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Dice Roll

Objectives

  1. Write code within a method.
  2. Get more practice returning values.
  3. Explore number ranges.

Ruby Ranges

In Ruby, a "range" is a set of values with a beginning and an end. A range can contain strings or integers.

A range of strings: ("a", "b", "c", "d")

A range of integers: (1, 2, 3, 4, 5, 6, 7, 8, 9, 10)

A range can be constructed using this notation: (100..200)

Or this notation: (100...200)

Using a .. ("double-dot") includes the second number (200) in the range, while using a ... ("triple-dot") excludes it.

Ranges can be helpful when you are generating arrays which we will be learning more about soon.

##Instructions

Inside the dice_roll.rb file, define a method roll that returns a random number between one (1) and six (6).

Hint: Try to googling "how to generate a random number in ruby".

##Bonus

There are different ways to complete this lab. First, try to solve it by using ranges. Then for some extra fun, try to solve this lab using an array.

Hint: Think about how you can grab a random element out of an array.

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