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ledMapper Interface

Tim Tavli edited this page Sep 26, 2018 · 3 revisions

ledMapper Interface

Input menu

ledMapper Input View

Controls input image from Syphon/Spout or draw test image if "test image" toggle selected. Consists of:

  • sliders "width" & "height" set input texture width and height
  • sliders "X offset" & "Y offset" set position of the input texture
  • sliders "bright", "red", "green" & "blue" filter input texture color
  • toggle "test image" draws white texture, that is affected by color filter
  • toggle "animate image" can be selected for more comfortable led mapping, it makes test image animate with changing color.

Control menu

ledMapper Input View

Control menu manages led controllers and how and what they sent. Controllers can be added, deleted, selected, debugged. Consists of:

  • buttons "Save"/"Load" store/recall state of all controllers, by default they stored in OSX: /Users/Shared/LedMapper, WIN: C:\Users\Public\Documents\LedMapper
  • toggle "Play" enables data transmission to all hardware controllers
  • toggle "Debug Controller" makes current selected controller the only who transmits data, solo mode convenient for debug
  • button "Add Controller" ads new controller
  • button "Delete Controller" remove selected controller
  • list of controllers with ids, background color of each shows selection and status (RED: unavailable, GREEN: ok)

Controller menu

ledMapper Input View

When select row from list of controllers, GUI of selected controller appears and Grab objects change thier look. Grab objects in selected controller are editable. In down left corner menu with Mouse Modes can be found, they change how mouse click/drag affects Grab objects. Consists of:

  • toggle "Send" enable data transmission to hardware controller
  • slider "Pix in led" set step size between LEDs in Grab object, for each Grab belonged to this controller
  • slider "FPS" sets number of frames sent to hardware controller in second
  • text input "IP" holds IP of hardware controller
  • dropdown with color schemes: "RGB", "GRB", "BRG", etc. sets color arrangement to fit particular IC
  • dropdown with LED IC types: "WS281X", "SK9822", etc. sets state of hardware controller to send data to needed type of LED IC
  • dropdown with channels, each channel has its own Grabs, channel represents hardware output to LEDs, when selected activates Grab objects belonged to this channel (draws active Grabs in blue color)

Player menu

ledMapper Input View

Holds GUI and playlist to control video playback. Drag video files to ledMapper window to add video to playlist Consists of:

  • toggle "Play" enables video playback
  • slider "Fade(sec)" sets fade out for playing video
  • buttons "Save"/"Load" store/recall state of playlist
  • buttons "Delete item" removes currently playing video
  • playlist shows and selects video to play

Hotkeys

Global

  • key "s" save states of all menus and window
  • key "l" load states of all menus and window

In Control State

  • keys "1", "2", "3", "4" switch Mouse Modes "Select Grab", "Draw Line Grab", "Draw Circle Grab", "Draw Matrix Grab" respectively
  • key SHIFT for action with multiple Grabs: select, drag, etc.
  • key BACKSPACE removes selected Grabs
  • key combo CMD+"c" copy selected Grabs, for WIN: CTRL+"c"
  • key combo CMD+"v" paste Grabs from copy buffer, for WIN: CTRL+"v"