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Sourcery refactored master branch #1
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res = attacker.attack(defender) | ||
return res | ||
return attacker.attack(defender) |
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Function do_fight refactored with the following changes:
- Inline variable that is only used once
fights = [[int(die) for die in fs.split(":")] for fs in fights_str] | ||
return fights | ||
return [[int(die) for die in fs.split(":")] for fs in fights_str] |
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Function parse_fights refactored with the following changes:
- Inline variable that is only used once
# We assume that they will ALWAYS do this, and that the LOSER will | ||
# never do this | ||
# We assume that they will ALWAYS do this, and that the LOSER will | ||
# never do this | ||
if "cruel" in loser.cards: | ||
prev_winner = winner | ||
winner.roll() | ||
prev_winner.roll() |
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Function Attacker.attack refactored with the following changes:
- Use previously assigned local variable
for num_cards in range(0, 4) | ||
for num_cards in range(4) |
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Function get_possible_hands refactored with the following changes:
- Replace range(0, x) with range(x)
fights = [[die_face(die) for die in fs.split(":")] for fs in fights_str] | ||
return fights | ||
return [[die_face(die) for die in fs.split(":")] for fs in fights_str] |
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Function parse_fights refactored with the following changes:
- Inline variable that is only used once
Branch
master
refactored by Sourcery.If you're happy with these changes, merge this Pull Request using the Squash and merge strategy.
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