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Add Serious Play award
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doctor-g authored Feb 14, 2024
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A tactical tile-laying game, made with [Godot Engine](https://godotengine.org/), that cultivates curiosity about Muncie, Indiana ecosystems. Created by [Studio Hungus](https://github.com/studio-hungus) in collaboration with the [Ball State Immersive Learning Offices](https://www.bsu.edu/about/administrativeoffices/immersive-learning) and [Minnetrista](https://www.minnetrista.net/).

# Awards

_HabiTile_ won a Gold Medal Award at the Serious Play Conference!

![Gold Award Badge No Label](https://github.com/studio-hungus/habitile/assets/6951973/31d9928a-247e-4ab3-a628-6124b74b91da)


# The Studio Hungus Team

We are a multidisciplinary undergraduate team formed in Spring 2023 at [Ball State University](https://www.bsu.edu/) to create an interactive experience for our community partner, [Minnetrista](https://www.minnetrista.net/). We used [Scrum](https://www.scrum.org/resources/what-scrum-module) and [Agile](https://agilemanifesto.org/) methods to successfully deliver software in a 15-week time frame.
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