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ders authored Sep 29, 2023
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24 changes: 24 additions & 0 deletions .circleci/config.yml
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version: 2.1

orbs:
ta-go: travelaudience/[email protected]

executors:
golang-executor:
docker:
- image: cimg/go:1.19
environment:
GO111MODULE: "on"

workflows:
build_and_test:
jobs:

- ta-go/checks:
name: check
exec: golang-executor
run-static-analysis: true

- ta-go/test_and_coverage:
name: test
exec: golang-executor
74 changes: 74 additions & 0 deletions .github/CODE_OF_CONDUCT.md
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# travel audience Code of Conduct

## Our Pledge

In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to making participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, gender identity and expression, level of experience,
nationality, personal appearance, race, religion, or sexual identity and
orientation.

## Our Standards

Examples of behavior that contributes to creating a positive environment
include:

* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members

Examples of unacceptable behavior by participants include:

* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting

## Our Responsibilities

Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.

Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.

## Scope

This Code of Conduct applies both within project spaces and in public spaces
when an individual is representing the project or its community. Examples of
representing a project or community include using an official project e-mail
address, posting via an official social media account, or acting as an appointed
representative at an online or offline event. Representation of a project may be
further defined and clarified by project maintainers.

### Enforcement

Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the project team at [email protected]. All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.

Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.

## Attribution

This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at [https://contributor-covenant.org/version/1/4][version]

[homepage]: https://contributor-covenant.org
[version]: https://contributor-covenant.org/version/1/4/
16 changes: 16 additions & 0 deletions .github/ISSUE_TEMPLATE.md
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<!--- STOP! Before you open an issue please search this repository's issues to see if it has already been reported. This helps reduce duplicate issues from being created. -->

### Expected Behaviour

### Actual Behaviour

### Steps to Reproduce


### Optional additional info:

#### Platform and Version

#### Sample Code that illustrates the problem

#### Logs taken while reproducing problem
11 changes: 11 additions & 0 deletions .github/PULL_REQUEST_TEMPLATE.md
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<!-- Thanks for sending a pull request! Here are some tips for you:
If this PR closes another issue, add 'closes #<issue number>' somewhere in the PR summary. GitHub will automatically close that issue when this PR gets merged. Alternatively, adding 'refs #<issue number>' will not close the issue, but help provide the reviewer more context.-->

**What this PR does / why we need it**:

**Special notes for your reviewer**:

**If applicable**:
- [ ] this PR contains documentation
- [ ] this PR contains unit tests
- [ ] this PR has been tested for backwards compatibility
38 changes: 38 additions & 0 deletions CONTRIBUTING.md
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# Contributing

Thanks for choosing to contribute!

The following are a set of guidelines to follow when contributing to this project.

## Have A Question?

Start by filing an issue. The existing committers on this project work to reach
consensus around project direction and issue solutions within issue threads
(when appropriate).

## How to Contribute Code

1. Fork the repo, develop and test your code changes.
1. Submit a pull request.

Lastly, please follow the [pull request template](.github/PULL_REQUEST_TEMPLATE.md) when
submitting a pull request!

#### Documentation PRs

Documentation PRs will follow the same lifecycle as other PRs. They should also be labeled with the
`docs` label. For documentation, special attention will be paid to spelling, grammar, and clarity
(whereas those things don't matter *as* much for comments in code).

<!-- ## Security Issues
Security issues shouldn't be reported on this issue tracker. Instead, please email a report to
[[email protected]](mailto:[email protected]). This will give
us a chance to try to fix the issue before it is exploited in the wild.
-->

## Code Of Conduct

This project adheres to the travel audience [code of conduct](.github/CODE_OF_CONDUCT.md). By participating,
you are expected to uphold this code. Please report unacceptable behavior to
[[email protected]](mailto:[email protected]).
21 changes: 21 additions & 0 deletions LICENSE.txt
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MIT License

© Copyright 2023 travel audience. All rights reserved.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
19 changes: 17 additions & 2 deletions README.md
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# go-nested
Nested services for Go
# Nested Services

[![Go Reference](https://pkg.go.dev/badge/github.com/travelaudience/go-nested.svg)](https://pkg.go.dev/github.com/travelaudience/go-nested)
[![CircleCI](https://circleci.com/gh/travelaudience/go-nested.svg?style=svg)](https://circleci.com/gh/travelaudience/go-nested)

**go-nested** provides a simple library to simplify implementing nested services.

A nested service is a service that runs in the background, independently of the main program, and exposes an API
for communication with the main program or other services. It functions much like a microservice, except that it
runs on the same machine and is compiled into the same binary.

A typical example of a nested service would be a caching layer, where the cache needs to be refreshed at some
regular interval an some external source. The nested service abstracts away the logic of maintaining the cache,
exposing only an API to read from it.

This library provides a simple mechanism for the main program to monitor the nested service and take appropriate
action when the nested service is in an error state.
125 changes: 125 additions & 0 deletions collection.go
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package nested

import (
"math/rand"
"strconv"
"sync"
)

// A Collection monitors multiple services and keeps track of the overall state. The overall state is defined as:
// - Ready if all of the services are ready.
// - Stopped if ANY of the services are stopped.
// - Not Ready otherwise.
//
// A Collection implements the Service interface but does not set the error states.
//
// Services to be monitored are added using the Add() method. Services cannot be removed once added.
//
// An empty Collection is ready to use and in the Not Ready state. A Collection must not be copied after first use.
type Collection struct {
Monitor
sync.Mutex
services []Service
id string
updates chan Notification
}

// Verifies that a Monitor implements the Service interface.
var _ Service = &Collection{}

// Add adds a service to be monitored. Panics if the service has already been added.
func (c *Collection) Add(s Service) {
c.Lock()
defer c.Unlock()

// Initialize the update channel if this is the first service to be added.
if c.updates == nil {
c.updates = make(chan Notification)
go func() {
for range c.updates {
c.Monitor.SetState(c.getOverallState(), nil)
}
}()
// Using the same ID to subscribe to all monitored services means that Subscribe will panic below if a service
// is added twice.
c.id = "collection-" + strconv.Itoa(rand.Int())
}

c.services = append(c.services, s)
s.Subscribe(c.id, c.updates)
}

// StateCount returns the number of monitored services currently in the given state.
func (c *Collection) StateCount(state State) int {
c.Lock()
defer c.Unlock()

var n int
for _, service := range c.services {
if s, _ := service.GetState(); s == state {
n++
}
}
return n
}

// Stop stops the collection and all monitored services and releases all of the resources. Neither the collection nor
// any of the services should be used after calling stop.
func (c *Collection) Stop() {

// Start stopping all of the member services, and then release the lock.
u := func() chan Notification {

// Initialize the wait group first so that wg.Wait() runs after the lock is released. That way, if we block
// on any of the Stop() calls, we do so without holding the lock.
wg := sync.WaitGroup{}
defer wg.Wait()

c.Lock()
defer c.Unlock()

wg.Add(len(c.services))
for _, service := range c.services {
// Unsubscribe first so that we can close the notifications channel. Note that a side effect of
// unsubscribing here is that we need to explicitly set the monitor to stopped when we're done.
service.Unsubscribe(c.id)
go func(s Service) {
s.Stop()
wg.Done()
}(service)
}
c.services = nil

// Return the update channel so that we don't have to grab the lock again to get it.
return c.updates
}()

// Close the update channel to release the goroutine in Add() above. If u is nil, that means that this collection
// hasn't been used, which is unexpected but not our concern.
if u != nil {
close(u)
}

// Need to explicitly set the monitor to stopped, since we unsubscribed already above.
c.Monitor.Stop()
}

// getOverallState computes the overall state of the collection: ready if all of the services are ready, stopped
// if any of the services are stopped, and not ready otherwise. getOverallState should not be called on an empty
// collection, as it will give the incorrect state.
func (c *Collection) getOverallState() State {
c.Lock()
defer c.Unlock()

we := State(Ready)
for _, service := range c.services {
state, _ := service.GetState()
switch state {
case Stopped:
return Stopped
case NotReady:
we = NotReady
}
}
return we
}
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