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Added POV-Ray exporter to online vZome
This completes the POV-Ray support, which was started in a recent commit. I had to make the exporter ResourceLoader-aware, map the light direction vectors to world coordinates, and to get rid of the leading "0." from shape UUIDs.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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