Convert your flash animation for Unity easy!
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- Support all transformations like 'rotation', 'skew' and 'scale' (except 3D)
- Support all tweens(classic, motion and etc), keyframes and layers
- Support mask layers
- Support bitmap and vector graphics
- Support all clip color effects like 'brightness', 'tint', 'alpha' and etc
- Support most blending modes (all except Alpha and Erase)
- Simple runtime API for controlling your animations in Unity
- Automatic packing texture atlases of animations with different settings
- Great performance with zero allocations in update loop
- Frame labels to separate sequences in one timeline
- Export marked "for export" clips and main timeline
- Live preview of animations in the Unity editor
Supports Unity 2019.4 and newer. Full C# source code included.
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- Samples use "Creative Commons CC0 1.0 Universal License" animations from Glitch game