Creating a 2D game.
-
Updated
Jun 14, 2024 - C
Creating a 2D game.
2D'game where the objective is gather all the targets in order to escape of the map.
A small 2D game developed with MiniLibx, the graphic library of the 42School.
A graphical project consisting on making a 2D game in C.
This project is a very small 2D game. Its purpose is to make you work with textures, sprites, and some other very basic gameplay elements.
little 2D-game with minilibX
42 Solong is a 2D game project where players navigate through a maze, collecting items and avoiding obstacles. It involves tasks like parsing map files, handling player movement, and implementing basic game mechanics using the MinilibX graphics library.
so_long: 2D game made in minilibx_lib for 42school cursus
a little ORIGINAL game, if you think you already know the characters no you don't <3. if you can beat map6 you can send me an email and I will delete the repository
My so_long project at 42 Perpignan
so_long is a "collect the coins" style game project developed as part of the curriculum at Ecole 42. Players control a character tasked with collecting objects while navigating obstacles. The game utilizes the MinilibX library .
🎮 This project is a tiny 2D game I developed during my studies at 42. The aim was to familiarize myself with sprites, textures and a few basic elements. I was inspired by Pokemon Red.
so_long is a small 2D game created using C and the MiniLibX library. MiniLibX includes functions that render images to a pop-up window and takes player input.
This project is a very small 2D game. Its purpose is to make our work with textures, sprites, and some other very basic gameplay elements
Add a description, image, and links to the 42solong topic page so that developers can more easily learn about it.
To associate your repository with the 42solong topic, visit your repo's landing page and select "manage topics."