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Add CHANGELOG entry for #106
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svenstaro committed Jun 27, 2024
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Expand Up @@ -5,15 +5,16 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/)
and this project adheres to [Semantic Versioning](http://semver.org/).

## 0.9.0 - 2024-03-16
## 0.10.0 - 2024-06-27
- Don't panic when traversing empty BVH [#106](https://github.com/svenstaro/bvh/pull/106) (thanks @finnbear)

## 0.9.0 - 2024-03-16
- Added an API for allowing the BVH build process to be parallelized and provided an implementation using Rayon under the `rayon` feature flag [#103](https://github.com/svenstaro/bvh/pull/103) (thanks @dbenson24)
- Another round of performance optimizations for the Build operation. Single threaded builds are 4-5x faster and large BVHs with parallelization
are able to build 4-5x faster. There was an almost 15x speedup for building a 120k triangle BVH. [#103](https://github.com/svenstaro/bvh/pull/103) (thanks @dbenson24)
- Trait bounds were consolidated to the BHShape trait instead of being spread across various functions, should have no major implications. [#103](https://github.com/svenstaro/bvh/pull/103) (thanks @dbenson24)

## 0.8.0 - 2024-02-17

- Added ability to incrementally add/remove nodes from tree [#99](https://github.com/svenstaro/bvh/pull/99) (thanks @dbenson24)
- Move math types from glam over to nalgebra with Generic dimensions > 2 and f32/f64 support [#96](https://github.com/svenstaro/bvh/pull/96) (thanks @marstaik)
- BVH now works with 2d+ dimensions
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