Releases: ufrshubham/Brick-Buster
Level Up!
This pre-release version add level up text and level up time delay between levels.
Levels!
This pre-release adds support for levels. Basically they are just states, with some common logic to initialize all the entities at start of the level and take care of clean-up when level completes.
Playable demo
This pre-release contains a playable demo. No score, no game over, no level up.
Moving Paddle
Brick-Buster-v0.1 : This pre-release version of Brick Buster adds a movable paddle to this game.
vendor.7z : This zip contains all the required headers and libraries for building this project on Windows. Just download extract and replace the vendor folder from cloned repository with the extracted vendor folder.
Linux libraries
Brick Buster depends on SFML and Box2D. So if you are planning to build Brick-Buster from source you will need libraries from both these projects. To save you some time here are the required pre-build static release libraries for Linux.
To use them
- Clone Brick Buster.
- Download and extract brick_buster_lnx_libs.7z.
- Copy *.a files from extracted brick_buster_lnx_libs/box2d/ and brick_buster_lnx_libs/sfml/ to cloned Brick-Buster/vendor/box2d/lib/ and Brick-Buster/vendor/sfml/lib/ respectively.
Note: These are 64-bit libraries. If you are on a 32-bit machine you will have to build your own libraries from original sources.