This is a Perl5 module quickly written to gain access to the C library functions for internatialization. They work just like the C versions of the "GNU gettext utilities."
As of version 1.04, an object-oriented interface more suitable to native Perl programs is available.
Locale::gettext
is Copyright 1996–2005 by Kim Vandry
[email protected]. All rights reserved.
This library is free software; you may distribute under the terms of either the GNU General Public License or the Artistic License, as specified in the Perl README file.
- 1.07
- Fix test failures caused by
$LANGUAGE
being set - 1.06
- Bugfix: #104667
Makefile.PL
libaries need to be listed after.o
filesBugfix: #104668 ensure availability of locale API, correct typo in documentation
Add
META.yml
(Fixes #91921) - 1.05
- Bugfix: [cpan #13042] useless
#ifdef
should be#if
Bugfix: [cpan #13044] make test fails when using POSIX locale
- 1.04
- Add several functions provided by the GNU gettext library
Create object oriented interface
- 1.03
- Fix error in README file
- 1.02
- Include a License
- 1.01
- Changed from
gettext
toLocale::gettext
(i.e. moved underLocale::
) on the advice of several people
Small "lint" fix from [email protected]
- 1.00
- Initial version
A TIEHASH interface
Note that your vendor's implementation of these functions may be a bit different, but I think that in general these are quite standard POSIX functions.
Kim Vandry [email protected], Mlink Internet http://www.Mlink.NET, July 1996
INTERNATIONALIZING YOUR PROGRAM
If you've already written your code, you need to wrap the gettext()
function
around all of the text strings. Needless to say, this is much easier if you do
it while you write.
# create object for oo interface
my $d = Locale::gettext->domain("my_program");
print "Welcome to my program\n";
# oo
print $d->get("Welcome to my program"), "\n";
# traditional
print gettext("Welcome to my program"), "\n";
Note that you probably don't want to include that newline in the gettext()
call, nor any formatting codes such as HTML tags. The argument to gettext()
is the text string in the default language or locale. This is known as the C
locale and should probably be usually English.
Do the apropriate initializations at the beginning of your program:
use POSIX; # for setlocale()
use Locale::gettext;
The following statement initializes the locale handling code in the C library. Normally, it causes it to read in the environment variables that determine the current locale.
The first parameter is the category you would like to initialize locale
information for. You can use LC_ALL
for this, which will set locale
information for all categories, including LC_CTYPE
, LC_TIME
, LC_NUMERIC
,
etc.
I recommend that you set only LC_MESSAGES
(text strings) or LC_CTYPE
(character sets) and LC_TIME
(time conventions) too at most. You may find
that if you set LC_NUMERIC
or some other categories, you will start
outputting decimal numbers with strange thousand separators and decimal points
and they will be unparseable in other countries.
The second parameter is the locale name. If it is an empty string, then this information will be fetched from environment variables.
Note that setlocale()
will cause every part of your program to start
operating in the new, non-default (C) locale, including C library functions. So
don't be surprised if POSIX::ctime
returns "Montag, 22. Juli 1996, 12:08:25 Uhr EDT"
instead of "Mon Jul 22 12:08:25 EDT 1996"
, if you set LC_TIME
or
LC_ALL
using setlocale()
.
setlocale(LC_MESSAGES, "");
Decide on a unique identifier that will distinguish your program's text strings
in the LC_MESSAGES
database. This would usually be the name of your program.
By default, locale information is found in OS dependant system directories such
as /usr/share/locale
, or any directory found in the $PATH
-like environment
variable $NLSPATH
. I recommend that you do not install files in /usr
. If
your program is installed in a directory tree such as
/opt/my_package_name/{bin,man,lib,etc}
, then you could use
/opt/my_package_name/locale
to store locale information specific to your
program, or you could put in somewhere in /usr/local/share/locale
.
Wherever you put it, if it is not one of the default directories, you will need
to call bindtextdomain()
to tell the library where to find your files. The
first parameter is your database's identifier that you chose above.
# oo interface:
my $d = Locale::gettext->domain("my_domain");
$d->dir("/opt/my_package_name/locale");
# traditional interface:
bindtextdomain("my_domain", "/opt/my_package_name/locale");
textdomain("my_domain");
That's it for the initializations.
Test to see if your program still works after all these mods :-)
TRANSLATE!
Read
msgfmt(1)
for details on this. Basically, for each locale other than the default, you
need to create a file like this: Call this file with the .po
extension.
domain "my_domain"
msgid "Welcome to my program"
msgstr "Willkommen in meinem Programm"
msgid "Help"
msgstr "Hilfe"
The msgid
parameter must match exactly the argument to the gettext()
function, and msgstr
is the corresponding translation.
You can use the
xgettext(1)
utility to initially construct this file from all of the gettext()
calls in
your source code. It was designed for C but it works OK with perl.
Compile the .po file
$ msgfmt my_file.po
This will create a file called my_domain.mo
(default messages.mo
) which you
should place in the <locale>/LC_MESSAGES/my_domain.mo
subdirectory of either
a system default directory, a directory in $NLSPATH
, or the directory
argument to bindtextdomain()
. Replace <locale>
with the name of the locale
for which this file is created.
For example:
$ mkdir -p /opt/my_package/locale/de/LC_MESSAGES
$ mkdir -p /opt/my_package/locale/fr/LC_MESSAGES
$ cd /path/to/my/source/code
$ cd de
$ msgfmt my_domain.po
$ mv my_domain.mo /opt/my_package/locale/de/LC_MESSAGES
$ cd ../fr
$ msgfmt my_domain.po
$ mv my_domain.mo /opt/my_package/locale/fr/LC_MESSAGES
Test it out
$ my_program
Welcome to my program
$ LANG=fr my_program
Bienvenue à mon programme
$ LANG=de my_program
Willkommen in meinem Programm
(Or, set only the messages category instead of the whole locale)
$ LC_MESSAGES=fr
$ export LC_MESSAGES
$ my_program
Bienvenue à mon programme