HM and TM compatibility options