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Add constants found in GTA SA DE #133

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@nikita488 nikita488 commented Oct 13, 2024

Things that i don't know how to handle:

  1. SET_CHAR_DECISION_MAKER second argument can be Enum="DECISION_MAKER" or Entity="DECISION_MAKER", is there a way to mark command argument to be one or another type?
  2. GET_SCRIPT_TASK_STATUS second argument is Opcode argument type, example:
    GET_SCRIPT_TASK_STATUS burglary_ped TASK_KILL_CHAR_ON_FOOT burglary_task_status is converted to GET_SCRIPT_TASK_STATUS burglary_ped 1506 burglary_task_status where 1506 is opcode id of TASK_KILL_CHAR_ON_FOOT command. Is there a way to do this in gta3sc?

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